Alchemist vs Werewolves by St1ckY

[raw]
made by St1ckY for Ludum Dare 51 (JAM)

π”Šπ”―π”’π”’π”±π”¦π”«π”€π”°, у𝔬𝔲𝔫𝔀 π”žπ”©π” π”₯𝔒π”ͺ𝔦𝔰𝔱! ℑ𝔫 𝔱π”₯𝔦𝔰 π”ͺπ”žπ”«π”²π”žπ”©, у𝔬𝔲 𝔴𝔦𝔩𝔩 π”©π”’π”žπ”―π”« π”₯𝔬𝔴 𝔱𝔬 π”Ÿπ”―π”’π”΄ 𝔱π”₯𝔒 π”ͺ𝔬𝔰𝔱 𝔭𝔬𝔴𝔒𝔯𝔣𝔲𝔩 𝔭𝔬𝔱𝔦𝔬𝔫𝔰 𝔦𝔫 π”žπ”©π”© 𝔬𝔣 𝔐𝔦𝔑𝔑𝔩𝔒-π”’π”žπ”―π”±π”₯ π”žπ”«π”‘ 𝔣𝔒𝔫𝔑 𝔬𝔣𝔣 𝔴𝔒𝔯𝔒𝔴𝔬𝔩𝔣 π”žπ”±π”±π”žπ” k𝔰.

𝔑𝔬𝔱 𝔒𝔳𝔒𝔯у𝔬𝔫𝔒 𝔦𝔰 𝔀𝔦𝔳𝔒𝔫 𝔱π”₯𝔒 𝔬𝔭𝔭𝔬𝔯𝔱𝔲𝔫𝔦𝔱у 𝔱𝔬 π”€π”―π”žπ”°π”­ 𝔰𝔲𝔠π”₯ k𝔫𝔬𝔴𝔩𝔒𝔑𝔀𝔒, 𝔰𝔬 π”―π”’π”žπ”‘ π” π”žπ”―π”’π”£π”²π”©π”©Ρƒ!

  • W A S D – 𝔐𝔬𝔳𝔒π”ͺ𝔒𝔫𝔱
  • Left Click – π”‘π”žπ”±π”²π”―π”’ π”ͺ𝔦𝔰𝔰𝔩𝔒 (𝔏𝔦𝔀π”₯𝔱 π”žπ”±π”±π”žπ” k)
  • Right Click – 𝔗π”₯𝔯𝔬𝔴 π”ž 𝔭𝔬𝔱𝔦𝔬𝔫

𝔗𝔬 π”Ÿπ”―π”’π”΄ π”ž 𝔭𝔬𝔴𝔒𝔯𝔣𝔲𝔩 𝔭𝔬𝔱𝔦𝔬𝔫: 1. Y𝔬𝔲 𝔫𝔒𝔒𝔑 𝔱𝔬 𝔣𝔦𝔫𝔑 𝔱π”₯𝔒 𝔦𝔫𝔀𝔯𝔒𝔑𝔦𝔒𝔫𝔱𝔰 π”žπ”«π”‘ 𝔱π”₯𝔯𝔬𝔴 𝔱π”₯𝔒π”ͺ 𝔦𝔫𝔱𝔬 𝔱π”₯𝔒 π”Ÿπ”¬π”±π”±π”©π”’ 2. Y𝔬𝔲 π”₯π”žπ”³π”’ 𝔱𝔬 π”΄π”žπ”¦π”± 10 𝔰𝔒𝔠𝔬𝔫𝔑𝔰 𝔣𝔬𝔯 𝔱π”₯𝔒 𝔭𝔬𝔱𝔦𝔬𝔫 𝔱𝔬 π”Ÿπ”―π”’π”΄. 3. β„‘ 𝔣𝔬𝔯𝔀𝔬𝔱 𝔴π”₯π”žπ”± 𝔱π”₯𝔒 𝔦𝔫𝔀𝔯𝔒𝔑𝔦𝔒𝔫𝔱𝔰 𝔑𝔬, π”Ÿπ”²π”± β„‘ 𝔱π”₯𝔦𝔫k у𝔬𝔲 𝔴𝔦𝔩𝔩 𝔣𝔦𝔫𝔑 у𝔬𝔲𝔯 π”Ÿπ”’π”žπ”―π”¦π”«π”€π”° 𝔬𝔫 𝔱π”₯𝔒 𝔰𝔭𝔬𝔱. 𝔗π”₯𝔒 π”ͺπ”žπ”¦π”« 𝔱π”₯𝔦𝔫𝔀 𝔢𝔬𝔲 𝔫𝔒𝔒𝔑 𝔱𝔬 k𝔫𝔬𝔴 𝔦𝔰 𝔱π”₯𝔒 𝔠𝔬𝔩𝔬𝔯𝔰!

P𝔬𝔱𝔦𝔬𝔫 π”Ÿπ”²π”£π”£π”°:

🟠 π”’π”―π”žπ”«π”€π”’ - π”Ÿπ”²π”―π”«π”°

πŸ”΄ β„œπ”’π”‘ – π”―π”’π”žπ”©π”©Ρƒ π”₯𝔲𝔯𝔱𝔰

🟒 π”Šπ”―π”’π”’π”« - 𝔰𝔩𝔬𝔴𝔰

πŸ”΅ 𝔅𝔩𝔲𝔒 - 𝔣𝔯𝔒𝔒z𝔒𝔰

🟑 Y𝔒𝔩𝔩𝔬𝔴 - π”ͺπ”žk𝔒𝔰 𝔭𝔬𝔱𝔦𝔬𝔫 π”Ÿπ”©π”¬π”΄ 𝔬𝔫 π”žπ”―π”’π”ž (𝔫𝔬𝔱 𝔭𝔯𝔬𝔳𝔒𝔫)

🟣 P𝔲𝔯𝔭𝔩𝔒 - 𝔠𝔩𝔬𝔫𝔒𝔰 𝔒𝔡𝔦𝔰𝔱𝔦𝔫𝔀 𝔭𝔬𝔱𝔦𝔬𝔫 (𝔫𝔬𝔱 𝔭𝔯𝔬𝔳𝔒𝔫)

𝔅𝔲𝔱 π”ͺ𝔬𝔰𝔱 𝔦π”ͺπ”­π”¬π”―π”±π”žπ”«π”±π”©Ρƒβ€¦ 𝔇𝔬 𝔫𝔬𝔱 𝔀𝔦𝔳𝔒 у𝔬𝔲𝔯𝔰𝔒𝔩𝔣 𝔱𝔬 π”Ÿπ”’ 𝔱𝔬𝔯𝔫 𝔱𝔬 𝔭𝔦𝔒𝔠𝔒𝔰 π”ŸΡƒ 𝔴𝔒𝔯𝔒𝔴𝔬𝔩𝔳𝔒𝔰!!! β„Œπ”žπ”³π”’ 𝔣𝔲𝔫!

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The game has no end... Our team did everything we could for this event and we had hell lots of fun making it We hope you like it Rate and share your feedback please, we will be glad to any opinion! Design by St1ckY. Art by Shumarie. Sounds by izerkgodd. Coding by slimebro_

Ratings

Given 21πŸ—³οΈ 29πŸ—¨οΈ

Feedback

Igor Morgun
04. Oct 2022 Β· 15:45 UTC
Hard game,but very funny,i like this style
limoncello
04. Oct 2022 Β· 17:31 UTC
I really like the concept and the overall visuals but controls are a little bit hard to adjust to
Still had a lot of fun !
LDJam user 295655
05. Oct 2022 Β· 00:09 UTC
Thanks!
owca
05. Oct 2022 Β· 07:17 UTC
I really like the art style and idea of this game, but I think it would be much easier to use mouse buttons instead R and T keys (which is hard to press when you walk using WASD).
LudovicaPiro
05. Oct 2022 Β· 07:29 UTC
The art style is great! I really liked the idea, great job!
Mikushi
05. Oct 2022 Β· 09:31 UTC
Love the art style, specially the werewolves!

Stopped finding ingredients after a while, not sure why.
Yirsi
05. Oct 2022 Β· 13:20 UTC
I think putting the button to fire a missile on the mouse would be great since you already have to aim with the mouse. Different splash effects for the potions would have also been great to have. Overall nice art plus a cohesive style still make this a fun game :)
Hekateras
05. Oct 2022 Β· 13:41 UTC
I really love the art style! :)
Sheepolution
05. Oct 2022 Β· 13:55 UTC
The art is really cool! Could've done with some sound effects. The brewing was a bit confusing to me, even after reading the description. Some visual of the items entering the bottle would've been nice. I'm also not a big fan of the controls. With the shooting on R it's hard to walk to the upper right and to shoot at the same time.
LDJam user 295655
05. Oct 2022 Β· 14:12 UTC
@owca @limoncello @yirsi @sheepolution Thanks for the feedbacks! Changed the controls to left and right click, but sadly can't now add things like different splash effects because of the jam rules (can't add new features as i remember). We even have all required sprites for that. Also about the ingredients: fire adds damage over time, ice adds freezing, red tongue adds big instant damage and slime adds slow, the splash after throwing inflicts those effects. The more ingredients you add the longer would effect stay on enemies, adding same ingredients makes the effect stronger (except freeze). Also maximum is 3 ingredients per craft for now
Yirsi
05. Oct 2022 Β· 14:14 UTC
@slimebro yeah, especially with the time limit it can get a bit hectic with adding new stuff. Looking forward to seeing what you can come up with for the next game jam tho ^^
CookieRA
05. Oct 2022 Β· 21:07 UTC
Love the idea, but the game could have benefited from more input feedback when making the potions and having to make the potions and then pick the one you wish to throw is a bit unconformable when trying to dodge the ware-wolfs.
The potion bottle filling up and the potions out placing them in the players hands would have helped.

The game is good, great idea and lovely art.
Anne Nichols
06. Oct 2022 Β· 02:09 UTC
This style is fantastic! I was giggling so hard at my cute little alchemist waddling through the woods. It was pretty difficult brewing potions and running from werewolves constantly. Would have been nice to have a bit of a break to figure out what potion to make. I also agree with a previous post that it would be nice to have some sort of visual of what was going into the potion bottle; couldn't quite understand what I was doing when I added ingredients to the bottle. Loved the styling for your inventory and potion bar, though! Really love this concept overall. Good job!
Spike Studio
06. Oct 2022 Β· 02:10 UTC
Pretty cool idea, crafting potions as you play. The mountains didn't have colliders though so I just ran left forever lol. Apart from this, fun game!
oozer
06. Oct 2022 Β· 02:15 UTC
The art looks great. Definitely had fun playing and trying each element. Took me a bit to realize I need to drag the ingredients into the potion bottle XD
gwenckatz
06. Oct 2022 Β· 02:15 UTC
I really liked the art! I found it hard to make potions at the same time I was running from werewolves--it felt like there were a huge number of werewolves right away, and so I didn't feel like I had time to fiddle around and guess what ingredients I should try. I think brewing potions on the fly is a really good concept, though; maybe just some tweaking the balance could get it to a place where I felt like I could really appreciate the fun of it.
Nikolaj
06. Oct 2022 Β· 02:18 UTC
love the art, and it was challenging crafting potions while dodging the furballs! great job!
Mooptychunk
06. Oct 2022 Β· 02:43 UTC
Pretty fun! I'd love some cartoony sound effects. Nice job!
stonkystoges
06. Oct 2022 Β· 03:16 UTC
very cute art style for the characters and very detailed backgrounds! The music is nice, I wish it would have looped! I thought your interpretation of the theme was original! I would have liked to be able to track when a potion was brewing- some indication of the ten second timer. great work!
LePoulet
06. Oct 2022 Β· 04:52 UTC
The art was pretty nice. Good job for the submission!
paloobi
06. Oct 2022 Β· 05:06 UTC
I like the concept of having to gather ingredients and brew potions during combat. I ended up finding it a bit frantic to balance between movement, attacking and brewing, it was hard to keep focus on both movement/attacks and the potions brewing, so I didn't have much time to really think about how or what to brew.

That art has a lot of personality, I really love the overall visual style and the nice touches with the background (love the mural).

Great work!
DurkaGames
06. Oct 2022 Β· 21:48 UTC
We saw a Unity3D scene background :D Nice work, surely should to loop a sound, add some animations and colliders. Nice job, keep it going!
kr4ft3r
07. Oct 2022 Β· 22:18 UTC
Fairly good stuff. Though I relied far more on basic shooting than the alchemy, so the scene ended up littered with ingredients. Event after catching up with potion brewing part (and good job on making it work in a simple way that doesn't need instructions), I'd still find basic shooting to be good enough to slay werewolves and stay alive. The fact that you can shoot as fast as you click the mouse makes it OP but more fun, I enjoyed it as simply a shooter with gorgeous graphics that is beyond Jam level.
Ryan Dotsikas
09. Oct 2022 Β· 14:35 UTC
Nice job with this game! I love the idea of a top-down twin-stick basically but you're also trying to collect ingredients and make potions simultaneously that will help you out. I was a little lost at first not knowing what I was supposed to do to make the potions (drag the items into the bottle) but I got it thanks to the arrows and stuff on the UI. I did have a few bugs such as no audio the first round (but after dying it showed up) and my character at some point would always move up even when I wasn't touching the keys. But hey this was a lot of fun and I really liked the art for the character and the werewolves. Awesome job!