{"author_link":"\/author\/excaliburhissheath\/","author_name":"excaliburHisSheath","author_uid":"41161","comments":[{"author_name":"MadmenProductions","author_uid":"65804","time":"Dec 15, 2015 @ 6:29pm","epoch":1450203840,"text":"While you did say it wasn't a game, at least giving the player some idea of what's going on would be very helpful."},{"author_name":"Mr. Chocolate Salmon","author_uid":"49621","time":"Dec 17, 2015 @ 3:25am","epoch":1450322400,"text":"The game wouldn't load for me sorry :("},{"author_name":"Hot Box Games","author_uid":"39707","time":"Dec 20, 2015 @ 6:02pm","epoch":1450634220,"text":"Hey dude, heads up!\r<br\/>I tried to run the not-quite-a-game and I get this error:\r<br\/>&quot;Thread '&lt;main&gt;' panicked at 'Failed to load gl proc for glEnable', gunship-rs\\lib\\bootstrap-gl\\src\\lib.rs:377&quot;\r<br\/>\r<br\/>If you come up with a solution, tweet us so I can give it a go if\/when you do!"}],"images":["ld34\/41161-b1f05f3d8b614656897b4cfcc02c1b19.jpg"],"links":[{"url":"https:\/\/github.com\/excaliburHisSheath\/ld34-entry\/releases\/tag\/v1.0","text":"Windows"},{"url":"https:\/\/github.com\/excaliburHisSheath\/ld34-entry","text":"Source"}],"metadata":{"g_key":"6792","g_author":"41161","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6824","g_title":"Super Cool Not-A-Game","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/41161-shot0-1450138428.gif-eq-900-500.jpg"],"text":"This entry, while definitely super cool, is also not quite a game. This entry was my quick attempt at building something small using my custom game engine Gunship (https:\/\/github.com\/excaliburHisSheath\/gunship-rs) and the Rust programming language (https:\/\/www.rust-lang.org\/). While the experiment wasn't quite successful (though that was as much due to a lack of time commitment as it was to Gunship's lack of development) it was certainly a valuable experience and has been informative for Gunship's development. I look forward to trying again when the next Ludum Dare rolls around and hopefully making more progress.","title":"Super Cool Not-A-Game"}