BoxBox by mao

Store and retrieve as many items as you can in a small but recursive warehouse.
Mobile web supported!
Instructions
Drag items into free slots to store them until they are requested.
Drag boxes onto viewers for more space. Some slots can only hold boxes.
Don't forget where you put everything!
About
This is my first game with Godot! I really love how quickly I can hook things up and iterate in it.
I came up with the idea for this pretty late, so I ended up with less than 24 hours to finish this. I had to leave out a lot of stuff I wanted to add, like sound and music, keyboard support, and a whole upgrade tree. I also didn't have time to properly test the difficulty, so it's way harder than I intended. Alas, such is the way of the game jam. I might polish this some more and release a post-jam version at some point.
Inspired by Wilmot's Warehouse, Patrick's Parabox, Recursed, and Wikipedia pages about data structures.
Hotfix: Fixed screen resolution scaling on web export
Ratings
| Overall | 206th | 3.48⭐ | 27🧑⚖️ |
| Fun | 225th | 3.3⭐ | 27🧑⚖️ |
| Innovation | 91th | 3.78⭐ | 27🧑⚖️ |
| Theme | 51th | 4.22⭐ | 27🧑⚖️ |
| Graphics | 293th | 2.938⭐ | 26🧑⚖️ |
| Mood | 313th | 2.571⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 27🗨️ |
Yeah, minimal sound effect would make this game even better. Also might be a small suggestion, sometimes in the beginning you receive an out task with input which you haven't placed into storage yet (I was confused a bit when I couldn't find it) but once I learned it's in the tasks also I could continue.

I only had 4 pieces left to complete that wave and couldn't find the one that should go out and I lost. Good stuff. Very interesting concept. I think it would be cool to have like an easy mode where the ones that are due to go out are highlighted so you can quickly tell if the box has something when you have 4 levels of nesting to unpack and check.
A fun and challenging game overall. Good job!
Very fun and novel framework set up here--especially given that it was all assembled in 24 hours. Nicely done!
Like others, it took me a few waves to realize I could store the boxes with items in it.
Could be a cool concept to take further into a full game.
I was able to place the circles and brackets but after that I didn't know what I was going for.
I got to 80 then my brain hurt so I stopped :D
good:
- cool concept, simple to understand (once you actually see what's going on) but incredibly difficult to play
- fits the theme very well
bad:
- hurt my brain (this was probably what you were going for tbh)
- too many letters/numbers to remember. the ideal would be to have lots of visually distinctive things (letter + shape + icon combo kinda thing), but I guess that takes time to do in a jam. maybe if everything was two characters rather than 3 that'd help? (and that wouldn't take added time)