Continuous Factory by congusbongus
You are the newest build engineer tasked to fix our continuous delivery system. Our programmers are complaining that their jobs aren't being delivered. Can you take a look and fix? Oh and by the way, our build servers are actually a system of folders and conveyor belts, but it says on your resume that you have 20+ years experience, so this should be no problem!
Ok here's the lowdown: you gotta get these folders moving around correctly by placing, rotating, and sometimes removing conveyor belts. Left click to place objects, click objects to rotate. Right click objects to remove them. When you get access to logic gates in the toolbar on the right, select the tool by clicking it.
Hints
- Try clicking the screen!
- You can click conveyor belts to rotate them
- Build servers pass jobs through the opposite end
- You can pass jobs through build servers even if they don't need to go there...
- Sometimes you have limited objects. Right click to remove some so you can place more
- You can rotate gates too!

Note: some bug fixes and UX improvements made post-jam
| Link | https://github.com/UnicornsOfDeath/continuous-factory |
| Original URL | https://ldjam.com/events/ludum-dare/53/continuous-factory |
Ratings
| Overall | 112th | 4.114⭐ | 37🧑⚖️ |
| Fun | 94th | 4.071⭐ | 37🧑⚖️ |
| Innovation | 219th | 3.8⭐ | 37🧑⚖️ |
| Theme | 206th | 4.271⭐ | 37🧑⚖️ |
| Graphics | 292th | 4.129⭐ | 37🧑⚖️ |
| Audio | 141th | 4⭐ | 35🧑⚖️ |
| Humor | 471th | 3.297⭐ | 34🧑⚖️ |
| Mood | 434th | 3.706⭐ | 36🧑⚖️ |
| Given | 51🗳️ | 51🗨️ |
I was initially confused by 'start', i thought that referred to the game itself, not running the CI job. Maybe 'run' could work better? I also found the different types of logic gate hard to parse visually, due to the small icons.
Great job overall, super fun!
Its like the perfect representation of software pipeline delivery..
Well executed , polished finished game.
Your music choice is soooo good really complement the gameplay puzzle vibe.
The music is a great choice. I don't like the font, it works in the mood but is not easy to read.
as if it takes me back many, many years.
I long to return to a time
without war,
without viruses,
without online trolls.
Thank you, developers,
for giving me a fleeting dream.
I did have the same issue as @hitchh1k3r, I got quite stuck on level 7, I think I ended up with 3 belts and 3 gates, thought I was doing something wrong, but ended up refreshing and was fine then.
Thanks for the feedback!
I love this kind of game!
My first LD was on the same gameplay, we were young and dumb, we had hard time for the programming and Level Design. I hope it was less painful for you!
*I found level 6 do not require logic gate and at level 8 a bug appeared where the folders did not spawn at all. (Maybe it's linked to the fact that I built a tile on the spawner :smirk: *
- the folders need to loop around the monitors, and finally exit the loop when they are done
- the gate needs to be in the loop, to divert complete folders out of the loop and to the exit
- the exit can only be reached by going through a monitor from the outside
There is also a let’s play video where the streamer works through this level and eventually solves it: https://www.youtube.com/live/JHbwctQOH9I?feature=share
The only problem I've had is that the sprites of the conveyor belts sometimes confused me as to which direction they were pointing. But as for an overview, it's a perfectly functional, aesthetic pleasing and quite entertaining game.