Druid Island by bwalter
Fight off the villagers who are taking over your island by summoning forest creatures to fight for you!

| Link | https://bwalter.itch.io/druid-island |
| Link | https://bwalter.itch.io/druid-island |
| Original URL | https://ldjam.com/events/ludum-dare/55/druid-island |
Ratings
| Given | 4🗳️ | 5🗨️ |
I could see this playing nicely on a gameboy advance.
Would be cool to have a summon log to help remember already discovered combinations.
Rocks could give cover from arrows.
I guess you could omit the need for the pot clicking and just summon when the third ingredient is selected to ease the process.
Overall very polished and cohesive.
I will say, I found it difficult to understand the summons' attack patterns. Ended up spamming snakes because they were much stronger than the wolves and the spirits. But most of my spirits went in a straight line and died, so I think I didn't quite understand how they were supposed to work.
Good job!
Here is my attempt:
https://youtu.be/TlrllZnnchU
I think it would've benefited from a tutorial or some kind of reference, even outside the game, because it was a little hard to tell what I was doing / what my goal was. (I did kind of work it out eventually...)
I mainly collected flowers and summoned random stuff - it was a bit tough to know what I did that was good or bad.
As others have said, a little more tutorialization would have gone a long way (or just more instruction on the game page). It took me a while to figure out the basics like running into flowers to collect them. After playing for a bit, I was still mostly clicking random ingredients because I didn't remember what the different combos did even though some of the creatures seemed much better than others.
I loved the look and feel of the island, the little wobbly sprites, and the 4-bit color. There were enough tiles and types of behavior from the animals and settlers for the island to feel "lived in" despite everything's behavior being very simple.
I'm not sure exactly what the druid is supposed to be, but the sprite looked sort of bird-esque so this is how I drew him:

Great work and good luck during the rest of play and rate!