FRIEND FRIEND by JAMESDEV
Sacrifice your buddies for platforming
Godot WebGL is not working so I've included downloads, sorry!

Credits: Tileset: https://adamatomic.itch.io/mc-caves Font: https://www.dafont.com/daydream-3.font
| Itch.io | https://jamesdev535.itch.io/friend-friend |
| Link | https://github.com/JAMES-535/Ludum-Dare-55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/friend-friend |
Ratings
| Given | 15🗳️ | 4🗨️ |
I just wish the Space button also restarted the level instead of needing to click on the button, so we could try again faster (in terms of Celeste/Super Meat Boy)
Your graphics are clean and well done, they provide a tiny bit of atmosphere mostly without distracting from communicating the level geometry. There was a room (the sixth one?) where a support pillar looked a lot like it would be a wall or a door, but there is no other path to the exit so it is simple to solve.
I did find it a bit jarring to have to keep swapping from the spacebar to the mouse to reset levels, having the spacebar select the only menu option or the mouse work for the jump input may have been helpful. Overall a great jam game, well done!
Having the summoned friends be more present than just a extra jump would help make the game more interesting I think. Besides that, great work!
pretty challenging gameplay, a great level designs,
I really like it!
All round, Great Work!