Apple Snake by johnbrynte
Like the classic game Snake, but based on real life! The larva (snake) can't munch a whole apple in one bite. Munch, get bigger and hopefully find love :snake: :apple: :heart:


Play the game on itch.io!
| Link | https://github.com/johnbrynte/ld56-second-try |
| Play on itch.io | https://johnbrynte.itch.io/apple-snake |
| Original URL | https://ldjam.com/events/ludum-dare/56/apple-snake |
Ratings
| Overall | 146th | 3.576⭐ | 35🧑⚖️ |
| Fun | 206th | 3.212⭐ | 35🧑⚖️ |
| Innovation | 75th | 3.788⭐ | 35🧑⚖️ |
| Theme | 150th | 3.667⭐ | 35🧑⚖️ |
| Graphics | 128th | 3.682⭐ | 35🧑⚖️ |
| Humor | 141th | 3.129⭐ | 33🧑⚖️ |
| Mood | 162th | 3.364⭐ | 35🧑⚖️ |
| Given | 32🗳️ | 53🗨️ |
I would like to see more obstacles that stop me from eating it)
When I saw a purple worm, I thought that some new game elements are about to be introduced, but you probably ran out of time so we couldn't get more. I think there are some things that could be added to the game, if we ignore the compo constraints.
Another good part is that this game has a working flow. You can restart the game and actually finish it. It's something that some of the compo games can miss. :D

After the new carma changes, I see so many comments that feel like carma farming. :D
(I might very well be wrong, but it's just a feeling)
Couldn't reach the third apple even though I thought I ate the first 2 apples completely.
Would have liked some audio.
I'm not here to break any fun, but the words "evolution" caught my attention when used in this context. xD
@impiaaa I agree, there's really not much challenge in the current state of the game. As others have said the only challenge is understanding how the game even works. I think you're on to something about the graphics not being entirely clear as well. There is an underlying grid, so making the apple graphics follow that grid would probably make things better!
@leckert Fun to hear about the tremble idea! I think that's a great idea, I had something similar in mind. Just needed another 15 minutes :grin: