TOWERVATCH by mmemim

Oh no, they triggered the overtime!
Stall to stop them from capturing! But they just keep coming!

You're defending in Towervatch and the enemies just triggered the overtime. Send your heroes to stop them and hope for a win... But they just keep coming back to the point!
controls
Left click to deploy heroes
Make your roster and click the hero portraits to deploy heroes where you want on the point. Choose strategically where to position each hero to stall the longest!

team
laura nadal __ art, vfx https://twitter.com/mmem1m
nicolas ceriani __ code, tech art https://twitter.com/patayaaaa
*audio belongs to blizzard entertainment *
| Link | http://pataya.itch.io/towervatch |
| Original URL | https://ldjam.com/events/ludum-dare/50/towervatch |
Ratings
| Given | 18🗳️ | 1🗨️ |
However I was missing a feeling of control. I just kept clicking on the corners to make my guys hide (kind of) and to survive longer.
I think the game is missing some mechanic so you can actually make a difference, or at least so it feels like you can.
Also I really liked the visuals.
The artwork is nice. Well done. :)
Great humor (Windowlicker :smile:) and attention to detail (recreating Hanamura)!
@owca Windowlicker is actually named by our friend pymiro!
Please check out his game as well https://ldjam.com/events/ludum-dare/50/the-five-kings (it's not as humourous as towervatch though 🤭)
ps: proud of my 92 seconds hehehe
