Days on the Lake by nardandas
NOTICE: THE WEB VERSION OF THIS GAME RENDERS INCORRECTLY ON CHROME - PLEASE PLAY ON FIREFOX OR THE WINDOWS STANDALONE DOWNLOAD FOR THE INTENDED EXPERIENCE


A delivery boat fighting game with nice water and an upgrade tree
Find people with a box above their head to pick up items! An arrow will lead you to your destination, and to your pay. Survive to the end of the day and buy upgrades for your boat - but others will be surviving and upgrading as well!
Controls:
KB+M:
WASD - Move
Mouse - Aim
Space - Jump
Click - Shoot (Once Purchased)
Left Shift - Boost (Once Purchased)
Esc - Pause
Gamepad:
Left Stick - Move
Right Stick - Aim
A - Jump
X - Shoot (Once purchased)
Left Trigger - Boost (Once Purchased)
Start - Pause
| Link | https://nardandas.itch.io/days-on-the-lake |
| Original URL | https://ldjam.com/events/ludum-dare/53/days-on-the-lake |
Ratings
| Given | 29🗳️ | 50🗨️ |
Here's the error:
```
RuntimeError: index out of bounds
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__Z26ApplyMaterialPassWithCacheRK18SharedMaterialDataR17ShaderPassContextP6ShaderPN9ShaderLab4PassEiibPKNS6_10GrabPassesEPNS6_11SubProgramsEPK22DeviceRenderStateBlock|ApplyMaterialPassWithCache(SharedMaterialData const&, ShaderPassContext&, Shader*, ShaderLab::Pass*, int, int, bool, ShaderLab::GrabPasses const*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*)@10676]:0x422cb3
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZN8Material11SetPassFastEPN9ShaderLab4PassER17ShaderPassContextP6ShaderiibPNS0_11SubProgramsE|Material::SetPassFast(ShaderLab::Pass*, ShaderPassContext&, Shader*, int, int, bool, ShaderLab::SubPrograms*)@10675]:0x422ab4
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZN8Material21SetPassSlowWithShaderEP6ShaderiR17ShaderPassContextib|Material::SetPassSlowWithShader(Shader*, int, ShaderPassContext&, int, bool)@10989]:0x445f5e
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZN26CustomRenderTextureManager25UpdateCustomRenderTextureEP19CustomRenderTexturei|CustomRenderTextureManager::UpdateCustomRenderTexture(CustomRenderTexture*, int)@11882]:0x4c8e7c
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZN26CustomRenderTextureManager26UpdateCustomRenderTexturesER13dynamic_arrayIP19CustomRenderTextureLm0EEb|CustomRenderTextureManager::UpdateCustomRenderTextures(dynamic_array<CustomRenderTexture*, 0ul>&, bool)@11877]:0x4c8127
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZN26CustomRenderTextureManager6UpdateEb|CustomRenderTextureManager::Update(bool)@11873]:0x4c72bf
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZZ23InitPlayerLoopCallbacksvEN51PostLateUpdateUpdateCustomRenderTexturesRegistrator7ForwardEv|InitPlayerLoopCallbacks()::PostLateUpdateUpdateCustomRenderTexturesRegistrator::Forward()@10939]:0x44265b
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__Z17ExecutePlayerLoopP22NativePlayerLoopSystem|ExecutePlayerLoop(NativePlayerLoopSystem*)@10636]:0x41dc9d
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__Z17ExecutePlayerLoopP22NativePlayerLoopSystem|ExecutePlayerLoop(NativePlayerLoopSystem*)@10636]:0x41dcb2
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__Z10PlayerLoopv|PlayerLoop()@10631]:0x41d837
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[__ZL8MainLoopv|MainLoop()@10624]:0x41bd30
@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.wasm:wasm-function[dynCall_v@84717]:0x178aaed
unityFramework/Module.dynCall_v@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.framework.js:2:533368
browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.framework.js:2:194434
runIter@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.framework.js:2:197507
Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/7832518/Build/web_firefox_only.framework.js:2:195969
```
One thing that was a bit tricky was not knowing exactly what to do at first - but once I got the hang of things, I had fun fighting other boats and making deliveries.
Congrats on the game!
There are few minor bugs, but overall it's quite decent jam entry.
Keep up the good work.
This is such a calming and mesmorizing experience! Would be a killer game, but all upgrades on the left side of the screen were blocked by disclaimer, so I could not click any of those, which left me out of guns :(

And yes, I played in Firefox on Windows. Windowed, fullscreen, did not matter.
Would totally play the full game after this is patched!
Shame about the gun upgrades not being purchasable. The spike upgrade has the same problem, but the popup switches to the other side if you mouse over the very left of that button. I did buy all the others though. It was fun.
The mechanic upgrade didn't seem to do anything, and I didn't notice any changes after I bought the spike upgrade.
Finding people with tasks to do could be annoying at times. I was confused at first because I couldn't find any of them and thought I must be missing something.
The progress bars were a bit glitchy for me, they would clip behind the water or just not appear to fill up at all. (Using Firefox)
Very chill game, and the start is very slow, it was so nice to see upgrades too. If it's planed as a meditation game it's good, but if is not, it's quite boring just to move and get delivery packages.