net_forget by Os_Reboot
»Description«
Grow a botnet (https://www.techopedia.com/definition/384/botnet) by solving cypher logic puzzles and infecting computers.
["Growing" theme, not "Two Button Controls"]
»Logic Gates«
[□] → Creates a signal regardless of input.
[■] → Blocks the input signal.
[≈] → Inverts the input signal.
»Controls«
[Mouse] → All things game related.
[ESC] → Return to the main menu from a level.
[M] → Mute all audio (some sound clips will take a few seconds to finish).
»Programs«
[Java] → Programming Language
[Eclipse] → IDE
[LWJGL 2.0] → Engine
[Ridhvl] → Engine (https://github.com/osreboot/Ridhvl)
[GIMP] → Art
[Bfxr] → Sound
[Audacity] → Sound
[Jarsplice] → Packaging
Grow a botnet (https://www.techopedia.com/definition/384/botnet) by solving cypher logic puzzles and infecting computers.
["Growing" theme, not "Two Button Controls"]
»Logic Gates«
[□] → Creates a signal regardless of input.
[■] → Blocks the input signal.
[≈] → Inverts the input signal.
»Controls«
[Mouse] → All things game related.
[ESC] → Return to the main menu from a level.
[M] → Mute all audio (some sound clips will take a few seconds to finish).
»Programs«
[Java] → Programming Language
[Eclipse] → IDE
[LWJGL 2.0] → Engine
[Ridhvl] → Engine (https://github.com/osreboot/Ridhvl)
[GIMP] → Art
[Bfxr] → Sound
[Audacity] → Sound
[Jarsplice] → Packaging
| Windows | http://bit.ly/1QFAhHJ |
| Linux | http://bit.ly/1NjRog6 |
| Source | https://github.com/osreboot/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=45083 |
Ratings
| Coolness | 61% | 3 |
| Overall | 3.58 | 227 |
| Audio | 2.76 | 420 |
| Fun | 3.60 | 184 |
| Graphics | 3.67 | 208 |
| Innovation | 4.00 | 49 |
| Mood | 3.75 | 89 |
| Theme | 3.03 | 873 |
I enjoyed it =)
Simple and effective, that's all I have to say about this one. The puzzles are interesting and--while they can be bruteforced--it's much more enjoyable if you pay close attention and solve the puzzles like they're meant to be solved.
I think there could be some background music, though. Maybe something ominous to make it feel like the work is very important, and if you fail, then it really is game over for you.
You, sir, just earned 4 stars and a follower on Twitter. Keep it up.
Text (font) is painfull to read =(
I liked it, but it was very short. If you can figure out a way to randomly generate levels given a difficulty value, that would be great.
Thanks for the game!
The only problem I had was that it was a little difficult to remember which gates were which, but I'm not sure if that's just because I'm rushing through games so fast or not. :/