{"author_link":"\/users\/geck0","author_name":"geck0","author_uid":1002032,"comments":[{"id":948532,"author_name":"Space_Games","author_uid":"space-games","epoch":1683045808,"text":"Lol I love how random this idea is!","format":"md","likes":1,"spam":"N"},{"id":953644,"author_name":"Patrick Abernathy","author_uid":"patrick-abernathy","epoch":1683077893,"text":"I did something wrong the first time but figured out my issue. I finally got to play it. It is an interesting idea. I enjoyed it a lot since it is different.","format":"md","likes":1,"spam":"N"},{"id":953657,"author_name":"Austin Sierra","author_uid":"austin-sierra","epoch":1683078065,"text":"Hello geck0, Thank you for letting me play your game, Delivery Rock!\n\nI like the twist on the caveman doing a delivery. It is very unique!\nI can see how with multiple levels you can expand on complexity.\nThe best part of the game for me was the animation. Great walk and work cycles.\n\nOne area that could be improved was the camera. The instructions kept moving off screen for me!\n\nAnyway it was a great game! Have an a great Ludum Dare! :)","format":"md","likes":1,"spam":"N"},{"id":953695,"author_name":"leking","author_uid":"leking","epoch":1683078467,"text":"![\u5c4f\u5e55\u622a\u56fe 2023-05-03 094512.png](\/\/\/raw\/835\/25\/z\/5ae93.png)\nWhen I cut trees or collect stones, there is a chance that I will maintain this action and then I won't be able to do anything\uff01","format":"md","likes":1,"spam":"N"},{"id":953733,"author_name":"NuiN","author_uid":"nuin","epoch":1683078870,"text":"wacky idea but i also had the glitch where you cant do anything after spamming E","format":"md","likes":1,"spam":"N"},{"id":953814,"author_name":"Batisdark","author_uid":"batisdark","epoch":1683079814,"text":"Couple of things I want to mention right ahead: those timers above dwellings, I only got what they are at like 5-th mission, I think? I wasn't actually counting. They really need a bit of explanation. I was wondering what was going on with me making only one delivery on third or so mission. Another one is that if you are too close to any building when you unload goods from the stone - it won't register, unless you move out a bit and move back in. Would be much better if any movement in 'delivery' radius with goods would proc delivery, of course.\n\nAnd then I fell through the ground... \n\n![under the GROUND.png](\/\/\/raw\/3c4\/75\/z\/5ae9c.png)\n\nOh and I think I know what causing animation being stuck (and actually it kills the ability to interact for me completely too) - it happened to me multiple times when I was mashing E repeatedly trying to gather resource. Had no issues as soon as I started to just hold E for it. \n\n\nOther than those issues (and NextLevel being without space ;p), game was really smooth! Stone, maybe, a bit too light and was knocked a bit too far by me, but its okay. Idea is neat too. Music was great and artstyle was impressive.\n\nI also really apreciated those tutorial messages at start. They were neat and on-point (need dwelling timers first time you see them though!). Game is fun overal :)","format":"md","likes":1,"spam":"N"},{"id":960152,"author_name":"geck0","author_uid":"geck0","epoch":1683153052,"text":"Thanks for your comments!!\n\nI know that bug (@leking, @nuin, @batisdark), I thought it was fix last minutes but I see it don't >_<. Is it fair to fix that and re-upload the game? or people should rate my game with this glitch?\n\n@austin-sierra The main idea about the orders window was put them in the top of the screen (like Overcooked). But that  task was in the end of the pile and I had not time to do it >_<","format":"md","likes":0,"spam":"N"},{"id":960165,"author_name":"NuiN","author_uid":"nuin","epoch":1683153324,"text":"@geck0 that sucks, you are allowed to upload a post jam version, but people usually rate the version you finished during the jam. Don't delete the original file though","format":"md","likes":1,"spam":"N"},{"id":963890,"author_name":"SvenErik","author_uid":"svenerik","epoch":1683219238,"text":"Uga-booga rock good, delivery nice. Quite the caveman strong-man competition~ I really like the idea and it's done very neatly! I also love the aesthetic of it a lot, very well done! ","format":"md","likes":2,"spam":"N"},{"id":964375,"author_name":"Jim jagers","author_uid":"jim-jagers","epoch":1683224333,"text":"Very fun and unique game. My only nitpick is that i wish you could hold E too swing instead of repeatedly pressing it","format":"md","likes":1,"spam":"N"},{"id":964797,"author_name":"geck0","author_uid":"geck0","epoch":1683229466,"text":"Thanks for playing @jim-jagers! Actually, the main way to collect resources is to hold E, but alternatively you can press E 5 times to do the same.\n\nMaybe I should have put \"holding\" instead of \"pressing\" in the controls, my english sux sorry >_<","format":"md","likes":1,"spam":"N"},{"id":967885,"author_name":"yoddaa","author_uid":"yoddaa","epoch":1683300393,"text":"@geck0 very cool game. good job.","format":"md","likes":1,"spam":"N"},{"id":969049,"author_name":"PonyGirlLuna","author_uid":"ponygirlluna","epoch":1683323825,"text":"First off: the animations on the character were absolutely top-notch! They felt so smooth and fluid. I'm always very impressed whenever anyone manages to put together such good animations on top of a game in such a short time period.\n\nRolling the rock around was a real challenge and I thought it very amusing that you could struggle with hauling around logs and stones and then just shove the gigantic rock around as if it were a ping pong ball.\n\nWhere it fell a little flat for me was the time limits felt too generous for the speed of collecting resources, so I didn't feel any huge *need* to use the rock to transport materials around or optimize my pathing to be more efficient. I still wanted to use the rock because it was fun, but I don't feel there was much of a challenge as far as completing deliveries went.\n\nStill, I had fun with it! Really nicely done!","format":"md","likes":1,"spam":"N"},{"id":969067,"author_name":"DustyRedBird","author_uid":"dustyredbird","epoch":1683324348,"text":"This is a fun game! The art, animations, and music were really well done for a jam!!\n\nMy main wish is that some of the UI elements were not in the World Space but were instead on the screen - that way I could see what items were needed, how much time I had, and what was inside the rock. That way, I could feel like I'm planning a bit more. But the physics goofiness of it and gameplay was really fun - great job!","format":"md","likes":1,"spam":"N"},{"id":969129,"author_name":"geck0","author_uid":"geck0","epoch":1683325636,"text":"Yeah @dustyredbird, I was planning to put the tasks at the top of the screen and show the inventory in one corner, but... I didn't have time to do that, hehe. And because of this inconvenience, the difficulty was a bit easier @ponygirlluna (and I didn't have time to do a big test to balance the truth) Other Ludum Dare editions I made games too challenging and people didn't like it too much hahaha\n\nThanks for playing my game and giving me this feedback! :)","format":"md","likes":0,"spam":"N"},{"id":969494,"author_name":"Follett12","author_uid":"follett12","epoch":1683337328,"text":"Really different idea, obviously science has progressed far enough to know rocks are the true best form of transportation. I felt like maybe everything was just a tad too slow and speeding it up just a ton would make it more engaging. Regardless I love the art, and the music fits well. Maybe turn up the volume on the hit effects so you can hear it just a little bit better.\n\nReally impressed with the art style though, incredibly impressive to do all that in such a small time frame. ","format":"md","likes":1,"spam":"N"},{"id":969569,"author_name":"Chucks Feed and Seed","author_uid":"chucks-feed-and-seed","epoch":1683340720,"text":"Funny game. About as pure \"delivery\" as a game can get! I wish I had read the instructions to *hold* E to gather... would have saved me a lot of headache. Well done!","format":"md","likes":1,"spam":"N"},{"id":969603,"author_name":"YurisCat","author_uid":"yuriscat","epoch":1683342079,"text":"Interesting game! If our primitive ancestors had such a smooth stone for moving objects, technology would have improved efficiency by leaps and bounds. I noticed that your time is tight, and some content was not completed. I really wish you could have more time to perfect this game. However, this game is already great as it is now!:hearts:","format":"md","likes":2,"spam":"N"},{"id":969608,"author_name":"YurisCat","author_uid":"yuriscat","epoch":1683342213,"text":"A muscular man with little clothing and a smooth stone comes to mind... I couldn't help but think of this. I made a picture to give to the development team (no offense intended!)\n\n![stone.png](\/\/\/raw\/574\/82\/z\/5b703.png)","format":"md","likes":3,"spam":"N"},{"id":969614,"author_name":"GuitarBro","author_uid":"guitarbro","epoch":1683342354,"text":"Now that's a silly take on the theme. :slight_smile: Fitting mechanic to go with it as well. Unfortunately I'd have to agree with the above comments that the screen space UI is desperate needed, too bad you weren't able to it in in time. I'd also suggest that perhaps the storage rock should decelerate faster (more friction, more mass?) since it often rolled out of control on me, costing more time than it saved. It would also just make more sense since it's a big rock so naturally it's not very lightweight. :wink: It's nice that you were able to get in a lot of level variations, though I think next time it might be better to worry less about quantity and perhaps spend a bit more time playtesting for balance since I'm not sure the last level or two are even possible to do perfectly (if so, it's beyond me! :hushed:) That being said, the art and music were equally silly to the premise and worked nicely, plus the character animation was fairly well done. Overall, not a bad entry!","format":"md","likes":1,"spam":"N"},{"id":969991,"author_name":"LDJam user 259103","author_uid":"259103","epoch":1683359148,"text":"Definitely needs some polish but the idea is neat and definitely has some potential. I like how easily the rock rolls around, pretty funny ;)","format":"md","likes":1,"spam":"N"},{"id":972035,"author_name":"geck0","author_uid":"geck0","epoch":1683421592,"text":"Thanks for playing my game and leaving your comments here guys!\n\n@yuriscat I love it haha. It is an honor for me that someone spends their time to create an image for my game!","format":"md","likes":0,"spam":"N"},{"id":972184,"author_name":"YurisCat","author_uid":"yuriscat","epoch":1683428609,"text":"@geck0  I'm honored that you enjoy my work. Wishing you a wonderful day!:heart:","format":"md","likes":2,"spam":"N"},{"id":974962,"author_name":"Kitira","author_uid":"kitira","epoch":1683568843,"text":"Cool game with a very unique game idea! It's fun to push a bunch of stones and wood around in the holed rock. And I also like the graphic style. Great game!","format":"md","likes":1,"spam":"N"},{"id":976049,"author_name":"Maskrosen","author_uid":"maskrosen","epoch":1683645707,"text":"Interesting concept with the rock as a storage place to move things faster. The graphics looks nice as well, good job!","format":"md","likes":1,"spam":"N"},{"id":976281,"author_name":"Sarah Alexa","author_uid":"sarah-alexa","epoch":1683663677,"text":"This is such a cool idea! Taking survival game mechanics and using them for this was a really nice change of pace. I love the 3d modelling and how easy to understand and play it all is!\n\nI do think maybe one less hit to gather and making it so the rock doesn't roll away and do its own thing would be good but outside of that it felt very relaxing to play! A mode without timers to just switch off to would probably have me zoning out to it!\n\nGreat job on the music btw, it was so jolly and fitting! Really well done!","format":"md","likes":1,"spam":"N"},{"id":976307,"author_name":"Hakro","author_uid":"hakro","epoch":1683665419,"text":"Cool idea, and I really like the graphics. Simple and to the point.\nWell done !","format":"md","likes":1,"spam":"N"},{"id":978431,"author_name":"shp","author_uid":"shp","epoch":1683921471,"text":"very nice graphics, animation and music stand out immediately! well done!","format":"md","likes":1,"spam":"N"},{"id":980198,"author_name":"Stevie257","author_uid":"stevie257","epoch":1684176575,"text":"The visual elements in this game have a charming simplicity, creating a visually pleasing and accessible experience for players of all ages","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[{"url":"https:\/\/geck0.itch.io\/delivery-rock","text":"Windows64"}],"metadata":{"g_key":"68124","g_author":"1002032","g_event":"LD53","g_eventkey":"118","g_subevent":"JAM","g_urlkey":"291871","g_title":"Delivery Rock","g_status":"WAYBACK","g_place":"99999","g_commentcount":"29","g_site2_node_id":"354898","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"354898","n_urlkey":"291871","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/delivery-rock","n_slug":"delivery-rock","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"2032","n_created":"0","n_modified":"0","n_version":"1141696","n_status":"WAYBACK"},"node":{"id":354898,"parent":332127,"_superparent":9,"author":2032,"type":"item","subtype":"game","subsubtype":"jam","published":"2023-05-02T01:00:54Z","created":"2023-04-28T11:49:38Z","modified":"2023-05-12T01:42:01Z","_trust":5,"version":1141696,"slug":"delivery-rock","name":"Delivery Rock","body":"![LD53_DR_cover.png](\/\/\/raw\/0f7\/z\/5ab32.png)\n\nHello guys! This is my 10th entry: Delivery Rock. The first one in 5 years!!\n\n![LD53_DR_capture4.png](\/\/\/raw\/0f7\/z\/5aaf6.png)\n\n## Theme\n\nJust a delivery game. I tried to be original with the transport. It's just a holed rock. Yes... a rock with a hole where you can save things in.\n\n![LD53_DR_capture3.png](\/\/\/raw\/0f7\/z\/5aaf9.png)\n\n## Description\n\nYou are a prehistoric transporter who has to deliver the resources that are requested from the caves.\n\nFirst you have to get the materials, felling trees or crushing stones, and then deliver them. Carrying wood and stone is very heavy and you are very slow. Luckily, you have a big holey rock where you can store everything and roll it to where you need it!\n\n![LD53_DR_capture1.png](\/\/\/raw\/0f7\/z\/5aaf7.png)\n\n![LD53_DR_capture2.png](\/\/\/raw\/0f7\/z\/5aaf8.png)\n\n## Controls\n\n- Movement:  WASD\/arrows or left stick (gamepad)  (Sorry French people, I forgot to set Z to move up and Q to move left for AZERTY players)\n- Gather resource:  E or X (gamepad) (**HOLD IT** or push it 5 times)\n- Drop resource:  SPACE or A (gamepad)\n\nUsing the Rock:\n- Store something: SPACE or A (gamepad) near of it.\n- Get something stored: E or X (gamepad) near of it. (Use again to get a different stored resource)\n\n![LD53_DR_capture_optimized.gif](\/\/\/raw\/0f7\/z\/5ab77.gif)\n\n---\n\n## TO-DO List\n\nThis is my \"TO DO\" list that I could not finish:\n\n- More resources: Fruits and maybe rope.\n- Bushes to get fruits and ropes.\n- Crafting: Craft Axe, Pick and Spear with these materials to deliver them.\n- Show tasks at the top of the screen, maybe with arrows indicating the direction of each cave.\n\n## BUGS\n\n-- Fixed in \"LD53 - Delivery Rock - BUGS FIXED!.zip\"\n\n- Weird menu navigation\n- Sometimes some animations get frozen\n- Hole in 1 level where you could fall >_<\n\n---\n\n## Tools\n\n- Unreal Engine 5\n- Blender\n- Material Maker\n- Photopea\n- Mixamo\n\n## Team\n\n- Programming, modeling, desing,... @Geck0\n- Music by \"The Free Cat \u2013 Music for Content Creators\" in [Youtube](https:\/\/www.youtube.com\/@thefreecatmusicforcontentc3688)\n- Sound effects by www.freesound.org\/\n\n---\n\nThe latest version is **\"LD53 - Delivery Rock - BUGS FIXED!.zip\u200b\"**.\n\nYou can play the other one if you prefer rate with bugs :P\n\n---\n\n**Thanks for playing!**\n\n\n\n","scope":"public","node-timestamp":"2023-05-04T20:05:39Z","meta":{"author":[2032],"link-01-tag":[42337],"link-01":"https:\/\/geck0.itch.io\/delivery-rock","link-01-name":"Windows64","grade-06-out":"1","cover":"\/\/\/content\/0f7\/z\/5ab30.png"},"meta-timestamp":"2023-05-12T01:42:01Z","path":"\/events\/ludum-dare\/53\/delivery-rock","parents":[1,5,9,332127],"files":[],"files-timestamp":0,"love":0,"comments":27,"comments-timestamp":"2023-05-09T20:50:19Z","grade":{"grade-01":29,"grade-02":29,"grade-03":29,"grade-04":29,"grade-05":29,"grade-07":28,"grade-08":28},"magic":{"cool":146.63761684362,"feedback":41,"given":51.875,"grade":28.714285714286,"smart":6.1792751036588},"_wayback":{"timestamp":"20230512030226","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/370588+370587+370586+370585+370580+370519+370579+370574+370572+370571?author&parent&superparent","source":"global-node-catalog"}},"text":"![LD53_DR_cover.png](\/\/\/raw\/0f7\/z\/5ab32.png)\n\nHello guys! This is my 10th entry: Delivery Rock. The first one in 5 years!!\n\n![LD53_DR_capture4.png](\/\/\/raw\/0f7\/z\/5aaf6.png)\n\n## Theme\n\nJust a delivery game. I tried to be original with the transport. It's just a holed rock. Yes... a rock with a hole where you can save things in.\n\n![LD53_DR_capture3.png](\/\/\/raw\/0f7\/z\/5aaf9.png)\n\n## Description\n\nYou are a prehistoric transporter who has to deliver the resources that are requested from the caves.\n\nFirst you have to get the materials, felling trees or crushing stones, and then deliver them. Carrying wood and stone is very heavy and you are very slow. Luckily, you have a big holey rock where you can store everything and roll it to where you need it!\n\n![LD53_DR_capture1.png](\/\/\/raw\/0f7\/z\/5aaf7.png)\n\n![LD53_DR_capture2.png](\/\/\/raw\/0f7\/z\/5aaf8.png)\n\n## Controls\n\n- Movement:  WASD\/arrows or left stick (gamepad)  (Sorry French people, I forgot to set Z to move up and Q to move left for AZERTY players)\n- Gather resource:  E or X (gamepad) (**HOLD IT** or push it 5 times)\n- Drop resource:  SPACE or A (gamepad)\n\nUsing the Rock:\n- Store something: SPACE or A (gamepad) near of it.\n- Get something stored: E or X (gamepad) near of it. (Use again to get a different stored resource)\n\n![LD53_DR_capture_optimized.gif](\/\/\/raw\/0f7\/z\/5ab77.gif)\n\n---\n\n## TO-DO List\n\nThis is my \"TO DO\" list that I could not finish:\n\n- More resources: Fruits and maybe rope.\n- Bushes to get fruits and ropes.\n- Crafting: Craft Axe, Pick and Spear with these materials to deliver them.\n- Show tasks at the top of the screen, maybe with arrows indicating the direction of each cave.\n\n## BUGS\n\n-- Fixed in \"LD53 - Delivery Rock - BUGS FIXED!.zip\"\n\n- Weird menu navigation\n- Sometimes some animations get frozen\n- Hole in 1 level where you could fall >_<\n\n---\n\n## Tools\n\n- Unreal Engine 5\n- Blender\n- Material Maker\n- Photopea\n- Mixamo\n\n## Team\n\n- Programming, modeling, desing,... @Geck0\n- Music by \"The Free Cat \u2013 Music for Content Creators\" in [Youtube](https:\/\/www.youtube.com\/@thefreecatmusicforcontentc3688)\n- Sound effects by www.freesound.org\/\n\n---\n\nThe latest version is **\"LD53 - Delivery Rock - BUGS FIXED!.zip\u200b\"**.\n\nYou can play the other one if you prefer rate with bugs :P\n\n---\n\n**Thanks for playing!**\n\n\n\n","title":"Delivery Rock","wayback_recovered":true,"wayback_source":{"timestamp":"20230512030226","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/370588+370587+370586+370585+370580+370519+370579+370574+370572+370571?author&parent&superparent","source":"global-node-catalog"}}