{"author_link":"\/users\/thepelranthean","author_name":"ThePelranthean","author_uid":1000985,"comments":[{"id":1033884,"author_name":"manabreak","author_uid":"manabreak","epoch":1713183081,"text":"Nice to see 3D games here! The rotation point was a bit off; I had to imagine the player to stand a bit to the right and down from where it actually was. Also, the goblins sometimes spawned on the other side of the door, but I could still whack them through it. :D","format":"md","likes":1,"spam":"N"},{"id":1033908,"author_name":"mertol","author_uid":"mertol","epoch":1713183532,"text":"I am on Mac, so I couldn't play your game. But I liked the low-poly characters :)","format":"md","likes":2,"spam":"N"},{"id":1034026,"author_name":"CodeRaurus","author_uid":"coderaurus","epoch":1713185775,"text":"Interesting idea. It could work with little more meat on the bones. What plans did you have for it? I feel in this state it could've used some sort phases for the doors, like \"spawn X and then slay Y\" or \"slay X in Y time\". Sadly there was not a whole lot to explore, as promoted.\n\nI do like the models.\n\nGood job!","format":"md","likes":1,"spam":"N"},{"id":1034247,"author_name":"ugly_robot","author_uid":"ugly-robot","epoch":1713190128,"text":"Wow! Wait, you made the goblin, character, and audio? Those were great! Do you just have a trumpet and bells at your house?\nSorry you didn't have time for more content. Thanks for submitting!","format":"md","likes":1,"spam":"N"},{"id":1036764,"author_name":"ThePelranthean","author_uid":"thepelranthean","epoch":1713222101,"text":"@ugly-robot The audio is sample derived. So no, I don't have a trumpet (\ud83d\ude22).\n\nAdmittedly, the audio for this submission is skirting the edges of \"derived content\", so I'll go ahead and disable scoring for audio. Thanks for the friendly double check.","format":"md","likes":0,"spam":"N"},{"id":1036791,"author_name":"ThePelranthean","author_uid":"thepelranthean","epoch":1713222453,"text":"@manabreak I love 3d too! Now that I've started, I find it hard to go back to 2d. The movement mechanics definitely had a rotation glitch; I didn't have time to chase it down though. Thanks for giving it a try! \n\n@mertol One of these days I'll have to figure out a Mac build for ludum dare games. I'd you have any suggestions for a Windows user, I'd love to hear them. \ud83d\ude42\n\n@coderaurus Definitely lacking meat. \ud83c\udf56 I'll have to add more of that in future work. Thanks for the ideas.","format":"md","likes":2,"spam":"N"},{"id":1036811,"author_name":"mertol","author_uid":"mertol","epoch":1713222681,"text":"@thepelranthean Me and lots of other developers exported a webgl version, uploaded to itch.io and publish the link here. Otherwise it is not possible to export for Mac.","format":"md","likes":1,"spam":"N"},{"id":1050868,"author_name":"ThePelranthean","author_uid":"thepelranthean","epoch":1713313333,"text":"@mertol I'll have to take another look at that then. I'm using Unreal Engine right now, and I believe they disabled their webgl build target a few versions ago (4.6 perhaps?). Thanks for the recommendation!\n","format":"md","likes":0,"spam":"N"},{"id":1072649,"author_name":"TheMaskedMan","author_uid":"themaskedman","epoch":1713936189,"text":"Cozy models & anims, although I didn't get the premise :<\nWalk around, summon guys & kill em to open doors?\nKinda weird.","format":"md","likes":1,"spam":"N"},{"id":1073194,"author_name":"ThePelranthean","author_uid":"thepelranthean","epoch":1714001217,"text":"@themaskedman Yeah... it is kinda weird.\n\nI wanted to play with the idea of a dungeon where you summon the monsters, but needed a reason for you to do that. (After all, who likes goblins?) Opening doors seemed like one of those good, old, timeless gamer motivations - so I used that. :slight_smile:\n\nThanks for trying it out!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld55\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"68347","g_author":"1000985","g_event":"LD55","g_eventkey":"120","g_subevent":"","g_urlkey":"292094","g_title":"","g_status":"WAYBACK","g_place":"99999","g_commentcount":"10","g_site2_node_id":"384263","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"384263","n_urlkey":"292094","n_parent":"383062","n_path":"\/events\/ludum-dare\/55\/$384263","n_slug":"$384263","n_type":"item","n_subtype":"game","n_subsubtype":"","n_author":"985","n_created":"0","n_modified":"0","n_version":"1195417","n_status":"WAYBACK"},"node":{"id":384263,"parent":383062,"_superparent":9,"author":985,"type":"item","subtype":"game","subsubtype":"","published":null,"created":"2024-04-05T02:37:36Z","modified":"2024-04-11T16:54:57Z","_trust":0,"version":1195417,"slug":"$384263","name":"","body":"","scope":"public","node-timestamp":"2024-04-05T02:37:36Z","meta":{"author":[985]},"meta-timestamp":"2024-04-11T16:54:57Z","path":"\/events\/ludum-dare\/55\/$384263","parents":[1,5,9,383062],"files":[],"files-timestamp":0,"love":0,"comments":0,"_wayback":{"timestamp":"20240412235713","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/388921+388903+388927+388894+388896+388884+388856+388776+388834+388794?author&parent&superparent","source":"global-node-catalog"}},"text":"","title":"","wayback_recovered":true,"wayback_source":{"timestamp":"20240412235713","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/388921+388903+388927+388894+388896+388884+388856+388776+388834+388794?author&parent&superparent","source":"global-node-catalog"}}