Excuse Me... Are You Summoning Crokel? by Yossarian

Are you?
Because if you’re not, you should be. The process is simple- just connect the nodes according to their number of dots, without crossing any lines. Draw some runes a few times, and meet the man himself!

As you proceed with the ritual, you may see flashes of Crokel in your vision. This is normal- he is just breaking through the membrane between worlds. Don’t be alarmed!
Watch out for the timer- if it reaches zero, you’ll be knocked back to your previous rune! This can pile up. It is best just to summon Crokel quickly and get it over with.
Who is Crokel?
“I love this guy!” - King Solomon
Once a member of the Powers, he is now a Duke of Hell who rules over 48 legions of demons.
General Appearance
Crokel manifests as an angel with a tendency to speak in dark and mysterious ways.
Abilities
“Hey, he took my dollar!” - Aleister Crowley
When summoned by a conjuror, he can teach geometry and other liberal sciences.
Hobbies
He can sometimes be found doing donuts in the old Circuit City lot.
Credits
- Created by bokoyoss games
- Music by turgidharrier
- Font: Upheavel by Ænigma
- Created with Godot
| Link | https://bokonon-yossarian.itch.io/excuse-me-are-you-summoning-crokel |
| Original URL | https://ldjam.com/events/ludum-dare/55/excuse-me-are-you-summoning-crokel |
Ratings
| Overall | 40th | 4.271⭐ | 26🧑⚖️ |
| Fun | 22th | 4.313⭐ | 26🧑⚖️ |
| Innovation | 140th | 3.917⭐ | 26🧑⚖️ |
| Theme | 421th | 3.875⭐ | 26🧑⚖️ |
| Graphics | 283th | 4.146⭐ | 26🧑⚖️ |
| Audio | 102th | 4.063⭐ | 26🧑⚖️ |
| Humor | 565th | 3.045⭐ | 24🧑⚖️ |
| Mood | 169th | 4.043⭐ | 25🧑⚖️ |
| Given | 19🗳️ | 9🗨️ |
Play our game Poizon pets
But, the gameplay is fun, and the sound design is top.
That's a good idea! Luckily, we're still in the submission period, so I just went ahead and added a quick fail button to the game. Thanks for playing!
>When you get to the later levels, if you fail, the speed increase means there is barely enough time to do the clicking required to connect everything together
I hear that- I don't want to have people have a bad time. In addition to the above change, I've made it so the timer speedup happens in increments of 0.25x rather than 0.5x. Hopefully that stems some of the snowballing effect while still providing a challenge / punishment. I appreciate the feedback a lot!
Regardless I really dig the overall presentation!
Good job!
But anyway, the game is very fun and I loved the music
Visual style is super clear and gets the idea across. The dots are easy to read and manipulate even under pressure.
The puzzle design is interesting. I think it's a bit too simple, which I guess is why you needed to have such a strict timer for later levels. But because you can't overlap any lines, you quickly realize that you need to just mindlessly connect all the highest # nodes together. So you end up having just a few #1 nodes to connect in the end. There was one level around 7-8 where there were just a bunch of #3 nodes. That was actually tricky and required some thinking, which was the most fun.
took me a while to understand I could cut links, instead of restarting from the previous level every time.
Great game overall
An amazing performance, a very good example of how music and game design go hand in hand. A very addictive game! I'm curious to see what comes next?!
But this is fun indeed! Great Job!