You're going up [whether you like it or not!] by LDJam user 301245
Ludum Dare 51 jam game attempt. Joined on time, turned up late to the party, only managed to deliver the basics and no frills or gameplay tweaks for the 48 Hr one Roast Away!
GamePlay COntrols: A: Move Left D: Move Right Spacebar: Jump;
Collect Powerups with high chance of speed boost for a short time. Follow the instruction to hit relevant coloured boxes equal to the number of colours displayed to beat the game.Uses RNG so each play through will be different from the last one.
Please play it in Full Screen mode!
Thank you for trying my submission out!!!
:))
Ratings
| Given | 14🗳️ | 15🗨️ |
https://gruffy321.itch.io/every-10-secdonds-ld51-48-attempt
But in general, you have to hit the coloured boxes that match the big colour squares, if there are 2 green and a blue, you have to hit the green box twice and the blue box once to get the order right, you will discover if you got them all correct at the top level :)
You only have 10 seconds per level rise which is the theme tie in alongside the 10 second audio loop :) Hope that helps clarify it a bit , sorry it was a bit obtuse on first play through
I liked the use of subtle colors on the target boxes to invite the possibility that I hit the wrong one (which I did) and then having to remember that the next time that I saw a green box I needed to skip it (of course it was something like three floors before I saw one). I found the movement controls to be a bit off, for this game I think that having the jump always go the same height would have felt better to play. I found that the powerups were inconsistent, maybe one in three of them showed the pickup effect but had no noticeable change in my speed. The sounds were good, and the game is short enough that having a 10 second music loop doesn't get annoying. Overall a fin game, well done!
:)
P.S There are power ups per level, which may or may not boost your speed for you - you will jump higher when standing still than when moving, unless you have a power up and your distance and height will change to cater for long jump hits if can time if right.
BTW, the "<< >>" on the screen is a little confusing. Probably they should be ">> >>", if the order is from left to right? I may be wrong haha. Overall it's a good attempt!
Thank you for giving it a try! Good luck _ I loved your keyboard controls in your game , thought it was very innovative :))
Thank you so much for the constructive feedback and playing my entry :))
Liked the controls appreciated that the character moved kind of slow - but there was a speed power up. Power up was cool I liked how it kind-of-but-not-really blended into the level and great effect when picking it up.
Also I'm not sure if it was intentional but the buttons labelled "button" were great.