CyberMayan by dx0ne
Tried something with Two buttons control.
In this game as in life follow these simple rules:
Choose your path carefully. Don't turn back.
Avoid bad guys. Or cheat them.
Collect files and get to the glowing exit.
It's unfinished - didn't have time for levels and some features are missing/disabled. Also programmer art warning.
Will do post-LD update for sure at http://dx0ne.itch.io/cybermayan
Turn Left - Z/LMB/LT
Turn Right - X/RMB/RT
//EDIT
If you get a "VCRUNTIM140.dll is missing" error, grab the VC++ redistributables from https://www.microsoft.com/en-us/download/details.aspx?id=48145
In this game as in life follow these simple rules:
Choose your path carefully. Don't turn back.
Avoid bad guys. Or cheat them.
Collect files and get to the glowing exit.
It's unfinished - didn't have time for levels and some features are missing/disabled. Also programmer art warning.
Will do post-LD update for sure at http://dx0ne.itch.io/cybermayan
Turn Left - Z/LMB/LT
Turn Right - X/RMB/RT
//EDIT
If you get a "VCRUNTIM140.dll is missing" error, grab the VC++ redistributables from https://www.microsoft.com/en-us/download/details.aspx?id=48145
| Windows | http://dx0ne.itch.io/cybermayan |
| Source | http://dx0ne.itch.io/cybermayan |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=11733 |
Ratings
| Coolness | 93% | 2 |
| Overall(Jam) | 3.32 | 525 |
| Audio(Jam) | 2.95 | 541 |
| Fun(Jam) | 3.55 | 214 |
| Graphics(Jam) | 3.79 | 317 |
| Humor(Jam) | 2.45 | 627 |
| Innovation(Jam) | 3.04 | 579 |
| Mood(Jam) | 3.19 | 535 |
| Theme(Jam) | 3.77 | 428 |
The graphics are stylish and moody.
I like it!
Well done :)
The game mechanics are solid, like Pac-Man with puzzles. The two button controls are well implemented to top it off.
Too bad there are only a few levels; I would have loved to play more.
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UE4Game-Win64-Shipping.exe - Entry Point Not Found
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The procedure entry point __std_terminate could not be located in the dynamic link library VCRUNTIME140.dll.
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OK
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@HUMANICS:
Try installing https://www.microsoft.com/en-us/download/details.aspx?id=48145
@Mantlair
Uploaded 32bit version on itch.io. Not sure if this is allowed jame wise so maybe don't rate it.
I did find it a little tough with the controls. They accept an input to turn at ANY time, but the play space is broken up into these discrete blocks. I guess what I'm saying is I often turned before the corner and got stuck and died and had to retry. If the controls just "buffered" my turn command until a turn was actually possible it would have done what I meant to do automatically and maybe felt a bit smoother.
The final room with all the files was kind of fun to jam out in for a minute, too, and the text being integrated into the game space was a nice touch. Nice work but of course I would have liked to see some more levels.
I had to collect all files in order to complete the level and that's why I kept failing on the last level. I almost gave up, but before doing so, I tried to see what happens if I reach the end without collecting everything, and that's how the game ended. After so much effort, it was pretty disapointing and I really wanted to play more. You had a lot of potential to build way more levels but I believe you ran out of time, since it is quite a challenge to build interesting puzzles. Very strong graphical identity. It was very pleasant to play. Good work !
The last level design was clever, I would've like to see more levels.
I had fun trying to collect all the folders on the "thanks for playing" screen, it could be a level :P