Claustrorush by Neon Kuroasa
Warning ! This game is made on Godot 4.1. As an unstable (but freakin' amazing) engine, you might encounter a game crash when restarting. Claustrorush is an infinite vertical 2D platformer where you control a little guy trying their best to escape an old crumbling tower !
The player must react quickly and grab wall-repelling runes as the walls are coming to limit the level and crush our round boi.
Controls :
Arrow Keys / Left Joystick : Movement
Space / Cross : Jump
Shift / R1 : Dash
Made with <3 in 48 hours by Team Pebble :
Marcoleric (Twitter: @Marcoleric_) : Code, Art, Animation, UI
Neon Kuroasa (Twitter: @KuroasaNeon) : Code, Art, Music, SFX
| Link | https://www.mediafire.com/file/l0wuaqy6zymrikf/Claustrorush.zip/file |
| Itch.io | https://teampebble.itch.io/claustrorush |
| Original URL | https://ldjam.com/events/ludum-dare/54/claustrorush |
Ratings
| Overall | 93th | 4.132⭐ | 21🧑⚖️ |
| Fun | 116th | 4⭐ | 21🧑⚖️ |
| Innovation | 520th | 3.421⭐ | 21🧑⚖️ |
| Theme | 90th | 4.368⭐ | 21🧑⚖️ |
| Graphics | 252th | 4.132⭐ | 21🧑⚖️ |
| Audio | 91th | 4.053⭐ | 21🧑⚖️ |
| Humor | 711th | 2.594⭐ | 18🧑⚖️ |
| Mood | 406th | 3.722⭐ | 20🧑⚖️ |
| Given | 9🗳️ | 6🗨️ |
I really love how you used the theme. The whole game feels really polished!
Being able to strategically use the crushing walls of death to your advantage with well placed jumps and dashes gives this really simple concept incredible depth.
The controls felt a little bit weird, movement is too slippery for my taste
I really like how the pressing "Walls are closing in" mechanic both adds tension but also helps you go faster. The controls are a bit hard to get used too, especially the wall jump, but once you get them it's really fun.
Also nice art and fitting music. Great job ✨
Got top score of 20 917. With the walls being so close futher in the game, I was basically dual mashing the jump button while running against the wall. That was really fun (serious)
The graphism and the colors are very well done.
I took a little time to understand that the dashes against the wall are made with the up arrow.
I liked very much the mechanic of the narrowing walls. You have to keep them as far as possible, but at the same time, when they are near, you can climb super fast by spamming the up arrow.
The level randomization is also a good idea. I don't like these super-meat-boy-like platformers where you have to learn your moves by heart. In your game, each try is different.
Overall, a very cool game !
The polish is really well done ! Well done !
Music = banger <3 <3 <3
Test it ! do several runs, and try to beat my score: 4143
Very good job :D
I'm really bad ! try to beat me :D

Reminds me of the old game "Icy Tower" somehow, which war a really nice addicting game.
The only thing i would "criticize" is that sometimes the (randomly generated?) platforms are a little bit to hard to jump to. But that could just be a skill issue.
Overall, gerat game!