{"author_link":"\/users\/aweskybear","author_name":"AweSkyBear","author_uid":1371030,"comments":[{"id":981891,"author_name":"LDJam user 371030","author_uid":"371030","epoch":1684404192,"text":"Let's throw some crates : )))","format":"md","likes":0,"spam":"N"},{"id":983485,"author_name":"LDJam user 262142","author_uid":"262142","epoch":1684585056,"text":"my plane is a submarine now...\n\n![submarine.png](\/\/\/raw\/eff\/f3\/z\/5be8c.png)\n\ni like the idea of having zones to deploy because my first instinct is to cheese it by flying close to the flag and dropping it","format":"md","likes":2,"spam":"N"},{"id":983489,"author_name":"Max Amaden","author_uid":"max-amaden","epoch":1684586328,"text":"Fun little game!! I enjoyed it a lot! :grin: \n\nSorry to hear you had troubles getting whitelisted, hopefully that's not a problem next time.\n\nLooking forward to whatever you make next, keep up the great work!! :grin: ","format":"md","likes":2,"spam":"N"},{"id":983507,"author_name":"LDJam user 371030","author_uid":"371030","epoch":1684591732,"text":"Thank you, @shreemp ! Hahaha... it's not a bug.. it's a feature hahah\n\nThank you, @max-amaden ! \n\nI cannot express enough my gratitude and happiness that my first ever-public *game* gets such positive commments and that you are enjoying it! Pleasure is All mine! Thank you!\n\n@shreemp  , @max-amaden Btw while developing on the initial idea, I had the same drive haha and I wondered how i would make it such that (I myself) don't want to cheat - thus eject areas (added the previous day before publishing)\n\nThis way the player 1) has a clearer goal \/ idea on where to proceed  2) is motivated to build a strategy around concrete zones 3) takes potentially 2 kinds of risk while trying to eject , e.g. near a solid object and when targetting a flag\n\nTBH: My sketches \/ideas expanded so much to include more types of objects, like wind, moving ground, rotatable eject areas, birds and spikes (for example) but time was little (for me) and i am still building my \"framework\" for rapid delivery.. haha , thanks!  In reality 1\/3 of my time went jnto fixing issues due to my physics setup not setup properly....\n\n @max-amaden hopefully yes  ! next time maybe will try the scored formats too :)) and would really look forward to playing your great LD games as you deserve, on time .. : ))\n\n\n","format":"md","likes":2,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[{"url":"https:\/\/aweskybear-ldjam-53-entry.netlify.app\/","text":"Initial Release!"},{"url":"https:\/\/aweskybear-ldjam-53-entry-updated.netlify.app\/","text":"Future (if improvements are done to this game)"}],"metadata":{"g_key":"68194","g_author":"1371030","g_event":"LD53","g_eventkey":"118","g_subevent":"EXTRA","g_urlkey":"291941","g_title":"Airborn Island Delivery","g_status":"WAYBACK","g_place":"99999","g_commentcount":"4","g_site2_node_id":"371031","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"371031","n_urlkey":"291941","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/airborn-island-delivery","n_slug":"airborn-island-delivery","n_type":"item","n_subtype":"game","n_subsubtype":"extra","n_author":"371030","n_created":"0","n_modified":"0","n_version":"1146974","n_status":"WAYBACK"},"node":{"id":371031,"parent":332127,"_superparent":9,"author":371030,"type":"item","subtype":"game","subsubtype":"extra","published":"2023-05-18T10:02:26Z","created":"2023-05-18T09:46:45Z","modified":"2023-10-14T17:01:39Z","_trust":1,"version":1146974,"slug":"airborn-island-delivery","name":"Airborn Island Delivery","body":"Hey everyone! : ))) Hope you enjoy my game... blood, sweat and (almost) tears were shed along those few weeks, due to some personal time constraints :))) but the result is satisfactory to me! Note: my first-ever public game. :))\n\n\nWelcome to Airborn Island Delivery - deliver the package via a plane! to secluded rectangular islands. Some have a flag - eject the crate and land it successfully near a flag for 3 seconds! Sounds easy? Not always! There are \"eject areas\" and you can eject the create only when touching one!\n\nHappy deliveries!!! :)))\n\nDetails:\n- A Physics game - crate ejection works based on plane speed and direction\n- HTML5 (JavaScript) + TypeScript : Phaser3 (game engine), matterjs (physics), ramdajs (functional helpers), parceljs (bundling), a whole lot of functional programming to the rescue : ))) \n- this game was made in around 10 sits, ranging from 1 to 3-4 hours (there were only 2 3-4s)\n\nThe in-game F1 (controls and tips):\n\n---------\n\n- W\/S - or arrows UP\/DOWN to steer plane up\/down\n- SPACE - for plane high gear ;)\n- E - to eject the crate (inside green areas) ;)\n- P - to pause\/unpause + WASD or arrows to investigate map \n- R - to restart a level\n- X - to exit from a level\nGoal - land the crate near a flag for at least 3 seconds\nTip 0: pause a level with P to pan around and see the area\nTip 1: ejecting the crateat different speed causes a different direction and velocity\nTip 2: speeding the plane makes the ejection different\nTip 3: don't crash the plane! \n\n---------\n\nEnjoy! All feedback is welcome!\n\n","scope":"public","node-timestamp":"2023-05-18T10:02:26Z","meta":{"author":[371030],"cover":"\/\/\/content\/659\/a5\/z\/5bd71.jpg","allow-anonymous-comments":"1","grade-06-out":"1","link-01":"https:\/\/aweskybear-ldjam-53-entry.netlify.app\/","link-01-tag":[42336],"link-01-name":"Initial Release!","link-02":"https:\/\/aweskybear-ldjam-53-entry-updated.netlify.app\/","link-02-tag":[42336],"link-02-name":"Future (if improvements are done to this game)"},"meta-timestamp":"2023-10-14T17:01:39Z","path":"\/events\/ludum-dare\/53\/airborn-island-delivery","parents":[1,5,9,332127],"files":[{"id":19242,"author":371030,"node":371031,"tag":0,"name":"53LDJAM-aweskybear-AirbornIslandDelivery-extra-entry.zip","size":1970500,"timestamp":"2023-05-18T10:01:43Z","status":9}],"files-timestamp":"2023-05-18T10:01:43Z","love":0,"comments":4,"comments-timestamp":"2023-05-20T15:19:04Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-07":1,"grade-08":1},"magic":{"cool":220.7940216582,"feedback":10,"given":4.875,"grade":1.7142857142857,"smart":140.00868039858},"_wayback":{"timestamp":"20240509001836","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/352520+304100+376966+352024+281959+280832+297001+365286+373132+333785+276531+366791+358467+301827+277333+378558+283006+360412+276668+371031+293295","source":"global-node-catalog"}},"text":"Hey everyone! : ))) Hope you enjoy my game... blood, sweat and (almost) tears were shed along those few weeks, due to some personal time constraints :))) but the result is satisfactory to me! Note: my first-ever public game. :))\n\n\nWelcome to Airborn Island Delivery - deliver the package via a plane! to secluded rectangular islands. Some have a flag - eject the crate and land it successfully near a flag for 3 seconds! Sounds easy? Not always! There are \"eject areas\" and you can eject the create only when touching one!\n\nHappy deliveries!!! :)))\n\nDetails:\n- A Physics game - crate ejection works based on plane speed and direction\n- HTML5 (JavaScript) + TypeScript : Phaser3 (game engine), matterjs (physics), ramdajs (functional helpers), parceljs (bundling), a whole lot of functional programming to the rescue : ))) \n- this game was made in around 10 sits, ranging from 1 to 3-4 hours (there were only 2 3-4s)\n\nThe in-game F1 (controls and tips):\n\n---------\n\n- W\/S - or arrows UP\/DOWN to steer plane up\/down\n- SPACE - for plane high gear ;)\n- E - to eject the crate (inside green areas) ;)\n- P - to pause\/unpause + WASD or arrows to investigate map \n- R - to restart a level\n- X - to exit from a level\nGoal - land the crate near a flag for at least 3 seconds\nTip 0: pause a level with P to pan around and see the area\nTip 1: ejecting the crateat different speed causes a different direction and velocity\nTip 2: speeding the plane makes the ejection different\nTip 3: don't crash the plane! \n\n---------\n\nEnjoy! All feedback is welcome!\n\n","title":"Airborn Island Delivery","wayback_recovered":true,"wayback_source":{"timestamp":"20240509001836","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/352520+304100+376966+352024+281959+280832+297001+365286+373132+333785+276531+366791+358467+301827+277333+378558+283006+360412+276668+371031+293295","source":"global-node-catalog"}}