Emergency Escape by Neon Glass

[raw]
made by Neon Glass for Ludum Dare 50 (JAM)

LD50-title-text.png

Description

Year 20XX. Humans have been exploring the space for some time now, and, after meeting some friendly aliens, started building space stations in outer space.

This is a story of one such station, or, to be more specific, of its final moments.

Instructions

  • Interact with various objects on the station to prepare resources for the pod.
  • You can't interact with broken objects (with red HP bars).
  • Fix objects by interacting with them while holding a repair kit.
  • To prepare the pod you need to supply it with 5 food, fuel, and oxygen. Energy charges over time.
  • You can return the unneeded items back to stations.
  • Every character has their own strength!
  • To launch the pod select a character and click on the pod one last time. Note the pod has to have durability for that to work.
  • Try to evacuate as many characters as possible!

Controls

  • WASD/Arrows: Move camera around.
  • Middle mouse button: Move camera around. (Standalone only)
  • Mouse wheel: Zoom in/out.
  • Spacebar: Center camera on the station.
  • LMB: ​Select a character.
  • RMB: Command a character.
  • ​P: Pause.

Characters

captain.png Captain - does nothing useful cook.png Cook - prepares food faster than others engineer.png Engineer - acquires fuel and oxygen tanks faster than others mechanic.png Mechanic - repairs stuff faster than others loader.png Loader - can carry two objects at the same time

Patch notes for 1.0a (LD Bugfix Edition)

  • Fixed audio controls in main menu
  • Added audio controls in pause menu
  • Fixed main menu animation
  • Fixed audio issue on game over screen
  • Fixed sprite layers

Patch notes for 1.1 (Post-LD Edition)*

  • Enabled fixing completely broken objects
  • Progress circles are now non-transparent
  • Updated progress circle animations
  • Fixed pod flightoff direction bug
  • Characters try to unstack now
  • Fixed music not stopping on game-over
    *As we aren’t sure it’s valid for LD, we’re leaving the old version up as well. Feel free to check either!

Credits

Neon Glass Team:
@dragonayzer
@yerkwell

Friends:
@kowatello
@LionRichard
@Dragonburn
@EvilEbolai

Music by Aleks SHAGI

49401.gif Remember to close the hatch!

Ratings

Overall 980th 3.3⭐ 22🧑‍⚖️
Fun 1032th 3.05⭐ 22🧑‍⚖️
Innovation 467th 3.525⭐ 22🧑‍⚖️
Theme 1062th 3.3⭐ 22🧑‍⚖️
Graphics 798th 3.5⭐ 22🧑‍⚖️
Audio 466th 3.5⭐ 22🧑‍⚖️
Humor 667th 2.972⭐ 20🧑‍⚖️
Mood 907th 3.278⭐ 20🧑‍⚖️
Given 10🗳️ 9🗨️

Feedback

Cinar
05. Apr 2022 · 13:14 UTC
Hard to understand at first. But fun and polished. Well done!
YellowKamel
05. Apr 2022 · 15:13 UTC
Some polishing issues aside, a very fun experience and a nice fit for the theme!
phoenix-gi
05. Apr 2022 · 17:35 UTC
Good game, good music, addictive gameplay:)
moorcore118
06. Apr 2022 · 12:53 UTC
Really attractive and fun! I was really happy that I could fill and prepare one pod... Literally made me cry when I realized that I have to save them ALL. And it actually made me sit, sweat and try to save as many as possible. I'd really like to play this more and would be happy if this goes to PostLD. Nice visuals, soundFX and gameplay. Perhaps, I'd suggest to think about controls and making characters' hitbox a little bigger. Also, would be great to switch between characters using number buttons or smth else and see the current char's icon somewhere :)

Well done, guys! I'm glad to see you alive and doing nice stuff.
Okamit
06. Apr 2022 · 13:00 UTC
Fun game, reminded me of FTL! Maybe the gameplay could be expanded a bit in a similar way with hazards, attacks, etc. At first I thougth the 2 mouse button controlls were unnecessary, but when trying to switch between selecting and commanding different characters It made a lot of sense. Maybe make the characters gather around the stations or the one you select always be the one that got there first though, as I now moved away characters gathering resources, interrupting them, rather than the ones that were done.

All in all, great fun, good work! And I loved this little guy ;)

![Skärmbild 2022-04-06 144659.png](///raw/5f8/93/z/4d13a.png)
jcg
06. Apr 2022 · 18:54 UTC
I like how the captain is "useless" :) Definitely feels chaotic when having to micro all the the characters around. I wish there was a way to drag and select characters!

It was a bit hard to tell who should be doing what, without having to repeat consult the instructions on the LD page.
QuantumSno
06. Apr 2022 · 18:55 UTC
Very cute! Took me a brief moment to realize the roles of people but once I did I was on a roll
Gravityflip
06. Apr 2022 · 19:06 UTC
Really like the art! This has the potential to be a really cool project! The thing that I struggled the most with was the controls. Because of the color pallets of the different cute space guys it wasn't always clear who I had selected. This was made worse by it being a bit tricky to select them sometimes, a bigger hitbox for clicks would help a lot.

It suits the theme fantastically, and with some polish on the controls I would love it even more than I do!
Fantastic job!
Mopifish
06. Apr 2022 · 19:16 UTC
Cute art :)
The little guys had an issue of not always doing what I told them though
InitialPosition
06. Apr 2022 · 19:47 UTC
This is what would happen if FTL met Rimworld and it's just as amazing as it sounds. The different crewmates can be hard to distinguish from each other in the beginning but once you understand what they do you can really plan ahead and have a lot of fun. Also the soundtrack slaps.
andrground
06. Apr 2022 · 19:57 UTC
Nice job, it took me some time to realize how to properly play this game but once I understood it I had some fun!
This could definitely be expanded into something huge!
BluishGreenPro
08. Apr 2022 · 01:43 UTC
I also had a bit of trouble understanding exactly how the game worked; I think you mostly need to improve feedback on; when the cursor is over a character, when you have a character selected, and what a currently selected character's designated objective is
Gnome4
08. Apr 2022 · 02:28 UTC
I had the pod bars full but still was unable to escape somehow. But I enjoyed the music and the different classes of characters. There's a lot to the game for being a game jam, which is a good thing.
STiN
09. Apr 2022 · 09:33 UTC
Good game, kinda cool music but i dont liked it but for this game it matches perfectly. Nice fit to theme. Well done
deighta
10. Apr 2022 · 03:09 UTC
loved the music. the fact that the characters actually rotated around was a nice detail.
0x746564
10. Apr 2022 · 11:36 UTC
Like others, I had some difficulty at first understanding what I was supposed to do, but I figured it out.

I was not able to figure out how to launch the escape pod though.

Fun music and cute graphics.
Dragonayzer
11. Apr 2022 · 00:32 UTC
Thanks for the feedback! I've updated the instructions with, well, the instruction on launching the pod - hope that helps for now!