Tiny Creature Breeder by Ausstein

[raw]
made by Ausstein for Ludum Dare 56 (JAM)

Tiny Creature Breeder

A small entry made in half a day so that I don't loose my streak of 12 LD in a row

How To Play

- Drag and drop creatures onto each other to breed

breed.gif

- New creatures will have the average size of the parents plus some small variation.

- Always choose the smallest creatures to have a chance of even smaller creatures.

- Drag and drop creatures onto the bag of money (bottom right) to sell and make space for more.

sell.gif

- Smaller creatures give more money.

- Go to the shop for upgrades.

shop.gif

- The auto-sell will always sell your largest creature

- The auto breed will always breed your two smallest creatures

- Breed Smaller and Smaller Creatures, How Small can You get?

Scale.png

Known Bugs

Webgl Build is broken

Changelog:

Original LD Submission

TinyCreatureBreederWindows.zip

LD-legal Bugfixes

TinyCreatureBreederWindowsBugfixusethisone.zip

  • Added HTML5 build (broken, removed again)

  • fixes Issues after scale upgrade (the creatures used to only update to the new scale once moving) )

  • fixed auto breeder not workking

  • fixced issues when breeding cooldown reached 0 (divide by 0 error)

  • money preview now shows large values with the correct ending (K,M,B etc.)

  • a few fixes addressing crashes when reaching highest upgrades

  • removed breeding sound playing when starting the game

  • the scale upgrade now locks and unlocks correctly

  • fixed size scale when reaching the femtometer scale (10^-15 m)

  • fixed creatures disappearing or spawning off screen

Ratings

Overall 552th 3.548⭐ 23🧑‍⚖️
Fun 332th 3.643⭐ 23🧑‍⚖️
Innovation 586th 3.25⭐ 22🧑‍⚖️
Theme 430th 3.81⭐ 23🧑‍⚖️
Humor 691th 2.75⭐ 20🧑‍⚖️
Mood 971th 2.816⭐ 21🧑‍⚖️
Given 5🗳️ 10🗨️

Feedback

beadyeyes
09. Oct 2024 · 01:07 UTC
tinie cratur
Memz
09. Oct 2024 · 01:13 UTC
Interesting take. Somewhere between an idle combiner and a husbandry game. Great job!
LDJam user 268194
12. Oct 2024 · 18:10 UTC
A very cool game! With a bit more refinement and adding more mechanics, it could be released on the Play Store or App Store. Great time-killer game, I really enjoyed it. Excellent work!
pietmichal
12. Oct 2024 · 18:21 UTC
Interesting take on the theme with cookie cliker esque gameplay.
jonathandavidlewis
12. Oct 2024 · 18:21 UTC
I was entertained for about 10-15 minutes. Nice work! The mechanics have a lot of longevity. Nice job splitting up and balancing the upgrades as well! Superb interpretation of the theme.
Astoeth
12. Oct 2024 · 18:22 UTC
It's surprisingly addictive, Well done !
zappablamma
12. Oct 2024 · 18:37 UTC
Really fun little idle game. I got down to 298nanometers, with 1 billion coins. Pretty easy to learn gameplay loop, but the upgrades and making the games money increase exponentially like that made it feel really well designed. Good job!
Roitchie
12. Oct 2024 · 18:56 UTC
This was really addictive. I must've spent like 30 minutes playing it in the end. It's a really solid entry and for half a day the quality is genuinely insane. The UI and art all look like a professionally done mobile game. So for one person to make that in 12 hours is incredibly impressive. Great job!
TheMiSta92
12. Oct 2024 · 19:04 UTC
Nice idea! Also with the addition of the shop and limitations of the game definitely a nice progression. I'd love to see a bit more feedback on which creature(s) are the babies of the breeding and perhaps some nice and easy to use mechanic to compare sizes between the creatures but definitely a game that is nice to play! Solid work :-)
Yeris
12. Oct 2024 · 20:08 UTC
O, selective breeding the game—I love the concept and got hooked on the loop of breeding and selling my creatures. I would gladly see it on mobile and play it in short sessions while waiting for the bus.
Stracker
12. Oct 2024 · 20:52 UTC
Fun take on an incremental game. It's a polished entry, and I like the original way to interact with the incremental element (although it gets a bit annoying as you start having a lot of creatures).
The visuals stay coherent throughout, which is a plus in a jam.
Cool stuff !
daria-toni
12. Oct 2024 · 20:54 UTC
Very simple game, I think it will appeal to those who like monotonous cute games. Yes, these monsters are very cute, I like how they change colors over time :) I'm really interested if you're a mobile game developer, because the interface of this game is very mobile to me :) I think to be able to fully try this game at jam, it would be necessary to reduce the cost of upgrades.
Brain Siege Gameworks
13. Oct 2024 · 15:19 UTC
A bit of artificial selection. And boy were those some tiny creatures.
Ategon
13. Oct 2024 · 18:13 UTC
Fun incremental kind of game (except I guess its reverse incremental). What youve got here was fun to play although theres not much variety with things which ends up getting a bit repetitive (especially since theres no way to see all the progress youve made as the background and size scales with you from the upgrades)

Left it running for a bit and I think I went a bit overkill

![Screenshot 2024-10-12 205213.png](///raw/595/84/z/68c69.png)

Also Wanted to ask if youre fine with me using gameplay from the game in this LDs [score chasers tournament](https://ldjam.com/events/ludum-dare/56/$405421/ludum-dare-score-chasers-qualification-begins) intermission video. (Would play in the breaks of the tournament on my stream). Last year for reference
https://www.youtube.com/watch?v=YuddhZScWxo
🎤 Ausstein
14. Oct 2024 · 06:13 UTC
Hi @Ategon,

Nice to see you here on my little game!

I only started working on this game Monday at around noon maybe 13 hours total... Just so I wouldn't loose my 12 LD streak. So there was no time to add more variety.

I wanted to add some reference images and different backgrounds. E.g. bacteria viruses molecules atoms so that one gets a better sense of the current scale, but again no time :(

Yes it always stops at 5.61E-30 fm, I guess that is the smallest value a float in unity can represent, and I have non zero and non negative protection in the code so then it just stops. But I think you have now officially created the tiniest creature in the whole tiny creature game jam. Congrats :medal:

And for sure you can use it for Score chasers :)
BuzzyDev
14. Oct 2024 · 09:20 UTC
Lol. My favorite part of the game is collecting the rarest and coolest caterpillars. I initially tried to keep two colonies - one for collection and one for sale, but there was too little space, so I...

Simply destroyed the collection for sale... And focused on breeding cool, but cheap caterpillars.

The game has interesting potential. Its more like Tycoon.

Graphics are charming and very polished. Like... I had a feeling that I was playing a popular and cool game, lol

Sounds are normal, nothing too special.

Had fun, so. Isnt it enough for a good game? :v_tone3:
BuzzyDev
14. Oct 2024 · 09:20 UTC
I got some strange red, purple and pink species.
LDJam user 243193
15. Oct 2024 · 09:32 UTC
Feels like idle game except there's a need to manage or breed creatures most of the time.
That being said, I wish the creatures look smaller than this to represent the theme. Also there should be warning when player attempts to breed when max number has been reached.