neet game definitely unfinished like you said in the description but I like the vibes. I would recommend turning down the motion blur it is very disorientating.
An interesting concept of the game. But it weighs a lot and is not particularly optimized. The location is also quite dark and confusing. But it looks visually good. The atmosphere in this game is present. Good job
Looks good but it's too dark to navigate well. In the beggining there is a place where you can get out of the map and fall off of the world. Nice narrating.
I got to the dead end in the outside area, I used my torch everywhere and refrained from using orb because it extinguishes fires...
but from my limited experience it's a really fun little puzzle game with nice aesthetics, and also turns my PC into a jet engine (thanks Unreal engine), overall a really nice entry
It is nice to see another narrative game in LD55. I really liked the enigmatic atmosphere of the game! And also I know what you mean when you explain your initial aim to make it "much more elaborated and emotive". I've been here too with a similar aim to create a narration, yet it is jam with limited time. Great job!
@abslute-garbage Thank you!
@yoruvii I removed Motion Blur altogether.
How far did you get? Because the game is much more than just the cave. And the other parts are more interesting.
Did you burn the logs to get to thye first demon? Use the orb on it to break the green wall and then burn the wooden door?
I will add a mini walkthrough so more people can experience the whole thing.
but from my limited experience it's a really fun little puzzle game with nice aesthetics, and also turns my PC into a jet engine (thanks Unreal engine), overall a really nice entry
If they are in correct state. It will open the wall/door.
And thank you! I'm glad you enjoyed the game.
Quality job :)
Please can you rate my game? :)
Happy to see another dev focused on the narrative.