The Night Harvest by Matank
The night falls and the harvest starts. Can you overcome your hunger and survive for four nights?
Move with WASD or arrow keys. Perform skills with Z and X. Unfortunately there's no way to skip cut-scenes but you can fast forward them with C.
The Mac and Linux builds were not tested. Please tell me if you encounter and problems!
Some tips if you get stuck
- While you perform skills (harvest and hide) your energy decreases faster so don't be wasteful.
- If you leave a seed/sprout it will grow and be more nourishing the next day.
- Hiding is only effective in the bushes
- If you're stuck, you can watch a walkthrough of the game here.
Credits
I've used some music from opengameart.org:
* Gone Fishin' (by Memoraphile @ You're Perfect Studio)
* Dark Forest Theme (by The Cynic Project)
* Blueberries (by Viktor Kraus)
I've used the following sound effect from freesound.org:
* Chomp on Chip.wav (by bbrocer)
All graphical assets were created by me using Gimp / Aseprite. The game was created using Unity.
Ratings
| Overall | 459th | 3.434⭐ | 70🧑⚖️ |
| Fun | 487th | 3.235⭐ | 70🧑⚖️ |
| Innovation | 270th | 3.507⭐ | 70🧑⚖️ |
| Theme | 255th | 3.949⭐ | 70🧑⚖️ |
| Graphics | 539th | 3.309⭐ | 70🧑⚖️ |
| Humor | 172th | 3.492⭐ | 68🧑⚖️ |
| Mood | 295th | 3.627⭐ | 69🧑⚖️ |
| Given | 72🗳️ | 119🗨️ |
Well done!
Cut scenes are great too
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1703228774?t=3h3m51s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Here’s the start of your game if you wanted to re-watch initial thoughts youtu.be/_eTFfxJO2YM?t=12641
and managed to finish the game here youtu.be/y26fNN5FUi0?t=21744
Nice work!
The scope of the game seemed very appropriate for the jam, and everything fit well together.
Loved the ending a lot! It got a solid dawwwwwwwwwwwww out of me ^_^
Excellent work! :D
Dod homa bakom gagagat a jakesulli a gandalf butudut (awesome that you invented a language for a game jam. Cameron and Tolkien would be proud)
Deus meus kosmadeus i morele baks (it's challenging but the ending is worth it. The only nitpick I have is that it could be indicated more clearly that the x button needs to be pressed and held in order to harvest the crop, through first few attempts I couldn't quite get what should I do for my energy to increase. But I've had a lot of fun, great game!)
Getting through this game took a bit of effort. Especially night three--it took me a couple tries to get through it. The strategy I eventually used to win was to have a plant from night one still there by night three, and then hoping I would have enough energy after eating that to get through the rest of the night. I wasn't expecting night three to be so long, though.
However, it all paid off in night four. At first I thought it was going to be completely impossible -- I was getting absolutely destroyed by the balloon pair and had barely any energy left. Then, of course, the light turned on, and I had to hide in the bushes, and I thought I would run out of energy for sure. But then it seemed like the lady was not going to go back in the house, so I guessed that perhaps I was simply meant to run out of energy here / let her find me. And sure enough, I believe I ran out of energy and then won!
This was a super cool payoff for all the hiding mechanics and frustrations trying to get food in night three. Thinking for sure that night four will just be a huge grind, and then having it be super easy instead... it's a very fun twist.
The winning cutscene itself is sweet and a great end to the game.
One small detail that I love is that the humans speak gibberish. This makes a lot of sense for the player playing as a dog character.
I think the game mechanics here are well thought out as well. The fact that crops grow did indicate to me that they would probably be worth more energy, and then I was able to start engineering strategies about leaving certain crops in place and, e.g. in my final strategy, only harvesting a single crop on night one.
The combination of the slow animations plus the rapid frequency of the balloon popping does make night three kind of frustrating to get through, but I don't think that's necessarily a problem. In particular, because night four really pays off that frustration in an incredible way, it seems to me like a good use of frustration.
So overall, this game was a great experience, definitely not what I would have expected going into it. Very cool.
Quite polished, with all the cutscenes, and the two music tracks (altho I only ever heard the second half of the morning track because I briefly went to another tab and found that the music had advanced without the game when I came back; normally night would come before the music got that far), sound effects, and how well you conveyed everything even without words I could understand.
Biggest criticism from me would be about inconsistent input scheme, with a mouse click to start and the enter key to restart, while neither was used in the actual game, so the normal action key (X) would've been better probably.
Really liked this one, when I finally managed to reach the end of it 😊 Having to do some strategic thinking with regards to letting crops grow and eating *less* sometimes was cool.
It took me a minute before I realised that the reason I couldn't undertand the humans was because I was an animal. The anticipation of how they'd react after you destroy their crops too was a great gameplay aspect!
The harvesting animation was really smooth and I loved the music too!
The ability to fast-foward cutscenes also = genius!
I read your log about the game balance, so you are already aware of that. Aside from it being a challenge, it was a lot of fun! The presentation (like the UI) was very well polished, and the artwork was just fine!! Great submission! I really like that it was a story and not just game, you know?