BLACKSUN by Davide Rossetto

Their voices broke the cloudswith lightning and thunders: "Your world will be destroyed if you displease us!" So the men built an altar to satisfy the demands of the gods.
BLACKSUN is a resource management game in an aztec settings. Your objective is to manage the villagers and please the Gods to prevent the Fifth Sun, the black one, and the subsequent destruction of the world.
CONTROLS
- Left Click on a job to assign a villager to it.
- Right Click on a jot to remove a villager to it.
- Left Click on a God Effigy to submit your gifts. Keep in mind you can submit only if you have enough resources.
ASSETS AND TOOLS
- Font: Mister Pixel 16
- Font: Pixolletta 8px
- Engine: Unity Engine
CHANGELOG
- 3rd April 2022: final version for the Compo.
- 4th April 2022: aspect ratio and UI bugfix.
Ratings
| Given | 31🗳️ | 34🗨️ |
Fixed the issue with the UI scaling on the WebGL version :v:
I did notice an issue where when I had a lot of jobs unlocked, the tooltip for the one at the bottom went off the edge of the screen, so I couldn't see what it would make.
I put all 5 people on the scholar and it took me way too long to realize that it wasn't doing anything because I didn't have a gem for each person, lol. I made it to 450 days.
Keep in mind you add villagers with left click, but also remove them with right click :v:
I actually had very little time to balancing the game and I expected things like yours to happen, thanks for pointing out!

I really liked this game. A lot. My favorite things were definitely:
* Excellent strategic depth, a really good resource management game
* Wonderful art
* A great job creating an extra time pressure with the gods timers making me constantly adjust my strategy
* No clear "better than the others" resources but rather "what ingredients do I need to keep god x/y/z happy"
Really good game, one of my favorites.
Some feedback:
* I would have like to see my score go up. It counted down how many days until the end of the world but I didn't see how many days I was alive.
* After I had researched a lot of jobs I couldn't see what the job on the bottom did because the mouse-over popup was hidden under the screen
* You have a lot of empty space on the screen early on (before unlocking all the jobs). I would recommend you put the rules there for people that blasted past the text at the beginning so they could learn what they are doing (skipping instruction text is common for gamers).
The art style is nice and simple, too.
Maybe the Mesoamerican topic seems a bit tacked on, but I like seeing it represented more, so I had no problem with that!
Graphics are also great, and the theme is spot on.
The only thing I was missing a bit was some music. And this 'tooltip being cut off' bug makes the game very hard as soon as the job list starts getting full (WebGL version at least):
