{"author_link":"\/users\/woodpecker233","author_name":"Woodpecker233","author_uid":1285051,"comments":[{"id":844408,"author_name":"dyguests","author_uid":"dyguests","epoch":1664803651,"text":"The music is very comfortable","format":"md","likes":1,"spam":"N"},{"id":870432,"author_name":"goldenXD","author_uid":"goldenxd","epoch":1665022660,"text":"Creative, pretty fun!","format":"md","likes":0,"spam":"N"},{"id":870473,"author_name":"Mooptychunk","author_uid":"mooptychunk","epoch":1665023317,"text":"Love the simplicity. Surprisingly challenging. Time would cut me to ribbons if it could","format":"md","likes":0,"spam":"N"},{"id":881213,"author_name":"juxipolo","author_uid":"juxipolo","epoch":1665281091,"text":"I got to the screen with three dots in the top left. I could pass the first 10 second round easily enough, but the second one always seemed late or early and reset back to the first cycle. I couldn't hit the mark even with a stopwatch.\n\nIt's an interesting demonstration for disrupting the human perception of time, but resetting like that was a bit frustrating.","format":"md","likes":1,"spam":"N"},{"id":883329,"author_name":"TerraCottaFrog","author_uid":"terracottafrog","epoch":1665367253,"text":"I wanted to get into it, but I found the margins it was asking for way to sensitive. Its hard not to be discouraged after seeing \"Don't be discouraged\" 10 times in a row : )\n\nI like the idea though, I just wanted more time to be taught the feeling of ten seconds before the game started throwing me off.","format":"md","likes":0,"spam":"N"},{"id":884496,"author_name":"adhesion","author_uid":"adhesion","epoch":1665431340,"text":"Great concept and the music is really good too, though ultimately it feels too difficult which maybe obscures the point a bit too much. The game doesn't really teach you the timing very well before throwing distractions at you, so at that point getting 3 in a row is basically impossible. Maybe it's more of a meta-commentary on spending too much of your time on difficult games :P Still an interesting experience though, nice work.","format":"md","likes":0,"spam":"N"},{"id":887016,"author_name":"CataclysmicKnight","author_uid":"cataclysmicknight","epoch":1665615055,"text":"I'm pretty proud I managed to make it to 0.233 early (and it required me to do my normal \"1-mississippi, 2-mississippi\" up to 8 instead of 10 lol). I really liked the way the game played with time, making a counter go too fast or slow, the metronome fast or slow... It all worked well! Plus it's a cool concept in general :smile: ","format":"md","likes":0,"spam":"N"},{"id":889313,"author_name":"Uraffululz","author_uid":"uraffululz","epoch":1665894615,"text":"@juxipolo Pretty much my thoughts.\nGreat idea, but frustrating at that part, and I'm pretty sure I legit experienced vertigo for the first time in my life while playing this (drunk), due to the disruptive numbers and off-beat ticking.\n\nThat's fantastic, though. To think that such a common perception can be so (even slightly) fundamentally flawed, and easily disrupted, is really interesting. I can definitely see how altering the idea a bit could, for real, be used as a method of torture. (That's a compliment).\n\nVery good job. I just need a minute.","format":"md","likes":0,"spam":"N"},{"id":889366,"author_name":"bentglasstube","author_uid":"bentglasstube","epoch":1665904756,"text":"Really a strange concept for a game but enjoyable just the same.  I really liked the music and the calm vibes from it.  When the displayed numbers' pacing and the ticking didn't match I started laughing and failed by like 6 seconds but in the end I was able to control 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