TenSecBox by Alex Garbus
Introducing TenSecBox, an all-new take on boxing! 10 seconds on the clock! Infinite rounds! Rinse and repeat until your opponent is down! Sounds like fun, right? Box certainly thinks so! He's been training under Coach Shoebox for years, and now he's finally ready to take on Crate! Get ready to fight!
Version 2 changes how save data is handled, allowing the game to properly save in the HTML5 version.
Ratings
| Overall | 370th | 3.132⭐ | 21🧑⚖️ |
| Fun | 387th | 2.895⭐ | 21🧑⚖️ |
| Innovation | 409th | 2.789⭐ | 21🧑⚖️ |
| Theme | 223th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 303th | 3.263⭐ | 21🧑⚖️ |
| Audio | 325th | 2.778⭐ | 20🧑⚖️ |
| Humor | 57th | 3.658⭐ | 21🧑⚖️ |
| Mood | 283th | 3.083⭐ | 20🧑⚖️ |
| Given | 20🗳️ | 2🗨️ |
Bbbbbbbbbbbbbbbbbbbox baby!
I especially had a hard time distinguishing between the telegraphs of the enemy getting hit or winding up for a punch, since they had pretty similar animations.
I like the idea of the 10 second rounds with some advice or encouragement from the coach in between, but the text was painfully slow and with no apparent way to skip it or at least make it all appear with a button press, it interrupted the gameplay flow a little too much.
Otherwise the game was quite fun, and I really liked the graphics.