Postal Pocalypse by bwalter
Deliver the mail or die trying!!



the aspect ratio of the game makes it wonky on LD. Please use the itch link to play HTML build.
WASD or Arrows to move
Space to dash
Mouse to shoot
Game by Ben Walter. Music and Sound by Mothense
| Link | https://bwalter.itch.io/postal-pocalypse |
| Link | https://bwalter.itch.io/postal-pocalypse |
| Original URL | https://ldjam.com/events/ludum-dare/53/postal-pocalypse |
Ratings
| Given | 0🗳️ | 0🗨️ |
I loved the music, sound effects, overall mood, and the sheer *scale* of the city. There are sections that are inhabited by different enemies and the different genre lead to different combat interactions. The bouncy animations and silly dialog also added a lot to the experience.
As others have said, the game is *very* difficult. The best score I got was 3 packages, and I think I got lucky with the placement. It could be nice if there were areas you could stop (and maybe look at a map) to rest and get your bearings, since a lot of time I was too busy not dying to find the next address. Another quality-of-life improvement would be to make the gun automatic rather than tied to how fast you can click the button.
I added your delivery person to the pixel fan art collage on my profile!

Nice work and good luck during the rest of play and rate!
This game has so much potential! The idea of having no minimap or arrow telling player where to go is brilliant, but doesn't work with such brutal pace. I simply have no time to adjust the direction I'm going. I suggest making enemies come in waves, or changing their intensity, so the player have a window to check street names. And yeah, having to go through 15 extra clicks is too much of a punishment for failing to dodge a bullet. :(
That said, the game is good looking and sounds nice! I like the shot sound a lot, it was a pleasure to hear it.
Here's my playthrough:
https://youtu.be/Fc3tZurASjk