Servant of Lord Doof by rainybyte
You are a butler with work to do. But your annoying and lazy Lord keeps summoning you to do random stuff. Will you be able to do your job between the summons, or will the spear of an angry noble be your end?

Controls:
WASD or Arrow Keys or Left Stick to move
F or Space or Xbox A to interact
Sooo.... this is our first team jam, and we didn't get the fail state made in time, and a lot of other "quest chains" were left on the floor, but you can definitely see a complete game loop with very very rough edges :)
Thanks for playing our game #madeingodot
EDIT: As it turns out, the 3am export works wonders for making sure everything is broken. Apparently the exports were COMPLETELY borked and because of editor caching I hadn't noticed. Please use the so-called ~~'Hotfix 1"~~ "Hotfix 2" builds. The old uploads are left for verification
EDIT 2: With Hotfix 2, I believe we have solved the last of the bugs. No more standing on tables! The buggy tasks are also fixed. That means that as far as LD is concerned, I think this is the best it gets for us ;-;
However, stay tuned for when we finish the rest of the features outside of LD. We'll keep those builds separate in order to preserve the integrity of the jam ;)
If you notice any other bugs, please let us know!
PORT: We have ported from C# to GDScript in order to create a web port at https://rainybyte.itch.io/servant-of-lord-doof
*POST JAM VERSION: * https://rainybyte.itch.io/servant-of-lord-doof-post-jam Here you can play the version that represents our vision for the game we would have loved to release in time for the jam. Enjoy it, but remember to play and rate the original first!
Ratings
| Overall | 1173th | 2.73⭐ | 52🧑⚖️ |
| Fun | 1139th | 2.694⭐ | 51🧑⚖️ |
| Innovation | 1148th | 2.543⭐ | 49🧑⚖️ |
| Theme | 761th | 3.449⭐ | 51🧑⚖️ |
| Graphics | 996th | 2.867⭐ | 51🧑⚖️ |
| Audio | 641th | 3.061⭐ | 51🧑⚖️ |
| Humor | 354th | 3.439⭐ | 51🧑⚖️ |
| Mood | 1085th | 2.883⭐ | 49🧑⚖️ |
| Given | 94🗳️ | 80🗨️ |

You can see the core concept, though, and it's definitely a unique approach to the theme. Well done here!
You are probably aware of all the bugs that I could name, but just in case you aren't - my playthrough in particular was stopped by the fact that I could not put away the salad bowl. It was dropped on the table next to the lord and I could not pick it up again. It's also very hard to know what you are actually accepting/fulfilling when there are many interaction circles on the lord.
I played the web port, by the way, and it worked fine. I hope you finish it and manage to realize your original vision :smile_cat:
Fun concept and audio design. Creative use of the theme. Game broke a bit in fullscreen mode on a 4K monitor and could use a little polish around the edges but that just comes with the jam territory sometimes.
Congrats on finishing your first team jam!
Anyway, this is a cool first team project, good job!
@kallico intends to flesh out the original vision, at least the scoped down version of it, a less-buggy Great Hall where Lord Doof attempts to spear you if you take too long.
@james-7777 a pointer to the tasks would definitely be helpful, I agree.
@braktheman you know, I still haven't figured out how to the constant world-space viewport in Godot, if I figure out how to make it happen, I'll make sure we get it in @kallico 's version 2.0 :D
In the end, we are aware it's really rough, and while I don't expect high marks for graphics or fun, I do hope you all enjoyed our interpretation of the theme, and our attempts to fill the little bit we had with our own brand of silly quirky humor. It would warm our heart to know that we made joy in the
Good job!