[X-ED OUT] by Nash
👉 PLAY THE GAME IN YOUR BROWSER (the Ludum Dare embed is sometimes down)

👉 PLAY THE GAME IN YOUR BROWSER
Defend our home from the assault of aliens. Use your 10 seconds of breathing time wisely to reap your rewards and prepare for even deadlier wave. Bundled with an evolving soundtrack and some outlandish special effects!
How to play
Use WASD. Yes, that is all you need to know. Even an alien from another galaxy could play this game.
Remember to full screen the game!
Team
- Game Design - @Nash, @Finde and @httpsterio
- Programming - @Nash and @Finde
- Music and sound effects - @httpsterio
- Graphics and art - @PotooBird
| Itch.io HTML5 (web) | https://nashtanir.itch.io/x-ed-out |
| Original URL | https://ldjam.com/events/ludum-dare/51/x-ed-out |
Ratings
| Given | 78🗳️ | 132🗨️ |
And so much polish! The blood effects were super satisfying, the damage post-processing was a lovely touch, and the music was absolutely banging.
Loved the little wiggly enemy design as well.
Really well done!
Bonus strategy tip: once you have enough upgrades you can just keep rotating without focusing on a specific enemy:

I enjoyed this one a lot! The upgrades between rounds felt very noticeable, and it was very satisfying to start each wave.
I found that the game was a little too easy if you employed a strategy where you'd defer killing the enemies right up until they were very close to the player. That way, you could get a ton of coins close enough to get really strong quickly.

My only feedback would be that I wish if the player can move faster, or can gain the ability to move faster. Now, a good strategy is to kill a portion of the wave when they are very close to the turret, so you don't have to walk a lot collecting it, in the same time it's very hard to achieve. I wished that I got rewarded clearing them early more than taking the risk of leaving them come close.
Other than that, it's a good game. I will bookmark it for sure to come back and play it :slight_smile:
I cleared 16 waves, after being a liiittle bit too daring to optimise money grabbing on the last few ahah.
Also that screen shake juice :ok_hand:
i dont know if its a bug , but i think around wave 12, the game didnt let me go to collect coins, i was able to only 2or3 steps and i imidiatly jumped back to turret.

chek out me jam game!
I keep trying to let things die too close so I can get the coins, especially because the walk around time gets so short. Amazing work, its an all round great game ^^
It is easy to learn, hard to master. The implementation of the theme is not litterally "Every" 10 seconds, but I think it is even more fun the way you implemented it.
I like how the music changes then it its time to collect :-)
The games are very delayed, I am a new record holder!
I really liked the dynamics of the game and the effects. The music is just perfect!
I am definitely not the record holder :grin:, but I did make it to 15.

If anything, the movement between the levels felt little sluggish.
Great work!
