Rat Delivery Service by Dinoraz
DELIVER THOSE RATS!
A game where you play as a alchemist assassin, who delivers plagued rats to unsuspecting targets.

The rats you acquire will have various stats, giving them extra proficiency in certain environments and scenarios.

Deliver a rat with sufficient properties to take out your target, and your clients will pay kindly in return!

Admittedly, it's a little barebones and is in more of a "freeplay" state right now, but I think it gets the concept across well enough.
-- NOTES --
May 1st
As of 3 hours after the Compo period, I had to drop a version fixing a major crash. This version had no features added, just the bug fix. The unfixed version is still listed on the itch.io page.
May 9th
I have released yet another version fixing some more crashes. No content was added, but this is still listed separately as the "More Fixes" version. Please do continue to report any issues encountered!
This version is also used for the new browser port. The browser may have some graphical issues and be generally less stable than the downloads. I would encourage downloading the game if you have any major issues.
-- CREDITS --
BGM is Beethoven's Moonlight Sonata 1st Movement (public domain, of course); but as a short-looping 8-bit arrangement made by me during the Compo. I got mixed answers on if public domain music is allowed for Compo submissions, so until further confirmation I've opted out of being rated in Audio.
Font is Arial, just downscaled with no anti-aliasing.
All other assets/programming made by me during the Compo period using the following programs:
- GameMaker Studio 1.x (Engine/programming)
- Aseprite (Art)
- Famitracker/Audacity (Audio)
Ratings
| Overall | 180th | 3.614⭐ | 24🧑⚖️ |
| Fun | 201th | 3.386⭐ | 24🧑⚖️ |
| Innovation | 85th | 3.75⭐ | 24🧑⚖️ |
| Theme | 67th | 4.227⭐ | 24🧑⚖️ |
| Graphics | 142th | 3.795⭐ | 24🧑⚖️ |
| Humor | 86th | 3.526⭐ | 21🧑⚖️ |
| Mood | 61th | 3.864⭐ | 24🧑⚖️ |
| Given | 42🗳️ | 25🗨️ |
It only happens if you complete every contract for a given day, so you can avoid this crash by leaving at least 1 contract unfulfilled each day (there's no penalty for this)
My apologies for the issues
Edit: I reread the jam rules and apparently bug fixes are allowed, so I'll give the fix soon
It is quite fun. Good job :thumbsup:
Anyway, good entry!
Curious what you had in mind for WASD movement?
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Left Released
for object ObjRatCage:
ds_map_copy argument 2 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_LoadRat
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_LoadRat (line -1)
gml_Object_ObjRatCage_Mouse_7
@automatonvx Yep, figuring out the criteria is crucial for successful rat missions! Hoping if I get time to make a full version, I can implement some better feedback for the player
Still unsure about the error @ruslan-kossak described, so if anyone runs into the same crash please do tell! o7
I'll be releasing another bug fix version soon (with still no more features added yet) but I'll have it separate from the current download since it has been so long now since the compo period ended, and I want to have both so that people can tell I haven't been cheating by adding new content.
@cureja Thanks for playing!