Autobahn to Hell by Revetoon

[raw]
made by Revetoon for Ludum Dare 55 (JAM)

Chaos in Limbo!

Melvorath the Demon Lord has stolen the Souls of the Damned! You must chase him through different infernal dimensions to kick his butt arrest him, while crashing through the hords of minions summoned by his new powers!

A fast-paced arcade racing game that will make you discover three very different environment, each having its own game mechanics and unique look.

Now it's time to equip your fireproof suit and start your magma-powered engine, the souls won't get back by themselves!

Watch the trailer!

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How to play

Across three unique worlds, your goal is to drive as fast as possible to catch up to Melvorath in his big demon-ish car, and hit him with yours! Be careful to dodge obstacles and minion cars, they will slow you down!

  • Move: WASD, ZQSD, arrow keys or left joystick
  • Dash: Space or A (gamepad)

Assets

Almost everything in this game has been made in the course of Ludum Dare 55, including: * Gameplay mechanics * Graphics * All musics and sounds * Shaders

Exceptions : * Some icons (we reworked them) * Fonts (Here and Here) * Our logo splashscreen (Taboulé Recipe)

Resources used : * URP Shader doc Here (was very useful) * Toon Shader tutorial Here (non URP)

Tools

  • Game engine: Unity
  • 3D modeling: Blender
  • 2D design: Gimp
  • Music: FL Studio
  • Sound design: Audacity

Changelog

v1.0

Original game release during the Ludum Dare.

Ratings

Given 4🗳️ 3🗨️

Feedback

Motti
16. Apr 2024 · 01:57 UTC
Awesome Game!
Alexandru Barbanoua
17. Apr 2024 · 22:38 UTC
The game is very cool, I really like the graphics, it seems to be inspired by the style of hellboy, the gameplay kept me for a long time, which is very nice, everything it's great, I haven't found any problems, the game is splendid!
MaiMai
19. Apr 2024 · 23:43 UTC
Wow! This is great, really well polished game for a jam entry!
I love the art style and it feels really good to play.
Only things I would add are that I wasn't sure at first what I was doing until I caught up to the demon, and then I wasn't sure what to do with him until I killed him and we moved onto the next level. In the second one I caught up and just kind of sat in front of him, doing slow damage.
I'm not one to speak, though, your game is way more complete than my car game, haha.
Really well done, congrats!
mongoose-59
20. Apr 2024 · 02:19 UTC
it can be a bit monotonuos, but its really well polished and i can very much imagine an expanded version with more traps and combat, it was good work
Rudra Nil Basu
20. Apr 2024 · 07:05 UTC
Very well polished entry!
konstantinreed
20. Apr 2024 · 09:03 UTC
The game lacks an ending and some challenge, but it has very appealing graphics, music, and enjoyable controls. It took me some time to figure out that I needed to press forward to accelerate. Once I started using it, I easily pulled away from the opponents, but they started spawning in front of me, lol. Excellent prototype for a future game, good job!
JustMars
27. Apr 2024 · 14:28 UTC
Outstanding graphics! The colors, animation, effects etc. all looked very cohesive and extremely stylistic. The bubble dimension looked especially cool. The music was great, but the lack of sound effects was disappointing. The gameplay felt good, and the theme of summoning was there. I ran into a bug in the final level where the boss enemy got stuck (or something like that) after I drove past it, which caused me to have to restart the game, but it was not a big big deal thanks to the relatively short length of the game. Overall a really solid entry, excellent work!
Rene
27. Apr 2024 · 15:15 UTC
Cool game! I liked the style and colors and general gameplay. Had some problems using ultra wide monitor with UI scaling and not understanding how to play but I managed to beat the game in the end.
KrummSakura
28. Apr 2024 · 17:28 UTC
The visual style of the game is stunning which I can say that it is one of my favorites so far. I like the multiple distinct levels with different music which are really good and fit the mood. Also the backstory is a nice touch. Not a huge deal for a jam game but sound effects could add some more game juice . I hope you can develop it further after the jam. Excellent job!
Verbante
28. Apr 2024 · 17:35 UTC
Different levels and the music was very cool. And the car controlled nicely
PatteDeCanaard
28. Apr 2024 · 17:49 UTC
I really like the visual style of the game, it's quite polished and the transitions between scenes are very well done. The music is very good, but it would be nice to add some sound effects when colliding or dealing damage to other cars, for example. Great job!
LDJam user 391644
28. Apr 2024 · 18:04 UTC
Coming from Denmark, I can vouch for this being a 100% accurate autobahn simulator! :sweat_smile:
- Great controls
- Fantastic graphics and mood

Really well executed, well done!
MaxDrago
28. Apr 2024 · 18:19 UTC
I loved this game! If there is further development of the idea, I would love to play it!
Great graphics, music, controls together create an interesting atmosphere!
freamdev
28. Apr 2024 · 18:28 UTC
Pretty good racer game, very impressed by the feel of the car. My only two issues was I wasn't sure how much I need to ram into the enemy car, and on the second map I knocked him under the ground somehow and he never came back regardless how slow I went.
Bstabuu
28. Apr 2024 · 18:49 UTC
Really enjoyed this one. Minion cars felt pretty weak and I couldn't tell which bubbles affected the move speed at the end but otherwise great game.
BoltKey
28. Apr 2024 · 19:03 UTC
At first, it was very hard to see what is my objective. I still don't entirely understand how do I defeat the opponent: do I have to hit him enough times? There is no feedback on whether I am getting closer to beating the level.

I really love the ambience and vibe of this.
FreshD
28. Apr 2024 · 19:35 UTC
The driving feels very nice. It took me a bit, to get a hang to the camera angle, but after that it was fun! Cool game!
LDJam user 364744
28. Apr 2024 · 19:56 UTC
that level transition!?? extremely cool visuals and polish on this one!!

very well done three little levels too! i wish the car steering / acceleration had a little more inertia/acceleration to it. congrats on the game!
Klemmbaustein
28. Apr 2024 · 19:57 UTC
Nice game! I liked the sense of speed and handling of the car, and the visuals were nice.
I think it could've used more sounds, ramming other cars could use some more feedback (camera shake maybe?) and in the last level I found it a bit hard to figure out which bubbles would actually slow me down and which ones were in the air or shadows.
Otherwise I don't really have complaints about this one, it's a good entry!
Okamit
28. Apr 2024 · 23:24 UTC
The graphics look really stylish and clean, beautiful! it was fun, but I agree with others that more challenge, sound effects and feedback for impact and when you are in the state of defeating the boss car, as that's a bit unclear right now.

But I enjoyed the game and I feel the base game is so solid that it would just take a few QoL-adjustments, more design, and just more content to make it into a really nice racer game. It's cool to see another game using a slanted perspective as well, just as our game does, albeit a wholly different kind of game haha.

Great work!
frozenfire92
29. Apr 2024 · 00:24 UTC
This was an interesting game. The graphics and audio fit the theme quite well. I went for a few minutes but had no idea how to progress, it just seemed like the same loop of more cars spawning behind me :sweat_smile: Keep on making games!
Furtive Pygmy
29. Apr 2024 · 04:25 UTC
This was a good bit of fun, great work.
Loved the art style and music!

Could have been a bit more challenging, but other than that a great entry!
CrociDB
29. Apr 2024 · 09:00 UTC
Wow! I love this one, such a solid game for the jam. The feeling of driving that car is really good, reminds me of good old Rock'n'Roll Racing. The way obstacles work is one of the greatest things from this game, like, it's there to be in your way and be frustrating, but having it just slowing down your car is way less frustrating than actually hitting and stopping completely, especially for a fast-paced game like this one. If one thing I could wish for an improvement would be more impact when landing hit on the opponents, maybe some satisfying SFX, some screenshake or screen flash, I don't know, I feel like I needed more than the flashes on the cars.

Overall a fantastic game and I'm very happy I came across it. Good job you all! :)
Frocto
29. Apr 2024 · 09:51 UTC
Cool graphics!
Mr.Esport
29. Apr 2024 · 11:35 UTC
The graphics, particle, transitions are pretty much perfect. Kudos on the whole atmosphere that you created.
I didn't get it at first because I wasn't pressing Forward, so it took me a second try to understand the point, but completing it felt good.
I think the gameplay could still use a bit of polish, mainly the car collisions maybe. Still, Solid game, cheers ^^
UngarBlapp
29. Apr 2024 · 23:51 UTC
Really liked the aesthetic and graphic/art of this game!
The controls were good, but I wanted a little more from the gameplay.
I really liked how you could knock over the trees and houses, and I
really liked the particle on nitro/dash.
Overall really good work, a super looking game!