Pet Delivery by tanis

[raw]
made by tanis for Ludum Dare 53 (COMPO)

https://youtu.be/K5CUcHVguiI

Screenshot 2023-04-30 alle 16.15.31.png

Welcome to Pet Delivery!

Animal parents are waiting for the arrival of their pets. Will you be able to help them?

How to play

  • Click the mouse button and drag to aim the launch
  • Release the mouse button to slingshot the pet towards his destiny
  • Each level requires a pre-defined amount of deliveries to be accomplished (shown at the top-left of the screen)
  • Try to get through all 10 levels and earn as many points as possible
  • Please note that the trajectory helper is only available in the first three levels, then you will be on your own

Score rules

  • Each successful delivery earns 3 points.
  • If you deliver a pet to the wrong parents, you will still get 1 point.

Ratings

Given 0🗳️ 0🗨️

Feedback

jakeblake
01. May 2023 · 07:00 UTC
While I was playing I wished the sensitivity of the catapult was a bit lower (as in you'd need to drag your mouse a longer distance). Other than that I really enjoyed it.
Wahooney
01. May 2023 · 09:21 UTC
Not bad. The catapult is far too sensitive though, and the graphics could be a little chunkier, difficult to see exactly what's happening.
pauvictor
01. May 2023 · 09:28 UTC
As others mentioned, the catapult is too sensitive, and I could barely see what to do, the graphics are tiny in my monitor (screenshot attached at full screen)
![review1.png](///raw/e8f/13/z/58b3a.png)
🎤 tanis
01. May 2023 · 09:47 UTC
@pauvictor which browser and OS are you using? I don't know why it is so small on your screen. I will try to figure that out and fix it as it should definitely be way bigger than you are seeing. Thanks for reporting the issue.
pauvictor
01. May 2023 · 10:44 UTC
@tanis I use chrome in windows 11. My monitor is 1440p.
LDJam user 240168
01. May 2023 · 12:22 UTC
A fun game! Truly loved the sound effects. Agree with others that the game looks too small (I'm on Chrome with a 1080p monitor), and the controls are extremely sensitive. I tried several times but couldn't beat the level when the trajectory indicator disappears :)
🎤 tanis
01. May 2023 · 15:27 UTC
@wahooney @pauvictor @lisyarus would you mind to give it another try and check if the screen issue is fixed. I have not been able to reproduce it, but I've changed some settings in Unity, with the hope that it will work correctly. In theory the Windows and macOS builds should be handling it better. Please let me know how it works now. I also tweaked a little bit the sensitivity of the sling to make it at least playable for those that are experiencing this weird screen issue.
zSharpFire
01. May 2023 · 16:25 UTC
A really fun and well made game, had a good couple of laughs. The graphics and the audio are lovely, the gameplay is nice. Good Job!
Kerri
01. May 2023 · 17:28 UTC
Congrats on such a fun little game! Nice graphics and fun audio. Loved the little details you added. The leaderboard is a great touch too. Found it a little hard when the trajectory disappeared - would be nice to have a retry option. But overall great effort!
Defrag
01. May 2023 · 20:16 UTC
Angry birds but with pets. And you aren't trying to hurt things. And the parents don't have a choice about what kid they get, or how many! I had fun launching kiddos, and the sound effects really sold it.

The dots made the first two levels very easy, but then they disappeared and I couldn't nail anything. So maybe I still needed a little bit of dot help? Perhaps a gradual fade out where as levels progress the dot-guide starts to show less and less. Nice entry!
silkworm_sweatshop
01. May 2023 · 22:41 UTC
Cute! Damn it gets hard once the trajectory is gone though. Maybe gradually shortening it so it doesn't go all the way (which is too easy) would eas you into it more while still adding some challenge. Sfx are great!
synthol
01. May 2023 · 23:29 UTC
The game is fun. It's very similar to Angry Birds which I like. Nice work!
causalpigeon
02. May 2023 · 01:28 UTC
Really loved the leaderboard got the high score! I love this games whole feel and idea. My only recommendation would be to just fill up the whole scene because you could see cutoff points where the level stopped. Also the menu felt perfect I might have to check out the source code for it!
🎤 tanis
02. May 2023 · 12:14 UTC
@silkworm-sweatshop @causalpigeon yeah you are right that still having a shorter indicator of the trajectory would help. That's definitely a well worth improvement to make for the next version.

@causalpigeon please have a look at that code. I actually snatched it from @antti-haavikko he had the original idea and I made it mine as a starting point for all the jam games made with Unity
ruruie
03. May 2023 · 02:07 UTC
While this game would be pretty easy with the trajectory indicator, I do think it'd be more fun having it around the whole way through.
voidraizer
03. May 2023 · 02:30 UTC
This was great but I learned I suck at this type of game
Gonzo13
05. May 2023 · 18:29 UTC
What's the pretty sound fx :laughing: Good work!
Aquillot
05. May 2023 · 21:01 UTC
The game is fun, it reminds me of the angry bird games of my childhood. Like they said before when there are no points it become hard. The leaderboard is a good addition (it pushed me to make a good score) and the music and animal noises are also very fun.
Hakro
09. May 2023 · 08:53 UTC
That fart ! I don't want to know how it was recorded :D
Very fun game overall, nice touch with the sounds !
Cheers
Flightless
17. May 2023 · 13:06 UTC
It got super hard without the lines. Good job with the physics, and feel of the game!
🎤 tanis
20. May 2023 · 09:01 UTC
@hakro no animals were injured while making this game :smile: and no.. those farts were not recorded the way you imagine :wink: