by Jul._.li

[raw]
made by Jul._.li for Ludum Dare 53

Feedback

baknik
01. May 2023 · 03:29 UTC
Cute and well put together! The last level was a well balanced difficulty, while the first two were way too easy.
Boeruchan
01. May 2023 · 11:51 UTC
Cute game with matching music
Buni
01. May 2023 · 12:14 UTC
I love the graphics and the polished gameplay! Well done!
Cronno
01. May 2023 · 16:18 UTC
The graphics are great and I like the ever changing rulesets. I would be nice to be able to speed up the conveyor in the slow early levels and the dropper can move behind the notes making it hard to find the right button. Neat game.
hotaloca
01. May 2023 · 16:47 UTC
Nice job with a festival delivery theme! The childish drawing style matched the music and the game very well, the graphics were really cute. The instructions on how to play and get started were super clear! The changing ruleset was also a good idea - I found the conveyor belt a bit too slow in the beginning.
kuggenhoffen
01. May 2023 · 16:56 UTC
Great music. A bit slow paced but the changing rules were fun and I got tricked by one where every ball had to be wrapped with red paper but there was no balls on that level and ofcourse I dropped a ball for the first package :D Good job.
KyleTheCoder
01. May 2023 · 17:54 UTC
A fun little game!
Defrag
01. May 2023 · 18:47 UTC
Clever take on the theme. I played about half the levels. Very polished entry with a complete core gameplay loop!

-Music and artwork was spot on. I wish this game had come out in a LD closer to Christmas. This got me into that frame of mind, but then I looked outside and its springtime.

- Nice working getting the sound preference buttons in there. I love that kind of polish, even though it takes time. Unfortunately, they didn't seem to do anything in the Itch version I just played.

- I jumped to the last level to see if I could hack it. I encountered what I think was a bug? What did I miss here? I was able to pass it when I jumped to the second-to-last level, and then advanced to the last level. Maybe that solved it somehow?

![WinterFactory.png](///raw/7bd/83/z/59077.png)
🎤 Jul._.li
01. May 2023 · 19:21 UTC
@defrag Thanks for the feedback! Yep, sound buttons and random ribbon problems are two bugs I still cannot figure out. Buttons finally started to work in Unity itself, but in builds I could only make them stop crashing game on click. Ribbon thing is a mystery I am gonna be solving post jam. It just happens once in a blue moon, so consider yourself lucky!

upd: nevermind, i fixed the ribbons.
Merrow
01. May 2023 · 20:24 UTC
Very chilling and nice looking game. The difficulty can be a bit higher, but well done
Cinterre
01. May 2023 · 21:06 UTC
Nice design overall. The rules get trickier than expected.
LDJam user 234769
02. May 2023 · 09:16 UTC
Ow, very polished entry!! Had a good time playing it.
Just one comment, when you make an incomplete gift, it'd be nice that it also stops the level, but it seems that currently it just makes it last forever? Of course it's a very minor issue haha.

Another thing is, pretty much every level I played had one "hack", a unique color combination that would fit all the rules, and I would just make this combination over and over again. This hack could be broken by having at least two rules talking about the same color, or something like that.
🎤 Jul._.li
02. May 2023 · 11:44 UTC
@alyd-asmar Yeah, you're right, I forgot about incomplete gifts, so thanks for pointing that out. And yes, I myself always use one-combo-fits-all hack, partially because condition generator barely functions as it is, partially because I love loopholes. Maybe I'll take care of all of that later, but that's post-voting-period-me problem.
Game-mon
02. May 2023 · 17:18 UTC
Great game! Really liked the idea and the execution. The visuals & souds work really well with the gameplay. Congrats!
Congeesetador
02. May 2023 · 17:21 UTC
Love the design of this game! it's a very relaxing but also stressful game at the same time, I had to constantly look back at the notes to make sure I was matching everything up together. It serves as a good challenge and a well polished game! Keep up the good work!
silkworm_sweatshop
02. May 2023 · 17:28 UTC
All these rules for material that ends up in the trash anyway :sweat_smile:. Nice take on the theme with fitting art and sounds and a nice progression of challenge with adding on the rules.
MikoziQ
02. May 2023 · 22:14 UTC
I didn't expect Christmas early this year! :gift:

- The visuals are absolutely adorable
- Which are complemented with cute music
- I like the actuall chill vibe going on. You're making some kid happy!
- The gradual difficulty is a big +
- There's actually quite a lot of complexity for such small amount of inputs!

Great job, especially for a COMPO game :blue_heart:
Wahooney
03. May 2023 · 15:32 UTC
I like the core mechanic here, I just feel that maybe the pace should be picked up a little. It feels like something that was designed for mobile, which isn't a problem :stuck_out_tongue_winking_eye: Good job, and great visuals.
Chuckiee
03. May 2023 · 16:15 UTC
Nice tune & graphics, overall feels good. I like the rules are randomized, so even if you retry a level you play a different one. One downside is, sometimes you don't get to apply all the rules (since wanted toys are also randomized)
Swordfish
03. May 2023 · 16:15 UTC
Fun little game, really polished, the graphics and sound design are probably the highlight for me. I think it was a bit easy though, you could probably speed up the conveyor a fair bit before it gets too hard.
I wrote it myself
04. May 2023 · 03:05 UTC
Great compo entry! Nice visuals, sounds, and gameplay, with a solid difficulty curve. Well done!
Nicso
04. May 2023 · 13:04 UTC
Nice entry 🧡

i sometime wish there would be a "speed up" button since the conveyor can be a little bit slow but overall cool game
DroidDare
04. May 2023 · 14:28 UTC
Fun game - I really liked the way you upped the difficulty thematically with the on screen notes. Nice job!
kiguel182
04. May 2023 · 16:59 UTC
Very cute and fun game. The concept is really well executed with great polish. Graphics are nice and the Christmas mood is pleasant.

One of my favorites of this Jam so far! Great work.
OldDog
06. May 2023 · 03:47 UTC
very interesting game!! graphic and audio are 5 stars,,spent a lot time on this game,great design and makes me feel comfortable ,there is no suggisions because this one is perfect!
congusbongus
06. May 2023 · 10:37 UTC
Nicely executed game! I feel the starting levels were too slow but as the rules got more complex the game became more fun to play. It would have been nice if you used other things like shape to differentiate the colours, as it would be more accessible.
joao-marcello
06. May 2023 · 20:53 UTC
Loved the concept, right on theme!

The graphics do their job and the music is relaxing and not become annoying as the time pass.

Good progression on difficult.

Only thing I dislike is the rule on the top-left side of the screen cover the device that drop the gifts.

Overall a nice game! Good job!
Knatt
13. May 2023 · 22:01 UTC
Good take on the theme, and great job progressively introducing mechanics. I wish I could click and drag the notes to different parts of the screen, my instinct is to place the hose furthest to the left and it gets covered up.
LDJam user 364744
17. May 2023 · 04:45 UTC
the chain of thinking the player has to go through is very novel! it's a fun little brain teaser, if a bit easy and slow for my tastes. graphics and sound are lovely too
crneumre
18. May 2023 · 21:57 UTC
Really cool game! It takes some time to process the information at the start of the level but then it gets quite easy to complete the requirements but it's still rewarding to complete them. Some more polish would've been really great but overall the art and the atmosphere is really cool.
Great entry!