Hellmouth Pizza by FunnyPumpkin

Recommended way to play is itch.io -> Hellmouth Pizza
https://www.youtube.com/watch?v=zOsM4WOKnvg

Controls:
| Action | Controls | | ------------- | ------------- | | Pick Up the Item| LMB Press on the Item | | Drop Item | LMB Press on the Free Space | | Delete Topping from Pizza | LMB Press on the Topping you want to Delete | | Send Pizza to The Oven | Pick the Pizza with LMB and Release It Over The Oven | | Delete Pizza | Press the Cat at the Bottom of the Scroll | | Get Pizza Back on the Desk | Release Pizza Over The Free Space |
Employee Handbook (How to play):
Welcome to the Hellmouth team!
Our mission is to bring chaos, disarray and high quality customer service upon this world! Prepare pizza according to the pictures of orders! Add cheese, Mysterious tomato sauce (which is definitely NOT ketchup) and toppings! And then put the pizza into the oven! Do it in time and do it right or you will anger your customers! Gladly for you, we have a special "Irritation meter" which also serves as the Oven's chimney! It will help you prepare for some unexpected layoffs! But don't worry about messing up the order, you have a colleague who will gladly "delete" all of your delicious mistakes, you just have to give them to him. Good luck on your shifts!
Official Hellmouth's Employee Guidelines:
1.Take The Order

2.Pick the right Cheese!

3.Draw the Sauce Pattern!

4.Put Toppings!

5.And Send It to The Oven!

6.If You Messed Up The Pizza - Don't Put In The Oven, Ask For Help Instead!

7.Repeat This Until the Retirement!

Screenshots:

Made by:
Fortythird - Game Designer/Balance Designer
FunnyPumpkin - Game Designer/Sound Designer
Made with:
Fun, Love and Gamemaker
Soundtrack:
Paul_Thick - Hellmouth Pizza Full OST

Ratings
| Given | 39🗳️ | 55🗨️ |
Great job on the beautiful game, the mood is perfect!!!
I was very confused at first though, all of my stuff was going wrong because I had a hard time seeing the "cheese".
Loved it though.
The gameplay however feels a bit plain and unbalanced. There is no learning curve and overall controls are far from ideal.
Good entry tho! :smile:
The timing of the orders was quite tough, I often couldn't keep up with the first order. Also I'd love to have an option to remove an ingredient from my hand just by clicking right mouse button for example - without the need to drag it to specific area of the screen. I also missed the circle to put an ingredient a bunch of times.
The idea is so fun though: when I got the hang of the conrols, the gameplay loop got very addicting, nice game!
The game from the beginning is very difficult, I barely had time to give the second pizza, the third was already short on time.
Despite this so, really liked it! good job!
There is a bit of a flaw in the design in that if you mess up one pizza, you probably won't have time for the next one either (since it was running out as you were messing up the first one), but you instinctively try to solve the next only for it to also run out of time and so on, it's easy to get stuck in this vicious cycle as it is quite counter-intuitive to let go of the second pizza as well and wait for the third to appear.
Maybe simply not having a second order appear at all would solve this as it's not like you can prepare or do anything with the second order until you are done with the first anyway.
I'd like to be able to draw the sauce in one go, think it would provide a better flow to the game.
Small detail but visually I think it would fit the style better if the customer sprites would just slide out the door instead of scale down because no other graphics scales in the game and it breaks the "printed paper" immersion a bit.
There could be some ending or increased difficulty as the game can be played indefinitely if you get the hang of it and it's never ideal if the player needs to let themselves die to finish.
More target shapes for the sauce or more sauce types would also be cool.
To add more variation you could have some special orders without cheese or sauce or "rush orders" that run out extra fast.
The paws could have a grab frame for pickups instead of dissappearing.
All that said this is a great entry and it made us super hungry for pizza too ^^ Awesome job!
here is the vod if you want to rewatch
https://www.twitch.tv/videos/2123241621?t=2h57m1s
Couple of things that bothered me were:
- It is difficult to see what's on the order pizza while it is slowly showing up, but the time is already ticking.
- I feel like it would be an improvement if we could place the same ingredient multiple times.
- In games like this, clients usually wait in front of the counter as you prepare their meal. I think it would be nice to be able to look at those characters for longer than a second while they are picking up their order, because otherwise their cool design and art are wasted.
As some of the other people have pointed out, it would be nice if the timer was a bit more forgiving. I eventually got used to it and I was able to make 8 pizzas.
PS I tried the post jam build and it fixed a lot of the issues I had, I enjoyed it a lot!
First of all, it looks fantastic. The menu, the paw cursor, the ability to change audio volume (ok that's not visual but just happens to be in this list lol), the visuals and design of everything IN the game - just purrfect.
Music is fun, fits the game; controls feel smooth. You have to be pretty quick, so I am thinking - if I take some peppers, can I keep them in hand to place everywhere I want? And switch to something else then? (Maybe option "none" would be a necessity then though).
The summoning circle patterns on pizza is a fun take on a theme, though it took a second for me to realize I have to use circles as connection points. Not sure if you could make it more obvious though, might be a line in the tutorial, but I did figure it out pretty soon. Just took a few tries to figure everything in this process out before I could get to some more serious cooking :)
On that note, a few nitpicks:
* would love to see a fullscreen option
* it's not very clear in the beginning where to put the pizza, gave it to a cat on the left a few times then realized it's like a "throwing away" option and only then tried the oven cat ^^' I think just a few lines of tutorial at the start would do the trick: a few lines on the screen with arrows, saying: -> when your pizza is ready, bake it here to give to the customer! -> if you made a mistake, feed your pizza to the hungry demon cat! This will also give an opportunity to add a bit of humour and character in text <3
Edit: That said, I did NOT read a description on this page before playing, sorry ^^' But still think the advice should be in-game for post-jam (I played "jam version" first, then tried "post-jam" as well!)
Html version works great on android! (maybe that caused some interaction issues...)
Tip for anyone using the HTML version, do it in full screen mode!