Rex-Terminator by Deruitda

[raw]
made by Deruitda for Ludum Dare 56 (JAM)

Play our game in the browser on itch.io: https://dannyd1221.itch.io/rex-terminator-the-bug-exterminator

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"Thank you for calling Rex-Terminator, Rex speaking... Yeah... You've got a termite queen how big?? What's your address? Not to worry, I'll be there ASAP."

In Rex-Terminator you play as Rex, your average exterminator and a small business owner. Except Rex does things a bit more... personally, shrinking down to size and taking care of the tiny creatures directly at their source. Rex-Terminator is a side-scrolling bullet hell platformer with one goal: take down The Queen.

Gameplay

The player plays as Rex, equipped with his trusty insecticide-blaster and bug bombs, you'll need to run, jump, and dash your way up the platforms to reach The Queen and take her down once and for all. Along the way you'll encounter the queen's minions in the form of larvae, soldiers, and alates. Larvae, having just hatched from eggs, like to stay along the floor and can't move very fast. Soldiers are tasked by The Queen to keep an aggressive patrol on walls. Alates serve as The Queen's scouts, patrolling the skies and raining projectiles down from above.

Objective

Ascend the inside of the wall, find the Queen and kill her. Once she's killed, the termites will leave the house.

Controls

WASD - Move

Spacebar - Jump / Wall-Jump

Shift - Dash

Mouse - Aim blaster

Left click- Shoot

Right Click - Bug Bomb

Right Click Hold - Charge Bug Bomb

Hold A or D into Wall - Wall Slide

Q - Respawn at Checkpoint

Share your score in the comments below!

Credits

Executive Producer

                                      Wesley Reedy

Senior Godot Engineer

                                      Andrew Michienzi

UI Designer

                                      Matt Escalante

Entry Level Senior Junior Godot Engineer

                                      Danny DeRuiter

                                      Wesley Reedy

Art Director

                                      Danny DeRuiter

Audio Director

                                      Wesley Reedy

CAST

Rex

                                      Danny DeRuiter

Termite Queen

                                      Courtney DeRuiter

Special Thanks

                     GRTV, a service of The Grand Rapids Community Media Center
                                      Bean DeRuiter
                                      Frank DeRuiter
                                      Nick Mikelsavage

Thanks for playing!

Ratings

Overall 423th 3.663⭐ 42🧑‍⚖️
Fun 351th 3.613⭐ 42🧑‍⚖️
Innovation 732th 3.064⭐ 41🧑‍⚖️
Theme 343th 3.913⭐ 42🧑‍⚖️
Graphics 772th 3.238⭐ 42🧑‍⚖️
Audio 221th 3.738⭐ 42🧑‍⚖️
Humor 78th 3.975⭐ 42🧑‍⚖️
Mood 688th 3.363⭐ 42🧑‍⚖️
Given 53🗳️ 74🗨️

Feedback

Cisco
08. Oct 2024 · 02:46 UTC
Hilarious sounds and great game play! Love the intro haha
Chartle
08. Oct 2024 · 02:47 UTC
Solid platformer, I wish the move speed accelerated a little less exponentially, it made the character a bit hard to control especially in the air. The shooting was satisfying, and the grenade was good as well. Good game!
BlackCat508
08. Oct 2024 · 02:54 UTC
simple mechanics and easy to understand, I really liked the general concept of shrinking down to the size of the tiny creatures, good way to interpret the theme!
imberny
08. Oct 2024 · 02:59 UTC
What Duke Nukem Forever should have been
Eranot
08. Oct 2024 · 12:09 UTC
This game is very well done! Wish the physics were worked a little more so the wall jump would be easier to control and more satisfying. The humor is 5/5, and it's impressive that you guys could add even character voice to it =)
MarkusVonM
08. Oct 2024 · 19:42 UTC
Damn, the game was sick.

I absolutely love the sound design, the *tss-tss* reload sound, cracked me up every single time. Keep it up!
🎤 Deruitda
08. Oct 2024 · 19:51 UTC
@chartle agreed on the movement, we just tweaked it a bit. Thanks for the input!
mrspeaker
08. Oct 2024 · 20:09 UTC
I love the concept and the humor: well executed! I found the controls too floaty, but was ok once I got used to it. Also I wish I needed the grenades more, they were satisfying. Great job!

(P.S. your credit roll above cracked me up - it reminded me of an ancient Flash game "Quest for the Crown" https://www.youtube.com/watch?v=5_gpXFM7xLc)
nimidori311-
09. Oct 2024 · 00:49 UTC
great game
TheChadRampage
09. Oct 2024 · 00:53 UTC
Hell yeah, awesome movement, it felt really cripsy. Also a fun concept!
Ale
09. Oct 2024 · 01:00 UTC
Nice entry, I had fun with it. Platforming was a little difficult at first because the guy moves fast, but I guess that's just how the Rex-Terminator rolls. The flying bug section was brutal! There doesn't seem to be any limit to how many of them spawn, and if you die they don't reset. Shit's hardcore!

Graphics and music work well together, and the voice acting is top notch. Trust me, I know what bad voice acting sounds like...
Vladez32
09. Oct 2024 · 12:28 UTC
Nice game, but the movements aren't fluid
AlxJE
09. Oct 2024 · 13:04 UTC
Excellent job on this project! The movement and wall jump mechanics really stood out to me; they were incredibly smooth and engaging, making me feel fully immersed in the action. It perfectly captured the power and agility of the protagonist, which made the gameplay truly exhilarating.

I also have to compliment the cutscenes—seeing cutscenes in a game jam project is not something I expected. While they might not be the most polished, they effectively conveyed the game's narrative and gave me a solid sense of how the story unfolds. It added a layer of depth that I really appreciated.

My only critique would be that the goal of the game could be clearer. The bugs seem to regenerate indefinitely after being killed, and it left me feeling unsure if there was an ultimate objective beyond simply increasing the kill count. It might help to have a clearer sense of progression or some way to show that you are making meaningful progress towards a specific goal. That said, the different levels with increasingly challenging bugs helped mitigate this, adding variety and keeping the gameplay fresh.

Overall, fantastic work! The mechanics, the cutscenes, and the challenge progression made for a very enjoyable experience. Keep up the great effort!
🎤 Deruitda
09. Oct 2024 · 13:26 UTC
@alxje thank you for the kind feedback!
cherwood
10. Oct 2024 · 10:25 UTC
The sound of the character taking damage is very cool. Wall jumps work well, and make moving around fluid and fun.
Judith Hantisse
10. Oct 2024 · 16:57 UTC
Nice game! The gameplay is fun I really liked the audio and voice over, Rex's barks are hilarious. Also the intro in very nice addition to understand the context of the game. If I had to make one comment though, controlling the character is quite difficult, there's a lot of inertia in the movement and it can get a bit frustrating not being able to go where you want/sliding off platform. I feel like this is part of the challenge of the game but I would have liked feeling a bit more in control.
In any case, good job!
MachWerx
12. Oct 2024 · 03:42 UTC
I had difficulty with the controls so I kept on falling down but I enjoyed the audio and voice over. It feels like you were going for some acceleration in the movement but most platformers get to full speed very quickly so that they feel more responsive.
ElliotS
12. Oct 2024 · 04:44 UTC
I really appreciated the flashlight beam interaction with objects in the scene.
Sutt00
12. Oct 2024 · 08:43 UTC
Fun concept. Great usage of theme.
My issue with the game is the controls. They're too slippery for how fast they are. The wall jumps also feel inconsistent. The checkpoints also spawned me on top of enemies. I would also clear an enemy on a wall and jump onto the wall only for an enemy to spawn immediately and damage me.
qwertyuiop
13. Oct 2024 · 03:49 UTC
good
Martingonn
13. Oct 2024 · 06:35 UTC
Great job! You can really see a whole team made this game! The graphics are great and the gameplay is very fun! Wish there were more bug species, but one was enough. I imagine a cartoon or TV show about Rex would be possible! He has a funny personality!
Andriana Mantidfly
13. Oct 2024 · 06:58 UTC
There is a problem with mixing the same sounds and sometimes very illiterate lvl design
Slava Besckaravainii
13. Oct 2024 · 17:20 UTC
Very good game! liked goofy gas bomb and dash sounds, i would recomend to make queen's hp restore every time you lose because i could just sit and hit her then revive and hit again, 5 stars anyways!
simex
14. Oct 2024 · 09:02 UTC
THIS IS WHAT IM TAKING ABOUT! I'll take inspiration from this going forward, because to me, this is what a jam game is all about. it's fun to play, but more so, I can tell that you had fun making it! and that's the whole point imo.
we need more games like this
Prunus Padis
14. Oct 2024 · 11:10 UTC
Super funny audio! 9 Deaths 148 kills and 440s to beat. I really like that you made it "easy" by just counting the deaths.

I enjoyed the platforming though it was little finicy and hard but got much easier after i realized you CAN and have to dash (always forget something when reading the controlls). Map design reminded of getting over it and other "rage" platformers, dont know if this intentional.
Exa
15. Oct 2024 · 14:05 UTC
Omg!!!It is S-o beautiful!!!Nice job 10/10!!!![21FE86B0-9EEB-4C4F-8AB9-F54EEBDA6F5B.jpeg](///raw/753/16/z/68db0.jpg)
MistaGiggles
15. Oct 2024 · 15:37 UTC
Always great to see a cutscene!
![Capture.PNG](///raw/547/14/z/68dc5.png) (2nd attempt)
Liked the respawning enemies, it made the platforming a lot more strategic. Think the controls need some rate-limiting though, as I managed to pull off some suspect double jumps, and spamming dash lets you move VERY quickly.
Had fun with this one, good job!
Nazariglez
17. Oct 2024 · 18:21 UTC
Great humor and sound design! The gameplay is fun, and I loved the concept of shrinking down to fight bugs. The platforming was challenging but satisfying once I got the hang of it. Gj!
Fractal
17. Oct 2024 · 19:02 UTC
Difficult controls, so I only managed to get to the fourth level or so (with different enemies), but good idea and well done!
Sasa_2010
19. Oct 2024 · 10:16 UTC
Wow! The game is so wonderful! Keep making games!
Empyreans
23. Oct 2024 · 20:17 UTC
Cool platformer with Duke Nukem vibes :sunglasses:

Played it on stream in case you missed it :)

https://www.youtube.com/watch?v=tLO02FNbICc

~XpMonster