12 Vengeful Ghosts by DecadeDecaf
12 Vengeful Ghosts is Touhou Project meets 12 Angry Men.
Okay fine, I'll elaborate. This game is a narrative bullet hell very loosely inspired by the aforementioned film. You play as one of twelve ghosts responsible for deciding the fate of a mortal, but those other ghosts aren't nearly as forgiving as you.

All programming, art, writing, music, sound, etc. was made in less than 48 hours for the Ludum Dare 55 compo. I hope you enjoy!
| html5 | https://decadedecaf.itch.io/12vg |
| windows | https://decadedecaf.itch.io/12vg |
| source code | https://github.com/DecadeDecaf/12VG |
| soundtrack | https://decadedecaf.bandcamp.com/track/vengeful-ghosts |
| Original URL | https://ldjam.com/events/ludum-dare/55/12-vengeful-ghosts |
Ratings
| Overall | 41th | 4⭐ | 27🧑⚖️ |
| Fun | 29th | 4.1⭐ | 27🧑⚖️ |
| Innovation | 228th | 3.12⭐ | 27🧑⚖️ |
| Theme | 290th | 2.94⭐ | 27🧑⚖️ |
| Graphics | 75th | 4.02⭐ | 27🧑⚖️ |
| Audio | 11th | 4.24⭐ | 27🧑⚖️ |
| Humor | 24th | 4.042⭐ | 26🧑⚖️ |
| Mood | 35th | 4.022⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 15🗨️ |
I loved the graphics, the bullet hell design, the narrative, and the soundtrack is a BANGER. I felt like sometimes the dodge didn't work as intended, or was I just doing something wrong (I'd dodge forward to go across a line of bullets, to just "dash" right into it on point blank range? Maybe I just pressed it too late haha)? Either way, great entry!
Everything was so well polished from the soundtrack to the cute little ghost designs ^_^
Definitely one of my favorite submissions so far!
Anyway, I think the game itself is really well made. Great audio, great graphics, and a very engaging and challenging core game. Very solid submission!
Especially since ctrl+W closes the window, I heavily recommend arrows + ZXC to anyone reading this.

Tutorial is great, and it's great that you can skip the text.
As far as I can tell there's no real reason to not hold down the shoot button? At least for the first of the levels (I accidentally closed the window twice, and got frustrated). For stuff like this I think it makes sense to either have some sort of detriment to shooting, or just have the player auto shoot.
my pulse is over 9000
Died so many times on the last ghost
EDIT: Second attempt fared much better lol

Also thank you a ton for including a volume slider! I love being able to listen to the music in jam submissions but it's usually so loud at 100%. Thanks to that slider I could appreciate the great music
All in all though, excellent entry!
I had fun playing yours