Gullliver by ThorPalsson
You play as the De-Liverer using the livers of your enemies to gain powers given to you from the God of The Seabirds. You have power over the birds but after the Templars made blood magic illegal in 1554, your kind has been hunted and burned at the stake. The Templars however never expected a betrayal from their inner circle. Can you survive the onslaught of enemies while finishing the ritual that could possibly save your life and that of your gods!

Controls:
WASD - Move
E and Left Mouse to Attack
E to interact
Q to use Ability.
You lose a seabird upon taking damage and you die once you take damage after losing all of your seabirds, but you also have to use a seabird when you attack.
| Build | https://anchrycorp.itch.io/gullliver |
| Original URL | https://ldjam.com/events/ludum-dare/53/gullliver |
Ratings
| Overall | 148th | 4.037⭐ | 29🧑⚖️ |
| Fun | 394th | 3.625⭐ | 30🧑⚖️ |
| Innovation | 446th | 3.518⭐ | 30🧑⚖️ |
| Theme | 581th | 3.929⭐ | 30🧑⚖️ |
| Graphics | 197th | 4.267⭐ | 32🧑⚖️ |
| Audio | 74th | 4.148⭐ | 29🧑⚖️ |
| Humor | 273th | 3.63⭐ | 25🧑⚖️ |
| Mood | 5th | 4.589⭐ | 30🧑⚖️ |
| Given | 35🗳️ | 36🗨️ |
- Having markers or a minimap would have helped tremendously with finding the summon spots
- A crosshair would have helped for picking up the livers, or better, just letting you pick them up without looking at them directly
Other than that, I really love the style, Great work.
also thanks for playing the game :D
Big fan of the general atmosphere of this game. The visuals and the soundtrack fit together very nicely and the little narrative snippets deepened my interest in the ingame world. Unfortunately, the exploding gulls, funny as they may admittedly be, repeatedly broke my immersion. I wouldn't say that gulls are generally incompatible with the rest of this beautiful dark world you've created; I'm guessing it's mainly the fact that they explode that throws me off. Or perhaps it's just not my kind of humour (which is why I chose not to rate that category).
Other than that, though, I don't have anything to complain about, I really enjoyed this game overall! A crosshair might've been nice to make it easier to point at objects, but for a game jam it's completely fine even without one ^^
The gameplay isn't very smooth yet (attacking is a bit clumsy imho, and it's not quite clear what the special ability is?), but I'd argue that doesn't really matter in this context - because I was walking around the world, curious about what I'd find, reading every message I could!
I also really like the 'lighthouse motif', how it's used for various pieces of the scenery.
I really love you guys went weird with it and I thoroughly enjoyed that ride!