Autobahn to Hell by Revetoon
Chaos in Limbo!
Melvorath the Demon Lord has stolen the Souls of the Damned! You must chase him through different infernal dimensions to kick his butt arrest him, while crashing through the hords of minions summoned by his new powers!
A fast-paced arcade racing game that will make you discover three very different environment, each having its own game mechanics and unique look.
Now it's time to equip your fireproof suit and start your magma-powered engine, the souls won't get back by themselves!



How to play
Across three unique worlds, your goal is to drive as fast as possible to catch up to Melvorath in his big demon-ish car, and hit him with yours! Be careful to dodge obstacles and minion cars, they will slow you down!
- Move: WASD, ZQSD, arrow keys or left joystick
- Dash: Space or A (gamepad)
Assets
Almost everything in this game has been made in the course of Ludum Dare 55, including: * Gameplay mechanics * Graphics * All musics and sounds * Shaders
Exceptions : * Some icons (we reworked them) * Fonts (Here and Here) * Our logo splashscreen (Taboulé Recipe)
Resources used : * URP Shader doc Here (was very useful) * Toon Shader tutorial Here (non URP)
Tools
- Game engine: Unity
- 3D modeling: Blender
- 2D design: Gimp
- Music: FL Studio
- Sound design: Audacity
Changelog
v1.0
Original game release during the Ludum Dare.
| WEBGL | https://revetoon.itch.io/autobahn-to-hell |
| Original URL | https://ldjam.com/events/ludum-dare/55/ld55-1 |
Ratings
| Given | 4🗳️ | 3🗨️ |
I love the art style and it feels really good to play.
Only things I would add are that I wasn't sure at first what I was doing until I caught up to the demon, and then I wasn't sure what to do with him until I killed him and we moved onto the next level. In the second one I caught up and just kind of sat in front of him, doing slow damage.
I'm not one to speak, though, your game is way more complete than my car game, haha.
Really well done, congrats!
- Great controls
- Fantastic graphics and mood
Really well executed, well done!
Great graphics, music, controls together create an interesting atmosphere!
I really love the ambience and vibe of this.
very well done three little levels too! i wish the car steering / acceleration had a little more inertia/acceleration to it. congrats on the game!
I think it could've used more sounds, ramming other cars could use some more feedback (camera shake maybe?) and in the last level I found it a bit hard to figure out which bubbles would actually slow me down and which ones were in the air or shadows.
Otherwise I don't really have complaints about this one, it's a good entry!
But I enjoyed the game and I feel the base game is so solid that it would just take a few QoL-adjustments, more design, and just more content to make it into a really nice racer game. It's cool to see another game using a slanted perspective as well, just as our game does, albeit a wholly different kind of game haha.
Great work!
Loved the art style and music!
Could have been a bit more challenging, but other than that a great entry!
Overall a fantastic game and I'm very happy I came across it. Good job you all! :)
I didn't get it at first because I wasn't pressing Forward, so it took me a second try to understand the point, but completing it felt good.
I think the gameplay could still use a bit of polish, mainly the car collisions maybe. Still, Solid game, cheers ^^
The controls were good, but I wanted a little more from the gameplay.
I really liked how you could knock over the trees and houses, and I
really liked the particle on nitro/dash.
Overall really good work, a super looking game!