Electron Odyssey by Ziamor

[raw]
made by Ziamor for Ludum Dare 53 (JAM)

Hero image.PNG Electron Odyssey is a captivating puzzle game where you take on the role of an electron navigating through a complex circuit with the ultimate goal of reaching a light bulb. Use your wits and strategic thinking to overcome obstacles like resistors, capacitors, and diodes, all while managing your limited energy supply. Beware of running out of energy, as it will result in a game over. Are you ready to embark on this electrifying journey and light up the way in Electron Odyssey?

Controls: WADS to move around right at each junction R to restart

Programming: @ziamor @ruanick

Graphics: @ziamor

Particle System @ruanick

Sound friend who wishes to be anonymous

TOOLS

-Unity

-Blender ​

Ratings

Given 9🗳️ 3🗨️

Feedback

Arnenia
02. May 2023 · 02:26 UTC
Really neat puzzle idea. I could use a full game like this. Only issue is that I seemed to get "stuck" sometimes and wasd input didn't get me moving. Great execution.
BigTex
02. May 2023 · 02:32 UTC
i love the sounds. the game is simple and fun. i went through a couple of diodes the wrong direction.
Tommeh
02. May 2023 · 02:50 UTC
Fun puzzle game. Occasionally it was hard to know what button to press if I wanted to go to a specific direction. Nevertheless very fun puzzler!
Squirrelsquid
02. May 2023 · 03:29 UTC
Excellent idea! I just wish the camera was not tilted as much, so it would be a bit more top down.
jacobingalls
02. May 2023 · 03:41 UTC
I wish real diodes had arrows on them too! Cool Idea! I would have like to see more horizontal thinking; for example imagine there was a transistor that allowed another electron to go through the blub. Or and that electron activated another transistor for you to go through.
cireneikual222464
02. May 2023 · 03:52 UTC
Cool game/idea, a bit buggy though. I went through a couple of diodes in reverse, and I also softlocked (couldn't move anymore). The camera could be zoomed out a bit beforehand maybe to help make planning a bit easier, cool concept though!
Adam Gaskins
02. May 2023 · 04:16 UTC
Loved the concept!! Wish there was more levels :) The graphics are sick though, super detailed and definitely made me feel like I was a spark in a circuit xD
Whysguy52
02. May 2023 · 05:06 UTC
boost da powa
jward
02. May 2023 · 05:17 UTC
Cool idea, and great execution. Having an EE degree, this is a neat concept.
kromeboy
02. May 2023 · 09:40 UTC
Easy puzzle with a nice idea. Control can be sometime a little unresponsive. 3d Art is neat.

On my second playthrough the electron got stuck after a condenser.
Savolae
02. May 2023 · 16:04 UTC
Nice, an unique take on the theme. Quite short but the puzzles were fun and simple. Good job
LDJam user 336851
04. May 2023 · 17:29 UTC
Very fun game very smart to slow down the game when you can move.
SPIGS
05. May 2023 · 02:35 UTC
Cool concept - I could definitely see this fleshed out into a larger game with other electronic components like inductors or switches. I was there was more!
TinySalad
05. May 2023 · 09:10 UTC
A fun idea, with some small hiccups. I enjoyed the concept and gameplay, sound was also good, the graphics were ok. I think the not starting til you press space makes the game too easy on some levels, and the limited viability turns other into just guessing. I'd either have a full view of the board at the start with harder levels or an instant start once you get into the level. Other than that I'd say it's a real solid entry
LDJam user 158900
05. May 2023 · 10:14 UTC
Very interesting take on the theme. I love it
OwlyCode
11. May 2023 · 22:34 UTC
It was a nice experience! It fits well with electricity concepts and it could be expanded with more components post-jam. It would maybe require a bit more "juice", like more effects, more shakes and lights.
LeReveur
11. May 2023 · 23:14 UTC
I like puzzles, I like electronic (I have two degrees for it, even if my work is completly different today), and besides, I like the design, aesthetic, and music of this game. It was fun to play, and not having a map balances the global easyness, so, what can I say else than: good job and very well done!
Tanner Shelton
12. May 2023 · 03:25 UTC
This was a very interesting concept and I enjoyed the simple but effective art style. I thought the idea was a lot of fun. I felt the puzzles weren't so much puzzles though and I beat almost all of the challenges without touching more then half of the components most of the time.
DarchanKaen
12. May 2023 · 07:16 UTC
Very clever idea and unique theme interpretation.
Goo job and amazing puzzle!
Usenrame
12. May 2023 · 08:00 UTC
this is genius concept, you need to make a paid learning program for electronics based on this!!
LDJam user 314423
12. May 2023 · 18:24 UTC
Funny idea, but it was missing some challenge in my opinion.
(It was also a bit flakey whether the electron would go in the way you were pressing at times; not sure if I'm doing something wrong but it wasn't obvious that I was).
The vibe, graphics, SFX etc is all very good though. I think you could probably turn this into a very fun game with some thought about how to make it a bit more of a challenge.
OgelGames
13. May 2023 · 06:02 UTC
Really unique game. I felt like the camera position wasn't optimal, I think a more top-down view would have been better. Still an enjoyable and interesting game though. Nice work!
Ace17
13. May 2023 · 07:15 UTC
Really solid implementation, the sound fx, the music, the graphics, the postprocessing ... everything is nice and polished!

The game would definitely benefit from more challenging and more cohesive levels : I often had the feeling of completing one level, on my first attempt, while having only explored ... maybe 5% of the circuit ?

Please let your anonymous composer know that the music is spot-on! It really sounds "electric" :D
ScrapMetal
15. May 2023 · 12:07 UTC
Cool puzzle game! I loved the concept, and it was very rewarding to power on the light.

The time slow was also a nice touch, but I also wish I had a little more time to make a decision.

The only reason I had to stop playing was the camera motion was a little too 'bouncy'. It started to bug my eyes. Which made it hard to take in the different elements and what choices I needed to make.

Overall, this was super cool and one of the more unique takes on 'delivery' I've seen! Love it!