The audio settings in the main menu is actually appreciated, great decision to spend time on that.
The game has a high-risk-high-reward mechanic of jumping off the ship to receive the point doubling space bird every 10 seconds. Fun! Love high-risk-high-reward mechanics.
The hard part about the bird is to get reverse the momentum back onto the ship after grabbing.
Really atmospheric, great UI/UX, great sprites, well done!
the vibe of this is incredible. the minimalist audio works so well and i care more about my little space man because he is cute. VERY challenging, everything is slipperier than expected, but that also simultaneously hooks you--i played for longer than i expected.
I thought this concept was wild. I liked the simplicity of it, and the atmosphere created by the music and sfx. I also liked the subtle animation notes here and there (squash and stretch, dust kicks). This said, I really struggled with the physics of the game, being pushed around by the ship felt a little unfair as it seemed inconsistent how far I'd be pushed.
Maybe I'm getting old, but I didn't feel very good at it haha.
Thanks for sharing!
I loved the idea, the graphics are nice, but I wasn't quite sure what the 10 seconds have to do with the game in my first couple of tries. And although is a simple game, is very easy to get addicted to. I tough a leaderboard is kinda missing here, but other than that, great entry and good job!
I'm a fan that your spaceman kind of looks like an Among Us character :laughing: Very cute art, and the simplicity works well. Sound was ominous and felt...space-like? Whatever, it works really well. I liked trying to stay on the ship by just walking as it rotated rather than jumping constantly. That being said...I suck at your game and my score isn't worth mentioning. :laughing: Good work!
This is surprisingly addictive! Trying to stand still is not a good plan.
Definitely appreciated the minimal approach to the visual and audio style which complemented the simple but effective design really nicely. Having a high score to beat was definitely a smart inclusion as well. Definitely the simplest game I've played which is also very difficult and fun.
I definitely made a few impossible jumps out of mid air so part of me wants it to be a bit more logical, but that's probably just my own thing and maybe would take all the fun out of it!
Simple but addictive! Really challenging and fun -the best I could do after like 20 tries was 320 points xD Really liked the atmosphere with the music too -nice work on this! :D

I liked it. Simple, minimalistic, addicting. I wish the gravity was just a bit more floaty so I can be more precise with the landings, and that the ship would use a mesh collider so the spaceman can stand more accurately on it. Overall I had a lot of fun!
Really challenging, got 300, I think you could ease it up a bit, build up the ship movement speed slowly, introduce more birds at the start and maybe show the ships trajectory to make it a bit more predictable and easier to play.
Nice entry!
The idea is nice but the gameplay felt too punishing. The collision boxes on the ship felt a bit arbitrary (sometimes I was "standing" on the ship but actually far away) and very slippery. I'm thankful for the soothing music!
Cute graphics and a nice mood with the audio. Captures the spacey loneliness well. Simple but fun mechanics that don't need much explanation. One of those games where despite that simplicity you feel compelled to keep trying, especially since you can get right back into it after every failure. Nice and neat, well done 😊

The game has a high-risk-high-reward mechanic of jumping off the ship to receive the point doubling space bird every 10 seconds. Fun! Love high-risk-high-reward mechanics.
The hard part about the bird is to get reverse the momentum back onto the ship after grabbing.
Really atmospheric, great UI/UX, great sprites, well done!
high score: 1780


why is there gravity? why are there birds??? what is going on here :laughing:
I only managed to get 510 so far; definitely feels like an addictive little rage game to me
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1608296174?t=1h51m
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
High Score of 530 :D

sorry @kuviman
I thought this concept was wild. I liked the simplicity of it, and the atmosphere created by the music and sfx. I also liked the subtle animation notes here and there (squash and stretch, dust kicks). This said, I really struggled with the physics of the game, being pushed around by the ship felt a little unfair as it seemed inconsistent how far I'd be pushed.
Maybe I'm getting old, but I didn't feel very good at it haha.
Thanks for sharing!
Definitely appreciated the minimal approach to the visual and audio style which complemented the simple but effective design really nicely. Having a high score to beat was definitely a smart inclusion as well. Definitely the simplest game I've played which is also very difficult and fun.
I definitely made a few impossible jumps out of mid air so part of me wants it to be a bit more logical, but that's probably just my own thing and maybe would take all the fun out of it!
I liked it. Simple, minimalistic, addicting. I wish the gravity was just a bit more floaty so I can be more precise with the landings, and that the ship would use a mesh collider so the spaceman can stand more accurately on it. Overall I had a lot of fun!
Nice entry!
