FAINA by Alexascher

[raw]
made by Alexascher for Ludum Dare 55 (JAM)

promo 1.png

Young adept, your purpose is to summon * Faina of the Ruined Flame *

To do that, you will need to prove that you are worthy

Summon lesser demons, to bolster your resources, learn new spells and embrace the infernal destiny!

promo 3.png

* Tips: * - You can kill your own imps if you are feeling overcrowded - PRIME SUMMON is the upgraded version of imps. They appear if you are lucky

promo 2.gif * Team: * - Nikita Belousov - code - Victoria Konoplina - art - Mosin Alexander - gamedesign, animations - Scherbakov Alexander - gamedesign, sounds

* Music: * Scott Buckley - Hour of the Witch

Ratings

Overall 15th 4.402⭐ 48🧑‍⚖️
Fun 47th 4.196⭐ 48🧑‍⚖️
Innovation 253th 3.761⭐ 48🧑‍⚖️
Theme 9th 4.587⭐ 48🧑‍⚖️
Graphics 20th 4.67⭐ 49🧑‍⚖️
Humor 489th 3.198⭐ 45🧑‍⚖️
Mood 52th 4.289⭐ 47🧑‍⚖️
Given 24🗳️ 40🗨️

Feedback

Sicosiber
15. Apr 2024 · 23:08 UTC
This is one of the few games this game jam I have played all the way through because I really wanted to! Such a simple concept, I also love that lurking feeling of always being worried if the way you are using resources is going to come back to bite you later on! When I got my first summon with a 4 minute timer, my first thought was "I don't want to sit around and wait for 4 minutes" and then I looked up 20 minutes later at how I had 3 more of him than I did at the beginning and went "huh, maybe this game is really really good lol" great job!
PromZona
16. Apr 2024 · 09:31 UTC
WOW!!!

Super nicely done game. Polished, art is fire, music is banger! Played it to the end. One of my favorites this jam!
Tugaryn
16. Apr 2024 · 09:40 UTC
One of the most cohesive games on this jam, I played forgetting about time, addictive, and the art style in general separately is very nice, well done
LauraWilkinson
16. Apr 2024 · 09:43 UTC
This was a great concept and I had a great time finishing it! The balance was good and the graphics fit the theme well, good job!
Pigeonic
16. Apr 2024 · 09:48 UTC
The game is really captivating and the art and sound is very well done! I don't usually play this type of games but I can see myself playing this again in the future! :)
CrashMusashi
16. Apr 2024 · 10:04 UTC
Exceptional entry! I had a great time playing it to the end. Thanks for the good time :)
Skoufakis
16. Apr 2024 · 15:32 UTC
Great game :) espacially the graphics/theme and mood :)
Ironax
16. Apr 2024 · 15:35 UTC
This is insane for a game made in 3 days, i really love the graphics and the game play loop is well made, you have to keep summoning the right units within a time frame to not loose your progress and the 2 different moneys are well balanced. really loved this one thanks
Heretic
16. Apr 2024 · 15:37 UTC
Interesting concept clicker, and a great fit in the theme, I like the art and music in the background, ifdinsvtennoe I did not understand how to further advance and open the remaining demons![Снимок экрана 2024-04-16 183650.png](///raw/248/43/z/63b5d.png)
Merb1000
16. Apr 2024 · 15:44 UTC
Oohhhh man this was excellent, maybe even a top contender for the jam! Art is great, sound FX on music on point, addicting gameplay loop. A great time overall! I find it hard to give any critique, maybe just that some creatures feel much more useful than others. I never played the eating guy because he didn't give enough of a reward for the damage he might cause. Very very good job with this!
LeoAtopos
16. Apr 2024 · 15:45 UTC
I didn't know this could be so fun.
🎤 Alexascher
16. Apr 2024 · 15:47 UTC
@heretic To progress further, you need to buy an imp that increases the maximum amount of currency. This is done because among the last demons, there are quite expensive ones

![greedo.png](///raw/c6c/12/z/63b7e.png)
eonarheim
16. Apr 2024 · 17:20 UTC
This is extremely well done! I was sucked in, I kept playing and playing trying to build the best money making machine possible.

PLEASE release this game!
Ani
16. Apr 2024 · 20:21 UTC
This is great! Art and sound effects are especially well done and the strategy is good - it's satisfying to figure out the creature combos and see them play out.
N3K0K33P3R
16. Apr 2024 · 20:34 UTC
I like the concept, but gameplay should be deeper. It's too simple for now, but it's really has a potential to become something bigger.
Kirass
16. Apr 2024 · 23:14 UTC
You are really great! The game turned out great!
Lerrrtaste
17. Apr 2024 · 05:58 UTC
Fun gameplay coming up with a good combination of imps and nice art and sound :) Would be nice if the limit to summon slots would be displayed/explained
Anicrofmana
17. Apr 2024 · 09:39 UTC
Really good game, feels finished and polished
Good reflection on game design, I liked playing
Rubikon
17. Apr 2024 · 13:34 UTC
Loved the game 100%. It's just made really fabulous overall.
LDJam user 98257
17. Apr 2024 · 17:01 UTC
such a cool game with really nice graphics and art and simple to learn gameplay 5/5!!
D34TH0FTIT4N5
17. Apr 2024 · 17:50 UTC
very polished game, very good balance, however the game gets over way too quick!
TheKatMol
17. Apr 2024 · 19:29 UTC
Nice quick game. Beautiful graphics and well mae music.
unless games
17. Apr 2024 · 21:02 UTC
Very polished and cohesive game!

I loved the designs of the creatures and the sail shaped particles.

It would be cool to have some difficulty to the game though as winning seems like just a matter of time, but maybe this is the nature of the clicker genre. I'd still like to see a time trial or "x number of summons" restriction.
hvox
18. Apr 2024 · 06:27 UTC
I like that the game is finite and immediately denotes an end goal. Many games are endless and the game ends when the player gets bored. Your game is finite and therefore leaves a nice feeling of victory after the game, not boredom. Thanks
Jack12342
18. Apr 2024 · 10:57 UTC
Interesting game, also nice graphics and sounds. I didn't really like the stress of my summons disappearing after a while. For me, this type of gameplay seems more meditative. However, it adds a puzzle element to the gameplay which is great. I liked the idea of Prime Summon. Thanks to this, it so happened that in a couple of seconds the number of my resources increased from 0 to 300 :)
Capreola
18. Apr 2024 · 12:56 UTC
Loved this. The artstyle is so beautiful, coherent and pleasing. Everything looks very polished and works well together. And the demons are adorable! I enjoyed playing it a lot.
Liniux
18. Apr 2024 · 16:02 UTC
Very good game it have awesome artstyle and intresting gameplay
Momo_Hunter
18. Apr 2024 · 18:33 UTC
Loved the game, exactly what I like, well done
Nick Blackwood
18. Apr 2024 · 19:04 UTC
Офигенно! Долго не мог понять, почему я не могу вызывать четвертого Summon Sage, видимо, общее число слотов для демонов ограничено. Еще было бы круто в меню подсвечивать каких ресурсов не хватает для саммона. В целом очень необычное сочетание кликера и стратегии, захотелось написать скрипт, который бы оптимизировал прохождение :)
Xenachos
18. Apr 2024 · 21:45 UTC
Very well designed, gameplay is fun and arts are beautiful, congrats !
UngarBlapp
19. Apr 2024 · 05:31 UTC
I really liked the art and design style the most,
but I enjoyed just about everything in this game.
Great Work!
🎤 Alexascher
19. Apr 2024 · 07:54 UTC
@nick-blackwood Спасибо за отзыв! Там подсвечивается красным тот ресурс, которого не хватает. Да, индикация не самая удачная - как цвет ресурсов, но какая-никакая))
Jiri Hysek
20. Apr 2024 · 17:53 UTC
I love the visuals of this game! The color palette, animations, and the music sets a great mood. Awesome entry!
LDJam user 372231
20. Apr 2024 · 18:21 UTC
It really is very well polished, gameplay is interesting and graphics are amazing. Although I wish there were a bit more challenge
TPace
20. Apr 2024 · 18:50 UTC
This game was actually quite addictive, wished it was longer! Good job overall and beautiful graphics.
![ld.png](///raw/635/25/z/64911.png)
PieRo_PBeS_studio
20. Apr 2024 · 19:41 UTC
whaou extra cool puzzle game, really well polished with elegant graphics and music, well done
wdebowicz
23. Apr 2024 · 19:54 UTC
The graphic looks great, and had fun finishing it! Really good balance between different bonuses.
![2024-04-23 21_53_11-Faina by ingiorn — Mozilla Firefox.png](///raw/702/z/64bce.png)
cassowary
27. Apr 2024 · 20:43 UTC
This is a cool take on the idle-game genre, I'm not sure I've seen one of these that works exactly like this before, so that's interesting! I think my main complaint would just be that I wish the game would not pause when clicking outside the window, so that I could have it open but be doing something else on screen while waiting for things to build up :p

I liked how active the player's role was in this, and how it was relatively quick to reach the end. It felt a bit like a puzzle rather than a thing you just have to wait for, especially with the low caps on resources. Aesthetics were nice -- I really like the art style and simple color palette, and the sound design was good. Overall, very well done!
THX
28. Apr 2024 · 04:31 UTC
This is such a compelling twist on an idle game! I love the slot management aspects and synergy between individual demons, it was really fun to optimize. The prime summons were a great addition as well, they added some variety into how I ended up approaching my unit layouts. The art style was great too, every design was so unique and full of personality. Definitely one of my favorite entries so far :]
kanity
01. May 2024 · 18:41 UTC
The demons are really really cute ^^ Animations are also pretty and smooth. Overall visual style is perfect!

Gameplay is chill, like a clicker with special qualities. Would be nice to play while listening to something, for example.

Music is quite dramatic!

Was pretty cool when I first got an epic summon with Elder Soul, that's badass!

I like different abilities of demons too, adds more variety and strategic opportunities.

Overall, that's a nice idea ^^