Summoner: The Greatest Wizard by Eric Schmiel
A point and click adventure game without the pointing and clicking. Made in PICO-8. Technically done within the compo requirements but I didn't bother uploading that night.
I just got the bones for an adventure game in place and just fell short of getting any real content in. When I stopped, I was messing with some jankyness in the inventory system.
z to interact, x to access your inventory or cancel. You should be able to examine the tv guide and the apple.
Press z to start the game. Pico-8 calls that the O button for some reason.
Check out my twitter to see a bunch of progress gifs: https://twitter.com/eschmiel
Ratings
| Given | 0🗳️ | 0🗨️ |

Also looks like there's nothing in the Download link provided.
It looks really cool! I hope we can get to try it
Love the walking animation tho ^^
Had to get the download. that worked for me
Good start to what could be a fun project! Keep up the good work, glad you shared this with us :)

Please tag me if you make a post-jam version with more content, I'll play it again.
@vegeo
@phobos001
@namnam
@foolmoron
@ben-albert
@player04
@cheesepencil
@blues
@13x666
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Thank you very much for your kind comments!
I decided to keep working on it after the compo period and I think I'm going to try to get a version together for a LDJam Extra submission. I already put a ton of work into the game this week, rewriting the codebase in a cleaner way and adding a bunch of polish, though it might wind up increasing the scope a bit too much :sweat_smile:. I got an outline for the puzzles and plot together and would love to get the chance to make a bunch 32x32 and 64x64 animated character portraits and item detail shots for it.
Hope ya'll check out the Extra version when I put it out down the road :grin:


Also let me know if you can guess what show and episode is being referenced in that dialogue :joy:
I'd like to check out the extra version. Tag me when you publish it.