{"author_link":"\/users\/unidaystudio","author_name":"UnidayStudio","author_uid":1011483,"comments":[{"id":939930,"author_name":"Hora-Timer","author_uid":"hora-timer","epoch":1682985978,"text":"**Very cool!** I loved the idea, it's just a little difficult to make the game more challenging haha","format":"md","likes":2,"spam":"N"},{"id":940301,"author_name":"UnidayStudio","author_uid":"unidaystudio","epoch":1682989565,"text":"IMPORTANT!\n\nYou can control the Package MID AIR (read the Pro Tips), but some people were complaining about the mouse sensitivity being too small... and I agree! So I managed to do a small patch a minute before the jam ends increasing it, but I also left this file here:\n\n![Screenshot_82.png](\/\/\/raw\/bdc\/2\/z\/59f6e.png)\n\nThat you can edit it yourself and increase\/decrease the sensitivity (it gets clamped to the range [0.001, 0.015], btw). It takes some shoots to get used to the controls, but once you do... it gets very fun :smile: \n\nHave fun!","format":"md","likes":1,"spam":"N"},{"id":941497,"author_name":"Sevla","author_uid":"sevla","epoch":1682996116,"text":"Very nice assets. The theme was explored in an interesting way tho. Congratulations","format":"md","likes":1,"spam":"N"},{"id":946849,"author_name":"Alexsandro","author_uid":"alexsandro","epoch":1683037843,"text":"Excellent! In fact, when I played I couldn't hit anything, maybe the biggest problem was really the sensitivity or the object between the chair and the monitor kk Guilherme I know it's asking too much but after playing my game I would like some feedback because you are great at it.","format":"md","likes":1,"spam":"N"},{"id":974509,"author_name":"stellarnightmare","author_uid":"stellarnightmare","epoch":1683543142,"text":"It was pretty nice, but very hard to try actually hit anything.","format":"md","likes":1,"spam":"N"},{"id":975534,"author_name":"Rodrigo Den\u00fabila","author_uid":"rodrigo-denubila","epoch":1683606480,"text":"Great game concept and visually stunning graphics! However, I found the game quite challenging. Maybe incorporating a progression system where the targets start off easier and become more challenging with each level would enhance the gameplay experience. Keep up the good work!","format":"md","likes":1,"spam":"N"},{"id":981519,"author_name":"Steve Sparkes","author_uid":"steve-sparkes","epoch":1684353711,"text":"A very cool concept with some nice flare! Visually it's a very nice game. I struggled with actually hitting the targets, but I've never been that good in aiming in games anyway. ;) Great job, keep making games!","format":"md","likes":1,"spam":"N"},{"id":981545,"author_name":"LeGromp","author_uid":"legromp","epoch":1684355453,"text":"The idea and theme are great but controller... and it is not about sensitivity - it is counterintuitive. There is no any solid ground to base your cultulation it is too abstract. In order to hit the target u need to make some adjustment shots, but there is no base to adjust these shots. Ive player 5 games and failed to hit event 1 target.\nIt is littery hard to tell how far it will fly and what direction.You can make approximately shots but the game requires high precision which is almost impossible","format":"md","likes":1,"spam":"N"},{"id":981552,"author_name":"PSV Games Studio","author_uid":"psv-games-studio","epoch":1684356212,"text":"Great idea! This looks like a really fun game, too bad it didn't run on my PC. Good to see you here!","format":"md","likes":1,"spam":"N"},{"id":981747,"author_name":"Huitre","author_uid":"huitre","epoch":1684381018,"text":"That's a fun idea! I couldn't hit anything either at first... Until I read your comment about being able to control the package in the air! Yes, I didn't read all the instructions. Then once I tweaked the mouse sensitivity I could really play, and it was fun!\nThis kind of mechanic on top of a pretty classic slingshot-drag'n'drop could use more emphasizing in game I think!\nHere's my score:\n![score.png](\/\/\/raw\/f4e\/z\/5bd4b.png)","format":"md","likes":1,"spam":"N"},{"id":981812,"author_name":"Alexander Tan","author_uid":"alexander-tan","epoch":1684393766,"text":"Love the visuals, solid concept and surprisingly hard to hit something","format":"md","likes":1,"spam":"N"},{"id":981819,"author_name":"MountainInn","author_uid":"mountaininn","epoch":1684395301,"text":"Nice graphics, reminds me of 2000's RTS games. At first it was realy hard to hit vikings with packages but then i figured you can control the package midair and it became easy :) Good game overall.","format":"md","likes":1,"spam":"N"},{"id":981884,"author_name":"LDJam user 0","author_uid":"0","epoch":1684403442,"text":"Score 1 and I'm still proud of myself :smile: ","format":"md","likes":0,"spam":"N"},{"id":981885,"author_name":"Pawciu","author_uid":"pawciu","epoch":1684403476,"text":"Score 1 and I'm still proud of myself :smile: ","format":"md","likes":1,"spam":"N"},{"id":982828,"author_name":"Poppy Entertainment","author_uid":"poppy-entertainment","epoch":1684501128,"text":"the game was fun, but its kinda hard to undestand where to trow for the ebst result, even if you can ajust it mid air, the best advice I could give you is to look a lil bit into how the pyshics of trowing objects work and trying to improve based on it, becuase we are used to how it normally works if you take a lil bit of caluclations form the real word it could be very usefull","format":"md","likes":0,"spam":"N"},{"id":982862,"author_name":"WeirdBitGames","author_uid":"weirdbitgames","epoch":1684506299,"text":"Holy heck, that title screen music really blasts you in the face when you load it up! Amazing! It's really suitable for the style of game you went with! I don't think I've seen anyone else make a game where you have to delivery supplies to your side in the middle of a war! It's quite inspired! I found it really hard to aim or delivery any parcels, but it was still super fun to play! I really like the tactile sword sound effects too. Seriously, a great entry for this jam! <3","format":"md","likes":0,"spam":"N"},{"id":982910,"author_name":"Theg","author_uid":"theg","epoch":1684511533,"text":"It took many attempts but I successfully scored a point. Nicely polished, quite interesting, but I didn't understand the mid air control at first and when I did it was still VERY difficult.","format":"md","likes":0,"spam":"N"},{"id":982924,"author_name":"3079","author_uid":"3079","epoch":1684512152,"text":"Really cool game\uff01Loved the idea, graphics audio and controls are on point, but I wish the room for error was a bit bigger and that you'd maybe get healed for successfully delivering the package, since I found it to be quite hard, even though I am one of those people with a mouse pad a size of a football field. Also, mouse behaves weirdly when hitting the corner of the screen while aiming, it could possibly wrap around the screen to avoid misfired shots. Great job nonetheless! ","format":"md","likes":0,"spam":"N"},{"id":983104,"author_name":"ScrapMetal","author_uid":"scrapmetal","epoch":1684525414,"text":"This was fantastic!! Love the art style and idea.\n\nAt first it took me a sec to figure out the controls. But got the hang of it pretty quick, and launching packages was a blast! (And I LOL'd quite a few times when it smacked a pole in front of me :rofl: )\n\nFor the time, I thought the UI worked fine for launching, but the look of the game has this nice chunky, almost Blizzard style look to it?... I really wanted it to be an in-world catapult or slingshot or something.\n\nI also kept trying to pull back for power (like it was a slingshot) at first.\n\nLoading the packages by dragging items to the box would feel more tactile as well.\n\nI loved the feel of the world, but I think the UI and number keys took me out of it a bit.\n\nBut dang, I had a lot of fun with this one.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"68043","g_author":"1011483","g_event":"LD53","g_eventkey":"118","g_subevent":"","g_urlkey":"291790","g_title":"","g_status":"WAYBACK","g_place":"99999","g_commentcount":"19","g_site2_node_id":"333963","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"333963","n_urlkey":"291790","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/$333963","n_slug":"$333963","n_type":"item","n_subtype":"game","n_subsubtype":"","n_author":"11483","n_created":"0","n_modified":"0","n_version":"1035993","n_status":"WAYBACK"},"node":{"id":333963,"parent":332127,"_superparent":9,"author":11483,"type":"item","subtype":"game","subsubtype":"","published":null,"created":"2023-04-10T18:02:17Z","modified":"2023-04-30T03:19:41Z","_trust":15,"version":1035993,"slug":"$333963","name":"","body":"","scope":"public","node-timestamp":"2023-04-10T18:02:17Z","meta":{"author":[11483]},"meta-timestamp":"2023-04-30T03:19:41Z","path":"\/events\/ludum-dare\/53\/$333963","parents":[1,5,9,332127],"files":[],"files-timestamp":0,"love":0,"comments":0,"_wayback":{"timestamp":"20230430034716","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/365050+365039+364995+364985+364979+364972+364931+364907+364918+364832?author&parent&superparent","source":"global-node-catalog"}},"text":"","title":"","wayback_recovered":true,"wayback_source":{"timestamp":"20230430034716","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/365050+365039+364995+364985+364979+364972+364931+364907+364918+364832?author&parent&superparent","source":"global-node-catalog"}}