Just run! by LDJam user 264999

[raw]
made by LDJam user 264999 for Ludum Dare 50 (JAM)

According to theme, you are trying to disturb the monster and save a girl. To do that you can throw some food or move rocks. Try your best and get fun :)

Cheers!

PS: Github link: https://github.com/PiotrPe0212/LD50-JustRun

game1.jpg

Ratings

Overall 725th 3.5⭐ 25🧑‍⚖️
Fun 754th 3.326⭐ 25🧑‍⚖️
Innovation 611th 3.391⭐ 25🧑‍⚖️
Theme 176th 4.13⭐ 25🧑‍⚖️
Graphics 931th 3.333⭐ 26🧑‍⚖️
Audio 631th 3.273⭐ 24🧑‍⚖️
Humor 731th 2.868⭐ 21🧑‍⚖️
Mood 593th 3.568⭐ 24🧑‍⚖️
Given 31🗳️ 31🗨️

Feedback

pwnofprophecy
05. Apr 2022 · 22:19 UTC
Meets the theme wonderfully! Some of the object responsiveness was a little wonky at times, this may have more success as a keyboard game where you can cycle through the objects on screen to interact with.
Rbn
06. Apr 2022 · 14:16 UTC
You guys perfectly match the theme. Simple and easy to understand. Sometimes got difficult to click on the object but not a big deal!
Cambryx
06. Apr 2022 · 14:32 UTC
Cool little game!
I really like the pixelart graphics and the background music. The fact that apples also speed up the monster was a clever idea! One problem I encountered was that sometimes the monster would reach me before I had a chance to click on a rock/apple/bird. Maybe you could add some logic that the first rock can't be to late.
As others have pointed out, it can be hard to click on the smaller objects when you are quite fast.
Overall I had a lot of fun and kept playing until I had a highscore I was happy with (279).
Good Job!
fc85057
07. Apr 2022 · 02:14 UTC
This turned out to be a very beautiful game! Great pixel art. Audio was minimal but definitely fit the aesthetic. Gameplay was very enjoyable once you figured it out. For less clever folks like myself, a little bit of instruction would go a long way :D
LDJam user 120213
08. Apr 2022 · 02:28 UTC
Simple enough, great art. Once it starts moving fast the click detection doesn't seem accurate, it lags behind where you're clicking.
Arihan10
08. Apr 2022 · 02:28 UTC
Nice game! I think the concept is the perfect embodiment of the theme and had lots of fun playing it. Really cool that you were able to make a completely procedural level generator and do all this in just a weekend. Good job!
eeaann9044
09. Apr 2022 · 11:05 UTC
Incredibly fun!!! could upgrade the graphics a bit though
Wouter52
10. Apr 2022 · 11:02 UTC
Fun game! Nice and simple but hard to master, as it should! A view thoughts:

- I did not really figure out what the crow did
- When pushing down stones, I would click it again to push them up again for monster to get stuck, but appearantly that is not possible. Maybe the two types of stones could have had diffrent appearances to comminuicate that
- I like how it gets faster and faster, well done!
Aldebaram
13. Apr 2022 · 04:27 UTC
I noticed some bugs that get in the way a little, but overall it was pretty fun. Great job.
WetBurritoSupreme
14. Apr 2022 · 16:17 UTC
Nice straight forward game, I like the variety of effects, clicking on moving objects was pretty tough as but maybe I was playing on hardmode (mac trackpad). Great art and sweet buildup, nicely done!
🎤 LDJam user 264999
15. Apr 2022 · 05:57 UTC
Thank you all for your comments and constructive remarks.
I know about some bugs and plan to fix them in the after jam version.
Now I see it's also a problem with click tracking at a higher speed.
@wouter52 Crow makes you a little slower (should work on monster also but it's one of the problems :D). Thanks for the suggestion about stone, I will think about it.
Cheers!
alight
19. Apr 2022 · 19:49 UTC
Simple and Fun Game. Good Work.
lody_giving_teacup
20. Apr 2022 · 05:23 UTC
The idea isn't very original but I think you made really good work !