Falling by Edgar Quex

Here is my entry for the Ludum Dare Jam #50 with the theme "Delayed the inevitable"
This time i wanted to make a simple physics game with an Paper Airplane where you must to prevent to fall to fast, keeping on air the most time you can.
I'm using Phaser 3 for developing.
| itch game | https://edgarquex.itch.io/falling |
| Original URL | https://ldjam.com/events/ludum-dare/50/falling |
Ratings
| Given | 0🗳️ | 0🗨️ |
Roadmap
[BUG] Game scene not restart correctly
[Feature] Boost items on air to boost fly and keep on air more time
[Feature] Clouds
[Feature] Flags to mark distance points.
[Feature] Put music and sounds.
For work issue i don't have enought time to finish on time but i will continue to work in these days to finish him. I like the result and how it's going.
I hope your enjoy this prototype.