server.vasm by IcyLava
Important:
- RTFM
- Dragging of instructions breaks if you drag from or onto an instruction's buttons.
- Do not drag the Briefing tab from it's default position, otherwise it will not update on your next task due to a bug.
Tools used
- Godot Engine 4 beta 1 with GDScript
- Inkscape - Icons
- Audacity - Sounds
| Link | https://icy-lava.itch.io/server-vasm |
| Link | https://icy-lava.itch.io/server-vasm |
| Link | https://icy-lava.itch.io/server-vasm |
| Original URL | https://ldjam.com/events/ludum-dare/51/server-vasm |
Ratings
| Given | 23🗳️ | 1🗨️ |

If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1608912292?t=4h49m43s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Not sure what it has to do with the theme, though?
This is really unique!
didn't expect to see an Assembly-like coding game ^^
Two usability issues whose fixes would have made this more fun for me:
* Dragging an instruction and dropping on a mutable field should also count as a move, like it does everywhere else on the line. I don't see any value in rejecting the drag.
* Allow quick delete of an instruction.
As it is, I was glad when it was over. If those issues were fixed, I'd look forward to more challenges! :thumbsup:
going to use this solution the next time I'm asked to program fizzbuzz in an interview
The controls take some getting used to, fairly often I dragged an instruction in to later notice it didn't actually got added. I would have preferred a text editor :D
https://youtu.be/m7KJvAJLSXE
that took me quite long, I'm sad to admit lmao
I had fun with this! Love the startup sound and the ticks.
Good job.
It's good that it visualises the steps of the program as it's executed, though I would recommend putting a bit more emphasis on when, why and which register values change, so that it's easier for those without programming experience to get feedback and understand the outcome of each instruction. Adding a bit more contrast and accent to the visual theme of the game would also go a long way I feel.
[Stream vod here!](https://www.twitch.tv/videos/1623146465?t=00h45m05s)