Chicken farm by Hadik
PLAY ON WEB!
PRO TIP: No need to click to eggs, just keep pressed button down
PRO TIP2: The older the hen, the less value the eggs have. Kill the oldest
Every 10 seconds the hen lays an egg.

About game:
Your friend gave you a special hen that can lay an egg every 10 seconds. If you can take advantage of this, keep the hen alive and breed her, you'll become rich.
You won't have it easy, though, the hen is very hungry and thirsty, and it's not cheap to feed. Also, if your hens get too many, they can eat all your food and kill all your hens.
Bugfixes:
3.10
- Smaller chicken cap limit from start and per chicken house
- show bubbles only if need is not match (want to drink, but there is no drink spot)
- chicken baby stuck animation (walking on same spot)
3.10
- Egg price fix diminish not rice
- Click thru chicken to feeder
3.10
- Increasing price of buildings, not updated count
6.10
- Bugfix of click thru window into game
- Bugfix of autopickup of eggs
- Bugfix of shop tooltip
How to play ? / Controls
Only with mouse and clicking

| Link | http://ZIP file above |
| Link | https://hadikcz.github.io/ludumdare51/build/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/chicken-farm |
Ratings
| Given | 24🗳️ | 33🗨️ |

There are no sounds in the game, although I had them planned and some of them I had already recorded, so unfortunately there was no time for post-production.
Also, it seems like my game froze but I don't know why
I had first to figure out "where to get more hens?" :D
But now i have chicken party :D
Nice graphics and atmosphere.
Well done.
You need to build them and fill them.
Every important for playing the game is on the starting screen called "How to play" :)
Not sure if you are scaling according to the user's browser size. There was no way for me to scroll over to the right. Other than that, it does look like a cool game. Good job!
I think the dialog boxes should close whwnever you click outside of the box. Having to click on the little X was too much.
Loved the graphics.
Enjoyed growing my farm to 45 chickens. Swiping across the screen and clicking got a bit tiring after a while. It makes for some good aim lab practice though. Did not interact much with the pricing/killing mechanic, hoping the older ones would go away whenever I had my farm overpopulated.
One annoying bug is that clicking on a building menu that happens to be above another building takes me to that other building's menu, i.e. menus don't have precedence over buildings it would seem. Ended up having to destroy the building behind to get rid of this.
It also seems chicken focus on a particular food source and complain next to it instead of going to the other maxed out ballots of hay.
Really enjoyable overall and I can see how you can easily expand this into a fully fledged game that would be tons of fun - more buildings, automation, different types of animals, finished products, etc
nice game
Also reminded me of the computer game they played in Peppa Pig... can't find the name right now.
Some kind of automation would be nice (e.g. hire somebody to pick up eggs in exchange for some of the eggs)
Loved the graphics and the mood.
To bad there was no sound, would really brought the experience together. But I personally don't like the audio dev part of game dev as well, so I understand :smile:.
Loved how you even can click on every chicken just to check up on them.
It was hard to see eggs when they were behind chickens and they weren't moving. There were some input priority problems - I would be clicking eggs when I wanted to click on chickens and clicking chickens when I wanted to click the kill chicken button.
If I could improve this game, then I would make the coins collects themselves after some time once you reveal them. And I would add some "helper" which could be a cursor that flies on its own and clicks on eggs on its own, I think that would be cool! Would make the game slightly faster and would ease off clicking. Amazing entry anyway, really loved it!
The core concept is cool, you can make a thing with this game !

- I could have used explanations on how the buildings work before buying them (maybe a popup).
- A soundtrack would have been nice cause no sound kinda kills the mood. But it's a compo game, I get it haha
- I would have liked popups to close automatically after I click outside them, otherwise it gets waay to cumbersome to keep closing everything, on top of managing the chickens.
Anyway, absolutely loved this game!!
I suggest making it clearer when the game is over. Overall, I loved it, congrats!
It is getting quite tense when the amount of chickens gets out of control and I had to stop before they die faster than I could click.
The first thing coming to my mind was the LD40 topic "the more you have the worse it is".

I do want to report a bug where I somehow had a "zombie" chick. I wish I could give more info on how it occurred, but there was always +1 chick which didn't seem to actually exist XD
Overall nice addictive clicker!
Also could've used some sound. But otherwise nothing to critique, personally. I really did like the game.
It got a bit frantic towards the end - it would be good to be able to buy something to help collect eggs. Nice work getting this together in 48 hours!
The graphics were cute, and as many said before, the game is really meditating :) though it'd be even better with some chill music and/or the sounds of cute chickens.
Very well done!
I've seen similiar thoughts thrown around in the comments, so I gather to the crowd! @ry-for @mbrezu @nullval @lonewookie @dzejpi
I think you could implement such features as expensive upgrades, or tools that would have a usage-limit. That way you wouldn't have to give up on the clicker-element entirely, but could cut the players some slack.
Since it's something so many players request, you should definitely consider it if you plan to develop the game further.
Have to admit that I myself would have played longer if such a thing had been possible. But I was determined to build three hen-houses and a well!
Gotta also love the fact that each chicken has their own randomized name. A cool addition would be a chance to name them yourself. Then you would feel all the more horrible when slaughtering them. :cry: :chicken:
---
BTW, I also made a game revolving around eggs! :egg:
It's quite fun both of us thought about the idea of **"laying one egg per 10 seconds".** I guess great minds think alike!
Keep on jamming!
---
## :egg: :egg: :egg: :egg: :egg: :egg: :egg: :egg: :egg: :egg:
Soon it scalates to stressful clicker collector action LMAO!!
Very addictive! I want more of this!
"Every 10 seconds the hen lays an egg."
Try not picking every egg :)

graphics are very nice and cute, and the overall game is really well executed.
and i just see that it is a compo game, which is even more amazing! great entry!
Like others have mentioned picking up the eggs got really difficult over time as my farm grew. I do like that I can hold left click and just scribble all around, but some cool upgrades like clicking and selecting a section of the map to collect what's there could really add a nice progression once the eggs get to ridiculous levels. But overall a really nice base for an idle game already!
The art is really charming and I loved just seeing my chickens roam around and live their lives (uwu)... I wish there had been at least some audio to listen to while caring for my coop, but that was as easy as putting on a music playlist, so it wasn't game ruining for me! For a Compo entry, it's really polished and I loved getting as far as I did; I honestly had to force myself off to write this feedback! XD
Overall, super super great submission, keep it up! :smile:
One of my favorites in all of LD51 :smile: