Shootout! at High Noon by TheFoppian
In a small Texas town with limited space for infamy, there can only be one man with the Big Iron. Come see the Arizona Ranger in...

Please play with sound!
This game was heavily inspired by classic westerns and West of Loathing. Keep an eye out for wacky gags and jokes!
| Link | https://thefoppian.itch.io/ld54-shootout-at-high-noon |
| Original URL | https://ldjam.com/events/ludum-dare/54/shootout-at-high-noon |
Ratings
| Overall | 739th | 3.397⭐ | 41🧑⚖️ |
| Fun | 596th | 3.41⭐ | 41🧑⚖️ |
| Innovation | 1046th | 2.579⭐ | 40🧑⚖️ |
| Theme | 863th | 3.167⭐ | 41🧑⚖️ |
| Graphics | 519th | 3.692⭐ | 41🧑⚖️ |
| Audio | 380th | 3.5⭐ | 40🧑⚖️ |
| Humor | 118th | 3.897⭐ | 41🧑⚖️ |
| Mood | 396th | 3.731⭐ | 41🧑⚖️ |
| Given | 28🗳️ | 58🗨️ |
I like the idea of having to count your bullets (9) before reloading, some visual/audio feedback on when you're empty and when you're reloading would go a long way though.
But congrats submitting it's quite an achievement on it's own.
There's a small UX problem: both your hearts and ammo UI are up top, which are both very busy areas visually in the same colors and the area that you won't be looking at much when trying to aim for your enemy. I think if you moved them down next to the enemy it would be a lot clearer when you need to reload.
Lots to be proud of here, congrats on getting this much done in so little time!
Well done, team!
WOuld have loved a bit more variety for each level
The music was great, the art was funny.
In my opinion, instant reload is too much, or it should take some time or this mechanics should be deleted, I guess. Or it was made for balance, 'cause enemies're shooting unstoppable)
Cozy little project.