Attuned by Erkberg

[raw]
made by Erkberg for Ludum Dare 51 (COMPO)

An audio-focused game about tuning an instrument.
https://erkberg.itch.io/attuned
WebGL build is having technical issues (as usual), so only standalone for now.
Screeny01.png
I had a bit of a rough experience this LD. Worked on a completely different concept for the whole first day, only to find that the core mechanic doesn't really work. So I started on another idea I had, this one, and only had a day to finish. Thus, the game could use quite a bit more polish and content, but still, I'm pretty happy with how it turned out, considering the circumstances. :)

Also: I'll be streaming your LD games again! Check out this form for more info and to submit your game: https://forms.gle/ZcFWhKuw6Yojvoxz5

Ratings

Given 4🗳️ 6🗨️

Feedback

Luka Roli
03. Oct 2022 · 15:14 UTC
Very interesting game, love how the music progresses through the game. Also, some of the untuned notes still sound pretty good ;D
Wouter52
09. Oct 2022 · 17:08 UTC
I like your game! I think it is very clever to make an option to have some color feedback, now the player can decide how hard the game should be. The music itself is very well done, which is important for a game like this.
LDJam user 245333
12. Oct 2022 · 09:40 UTC
This is such an interesting concept! I've never seen a focused on the pitch (usually it's either rhythm or melody). Listening attentively to each notes makes a really interesting game mechanic! It's also very great to include so much options to adjust difficulty. The perfect balance I found was playing on hard mode, with attuned notes displayed by color. Even though I'm a musician, finding which note doesn't sound right when there's a full harmony is too difficult for me (it reminds me of some maddening experiences with DAW, when several instruments don't sound right together and I just don't know why). Spotting them by color allow me to really focus on them, and the slider gives the satisfaction to adjust it accordingly (I would even have enjoyed a bit more steps, just for the sake of the challenge).
And naturally, the music progression is really nice! I loved the song itself, the way it evolves along the game, and how the mechanics themselves creates a unique interaction with it. You did a really great job here! It was a joy to play this game!
Yword
12. Oct 2022 · 15:01 UTC
I just completed (with the help of color feedback)! Really unique and interesting idea. Nice work!
Josh Roby
12. Oct 2022 · 16:27 UTC
Mac app can't be opened. :(
Sigo
12. Oct 2022 · 16:35 UTC
Nice work ! Really liked the music.
Zirrrus
12. Oct 2022 · 16:52 UTC
Neat idea!
fabula_rasa
12. Oct 2022 · 17:06 UTC
As a very rude elephant stepped onto my ears (yes, both of them) when I was a child :wink:, there is no way that I would be able to finish this game without the color feedback. So thank you for that setting.

It's a very nice concept - unique and fun - and an impressive execution for a short amount of time you had. Visuals are very simple but pleasant. And the music itself is nice and soothing.
XariusExcl
12. Oct 2022 · 17:06 UTC
I liked it! A really relaxing vibe, even though you're always going "which damn note is wrong now??". I really don't have a music ear so it was pretty difficult, but when you're all done fixing the music it's very satisfying.

Good idea building up the difficulty this way too!
jk5000
13. Oct 2022 · 12:19 UTC
The music is good, but I don't understand the gameplay idea.
chemicalcrux
13. Oct 2022 · 12:25 UTC
Great concept here. I haven't been in a band in ages, but I still figured it out pretty quickly!

A little change that would help people with a worse ear: make it clear that the first 10 seconds of each set of notes is all in tune! I was a little confused at first -- "but everything sounds like it's in tune!".

The counter definitely helps there, though.
TheHansinator
13. Oct 2022 · 16:48 UTC
That was really nice! The music choice was lovely, and I like the idea of bringing it in tune. Even as someone who grew up tuning their own violin, I appreciate the assist features for those who aren't as musically inclined.

Thanks also for making a Linux build!
pauly3d
14. Oct 2022 · 01:40 UTC
One of my favorites of the jam so far! I'd love to see a version of this with more songs to tune - I could see it working really well as a relaxing mobile game.
The best feature IMO is switching the untuned count and color feedback on and off as the song played, allowing me to tailor difficulty exactly as I wanted.
Zyrconium
14. Oct 2022 · 12:14 UTC
Yeah, your accessibility is incredible, thanks for that. I really like the concept and how you related it to the theme narratively. Real good job.
Skel3ton
14. Oct 2022 · 16:43 UTC
I really liked the originality of the whole game and I have to admit that I really relaxed while playing

At the beginning, I really had no idea what to do and it took me a long time, (it doesn't help that I'm not a native speaker and I don't have such big problems with English, but I probably translated something wrong)

So the game didn't seem very intuitive at first because I clicked everywhere and a lot. But then I let go of the crayons, slowed down, thought and enjoyed it. I then played it again a few more times and the harder version and it was very nice.

I don't have a musical ear either, but at least it was a pleasant challenge. The game didn't really punish me for anything, and that felt right for this game.

good work
vidarn
14. Oct 2022 · 18:28 UTC
A very inventive and fun game. I've never played a music game like this. The music was very enjoyable and I liked the way it evolved. I also liked the different difficulty options and the game not making me feel bad for using them.
bentglasstube
15. Oct 2022 · 13:00 UTC
This was very fun and unique game. The music was very nice and relaxing and the lack of any punishment for tuning things wrong made it even more relaxing.

One complaint is that the forced fullscreen made it difficult to play on my ultrawide monitor. On hard mode, I couldn't even see any sliders to adjust.

![attuned.png](///raw/939/z/53278.png)
Wuppos
17. Oct 2022 · 10:30 UTC
This was super hard for me XD The first few levels, when there was just a single row of sounds, were very doable, but already when the second row appeared I struggled a lot. I guess when there are multiple notes playing simultaneously I struggle to hear how each individual note sounds. Often I could hear that one of the two was messed up, but I really needed the 'untuned amount' counter to find the right one. When the third line came in I was completely lost and I just turned on colour feedback :P

At the beginning I was a bit confused about how the game flowed, and I am still not entirely sure. Is there first a phase where none of the notes are untuned and you just listen, and then a phase after that where you should tune? Maybe a bit more feedback when the different phases start and end would be nice. Although I understand you did not have much time to make this game :)

As always your music is beautiful and very calming! I would already be looking forward to recollection if it was just the music :) Amazing job!
1Kirik3
20. Oct 2022 · 19:10 UTC
It's not really hard game, but i think it should be like this. It was so relaxing that i want go to sleep (in good meaning). I think you can develop this game and get really good indie game