Operation: Time-Strike by Rlewins

[raw]
made by Rlewins for Ludum Dare 51 (JAM)

Genre Puzzle Platformer Action

Story [Insert generic action/sci-fi script]

Gameplay Every 10 seconds the level is reset and the progress you made previously is repeated. Use your 4 units to solve each level before time runs out.

Controls A - Move left D - Move Right Space - Jump LMB - Shoot R - Restart level

Attribution Gunner Character by Secret Hideout https://secrethideout.itch.io/team-wars-platformer-battle

Retro Texture Pack by Little Martian https://little-martian.itch.io/retro-texture-pack

Music Track "Sneaky Action" by David Fesliyan https://www.fesliyanstudios.com/royalty-free-music/download/sneaky-action/2407

Everything except the art and sound was done solely by me :)

OperationGif.gif

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Ratings

Given 6🗳️ 1🗨️

Feedback

speed_demon
04. Oct 2022 · 06:22 UTC
unfortunately the lads get stuck in mid air at the first drop down on level 1-9 preventing progress
other than that, pretty good
StrictPeak
04. Oct 2022 · 06:30 UTC
Fun game, great use of theme. The RNG for the enemies isnt consistent so you can have strange scenarios where a loop for one guy can end differently then was orignally set to be. The jump is a little strange for the guys but other then that its very slick!
wrac4242
04. Oct 2022 · 18:25 UTC
overall really fun, but at times its hard to jump around with him, seems like a decent concept but maybe could be introduced better, but besides from that you are good
amarokczukay
04. Oct 2022 · 18:41 UTC
this game is really good! i love the mechanics. apparently i'm not the only one finding that the jumps are the weak point of the game. however the great dynamics wipes away this issue!
MegaFuze
04. Oct 2022 · 18:51 UTC
This is a really good take on the theme! I love how you have to work with your past selves to proceed to the next level. I got stuck at Level 1-9 sadly due to there being no way to get down. The physics is a bit odd with it being very hard to get on top of a platform unless you time your jumps well. having friendly fire is kind of odd as I can technically ruin a run by accidentally killing my past self. still cool overall!
Faust_Mi
06. Oct 2022 · 07:17 UTC
Interesting implementation of Ghost Mechanic and cooldown of 10 seconds. Art and sound of their mood! Good job!
FrankieWhispers
06. Oct 2022 · 20:40 UTC
This game is Awesome. Very fun to play and follows the theme. I did get stuck on level 9 also
mar3k
07. Oct 2022 · 17:23 UTC
I really enjoyed this game. The concept is very innovative and well executed and the game feels really nice. Also I liked the amount of levels you've added. Well done.
Yword
07. Oct 2022 · 17:28 UTC
Just completed level 1-8, but stuck at level 1-9... Really cool mechanic, with nice ambience and level design too!
Lomby
08. Oct 2022 · 02:45 UTC
Great game! Really enjoyed playing.

As others have said, it was a little odd that the ghost runs would sometimes live and sometimes die, even if I just let them run ahead so that the enemies wouldn't have anything different to react to.
This did however give a slightly different challenge of making sure that enough of the lives attacked the enemies to cover any differences.

Nice work!
OnurY
08. Oct 2022 · 12:36 UTC
This game is really good, just ghosts sometimes die. Except it, everything perfect.
LDJam user 54618
08. Oct 2022 · 19:27 UTC
Sick! Concept is great, execution is spot-on!
Somehow I glitched thru the final level, didn't hit one of the buttons in my last life, but my man went thru the door anyway and won. It was a very hard level anyway, so I'll take it :)
Paul Avallone
08. Oct 2022 · 20:16 UTC
Really like the main mechanic. It would be neat if your own bullets do damage to you but they don't seem to. Some of the levels were really fun puzzles while others were overly easy and slow. I think better progression build up would fix this. I lost one level because I was already in the doorway all the way to the right while it was locked but when it unlocked it didn't let me through. I had to replay the level and wait for the unlock before entering the doorway. I got stuck on level 1-9 because when I would fall down the first hole my character would get stuck on the edge and I couldn't move. I enjoyed playing. Good job.
Kalendhos
09. Oct 2022 · 19:47 UTC
Yeah, stucked too at the level 1-9 because of the bug (Stay stuck at the first jump down).

I also had problems with the loop which are not exactly the same as the previous time. Often, it's an ennemy who shot (But he didn't when I played the ghost). But not a big problem.

I liked the first levels, great tuto. And the next were promissing. The fact that ghosts can kill you or you can kill ghosts adds a funny gameplay.

Good job !
LDJam user 11377
10. Oct 2022 · 22:15 UTC
Amazing mechanics and level design! As soon as I realized you can kill yourself with your own ghost I was hooked. Loved it!
Ganiester
11. Oct 2022 · 17:22 UTC
Loved the fact that you could kill your own ghosts and get killed by them.
LDJam user 303964
14. Oct 2022 · 02:49 UTC
This is really great game. I'm waitting for level 2
Ninjavitis
15. Oct 2022 · 04:51 UTC
Very nice blend of action and puzzle games. First time one of my ghosts was shot to death, my mind was blown. Was particularly impressed you had time for tutorial levels to introduce the game. All in all, a really solid game.
AdrianGray
16. Oct 2022 · 18:34 UTC
Really great game and idea!

We also tried a platformer and didn't get enough stuff squized in time,

I really like to see a platformer with so many levels and details (like self time replay).

I like that your past self can shoot you )

5/5
LDJam user 281060
20. Oct 2022 · 03:34 UTC
Very good game! One of the best I've played yet. Love the level design. Clever take on this genre. I like how there are so many possible interactions between urself and the ghosts.