The Phaser Machine by LeReveur

_
The machine throw two pulses each 10 seconds, through a bunch of mirrors. You have to change the mirrors direction, in order that the two pulses frontally hit each other
You can move the mirrors only when none of the pulses are on the board
I didn't find why, but note that there is some weird bugs if the window lose focus… And sometimes when retrying the level
_
Bad themes are not motivating, nor inspiring me. I considered for a long while to simply give up this one, but I finally managed to spend ~10 hours on it - after all, I did most of the bad themed LD's I've participated before, and I always take two days off my job to do so. And I even didn't manage to find any idea to mock it, as I've done sometimes for other bad themes - that's how bad it is!
| Link | http://workshop.xenedon.com/LD51/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/the-phaser-machine |
Ratings
| Overall | 589th | 3.5⭐ | 23🧑⚖️ |
| Fun | 274th | 3.738⭐ | 23🧑⚖️ |
| Innovation | 508th | 3.405⭐ | 23🧑⚖️ |
| Theme | 714th | 3.524⭐ | 23🧑⚖️ |
| Graphics | 1023th | 2.714⭐ | 23🧑⚖️ |
| Humor | 818th | 2.389⭐ | 20🧑⚖️ |
| Mood | 1026th | 2.857⭐ | 23🧑⚖️ |
| Given | 17🗳️ | 13🗨️ |
Pros: the central mechanic of tracing bounces is always satisfying. The physics always performed exactly as I expected. The difficulty curve of the levels felt fair and smooth.
Cons: I would have really like to have some auditory feedback, for either the charging of the phasers, for bouncing, or for the final collision. I think that could have considerably improved the game's feel and make solving the puzzles more satisfying.
Something I would add is lines that trace the whole path instead of just circles.
I understand being unmotivated by a theme. This was definitely my team's least favorite, so we were upset when it was announced. We started off by deciding what we _didn't_ want to do, and that helped us find an acceptable idea.
Keep playing and rating other games, and you'll find some really neat interpretations of the theme! Thanks for sticking with it and uploading a submission, and good luck next time!