Attuned by Erkberg
An audio-focused game about tuning an instrument.
https://erkberg.itch.io/attuned
WebGL build is having technical issues (as usual), so only standalone for now.
I had a bit of a rough experience this LD. Worked on a completely different concept for the whole first day, only to find that the core mechanic doesn't really work. So I started on another idea I had, this one, and only had a day to finish. Thus, the game could use quite a bit more polish and content, but still, I'm pretty happy with how it turned out, considering the circumstances. :)
Also: I'll be streaming your LD games again! Check out this form for more info and to submit your game: https://forms.gle/ZcFWhKuw6Yojvoxz5
Ratings
| Given | 4🗳️ | 6🗨️ |
And naturally, the music progression is really nice! I loved the song itself, the way it evolves along the game, and how the mechanics themselves creates a unique interaction with it. You did a really great job here! It was a joy to play this game!
It's a very nice concept - unique and fun - and an impressive execution for a short amount of time you had. Visuals are very simple but pleasant. And the music itself is nice and soothing.
Good idea building up the difficulty this way too!
A little change that would help people with a worse ear: make it clear that the first 10 seconds of each set of notes is all in tune! I was a little confused at first -- "but everything sounds like it's in tune!".
The counter definitely helps there, though.
Thanks also for making a Linux build!
The best feature IMO is switching the untuned count and color feedback on and off as the song played, allowing me to tailor difficulty exactly as I wanted.
At the beginning, I really had no idea what to do and it took me a long time, (it doesn't help that I'm not a native speaker and I don't have such big problems with English, but I probably translated something wrong)
So the game didn't seem very intuitive at first because I clicked everywhere and a lot. But then I let go of the crayons, slowed down, thought and enjoyed it. I then played it again a few more times and the harder version and it was very nice.
I don't have a musical ear either, but at least it was a pleasant challenge. The game didn't really punish me for anything, and that felt right for this game.
good work
One complaint is that the forced fullscreen made it difficult to play on my ultrawide monitor. On hard mode, I couldn't even see any sliders to adjust.

At the beginning I was a bit confused about how the game flowed, and I am still not entirely sure. Is there first a phase where none of the notes are untuned and you just listen, and then a phase after that where you should tune? Maybe a bit more feedback when the different phases start and end would be nice. Although I understand you did not have much time to make this game :)
As always your music is beautiful and very calming! I would already be looking forward to recollection if it was just the music :) Amazing job!