RADARE by Cogent.Invalid
A thrilling new game
Touch the circles if you can
Don't blow yourself up
Controls: WASD to move, E to place bombs
This is my first time publishing a web build with Love2D, so try out the web link below, and if it's broken for you or it performs badly, let me know and play the Windows build instead.
| Source code | https://github.com/CogentInvalid/radare |
| HTML5 (Web) | https://skyanet.net/radare/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/radare |
Ratings
| Overall | 119th | 3.708⭐ | 26🧑⚖️ |
| Fun | 142th | 3.583⭐ | 26🧑⚖️ |
| Innovation | 42th | 3.979⭐ | 26🧑⚖️ |
| Theme | 273th | 3.5⭐ | 26🧑⚖️ |
| Graphics | 170th | 3.646⭐ | 26🧑⚖️ |
| Audio | 39th | 3.957⭐ | 25🧑⚖️ |
| Humor | 247th | 2.55⭐ | 22🧑⚖️ |
| Mood | 182th | 3.413⭐ | 25🧑⚖️ |
| Given | 17🗳️ | 31🗨️ |
Oh and the web build worked perfectly :smile:
I figured out that the enemies stay in the same place, but didn't realise that the dark square could ignore bullets. I think having to remember where the enemies are, rather than having a persistent visual indication, makes the game more challenging and fun. Maybe there is a way to convey that the enemies are persistent without drawing them on the light side.
I wanted to mention the frustration though with the enemies but I see others have already and your response to it. It wasn't clear that they stay spawned in the same place. Knowing that definitely helps with bomb placement. Given the time it take for the bomb to detonate, it felt pointless to use without knowing where I should place it.
Overall solid entry and enjoyed playing it.
Fun: Difficult with too much for me to focus on at one time. That said I really enjoyed trying to overcome my limitations to play. I think with some slight tweaking this could be a very strong entry.
Innovation: Very cool idea! Well implemented! I enjoyed thinking about how everything.
Theme: the level cycles every 10 seconds. Clever.
Graphics: Simple which is good because there is really a lot going on cognitively for the player.
Audio: I enjoyed.
Humor: a bit.
Mood: mentally frantic visually average.
I am a bit curious how / if you avoid placing objects over each other.