by Ace17

[raw]
made by Ace17 for Ludum Dare 56

Feedback

Sviborg
07. Oct 2024 · 10:28 UTC
Great buttle simulator :thumbsup:
voidraizer
07. Oct 2024 · 14:30 UTC
This is a decent base for interesting possibilities :smile:
RilleP
07. Oct 2024 · 14:42 UTC
It's almost like playing zerg! Too bad that the enemy is missing AI.
chariospirale
08. Oct 2024 · 21:21 UTC
This is not finish but I could play a game like this !
DocGeraud
08. Oct 2024 · 21:31 UTC
THere is some potential here!
LDJam user 398588
09. Oct 2024 · 09:37 UTC
I love the radicality of the presentation, but it could get some polish gameplay-wise
milq
11. Oct 2024 · 11:29 UTC
I'm completely hooked on this RTS by bugs! It makes me think and analyze strategies, whether it's better to attack the smaller units first with the larger ones or to engage the big units from the start. There are so many options, and some allow for more effective attacks than others, I love it. I miss a grass in the background, or some accompanying music, but it's still an excellent game! I discovered this game while searching for new ones to play and remembered Summonere, your previous game. It's such a pleasure to play one of yours again! Honestly, for using your own engine, it deserves praise because that's not easy. Great game!
CrociDB
14. Oct 2024 · 18:33 UTC
Kudos for using custom Engine!
john-wuller
16. Oct 2024 · 23:01 UTC
It's a fun game! Cool job with a custom engine! I just sent everyone at my opponents' ranged guys, then picked off their guys from behind the scenes. Good job!
MaximeG
19. Oct 2024 · 12:52 UTC
waw really impressive for a compo considering the tools used, good job!
Recher
24. Oct 2024 · 21:38 UTC
Some little explanations on how to play would have been good.

I took a little time to realize I had to use the right button to order my units to move.

The tiny ants are totally useless. You just have to move slowly the big firing beetles. They progressively destroy everything, because their range is higher than the aggro range of the enemies. I killed every enemies without losing a single unit.